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why get rid of levels??

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  • GoHardGrandpaG Offline
    GoHardGrandpaG Offline
    GoHardGrandpa
    wrote on last edited by
    #3

    Eric Thames and Jose Ramirez weren’t bad cards, hell I use LS Ramirez in my team now.

    1 Reply Last reply
    1
  • ny_giants4_lifeN Offline
    ny_giants4_lifeN Offline
    ny_giants4_life
    replied to Guest on last edited by
    #4

    @the_dragon1912 said in why get rid of levels??:

    Because other than Kluber the XP path was essentially worthless other than personal satisfaction of leveling up. This new format prevents you from having to open a back for bronze babe Ruth at level diamond 60

    the cards were pointless but Ill take the equipment and stubs we got from it. Thats what i miss about it the most

    the_dragon1912_PSNT 1 Reply Last reply
    0
  • pbake12_PSNP Offline
    pbake12_PSNP Offline
    pbake12_PSN
    wrote on last edited by pbake12_PSN
    #5

    Being able to get Kluber, and Kershaw in 19, within a few days ruined RS for a while. You only faced those pitchers, and that was not fun. Wouldn't have minded if they kept it, for pack and stub rewards only, but please never give 99 pitchers so early again.

    Lord_Blumpkin35_PSNL 1 Reply Last reply
    0
  • Lord_Blumpkin35_PSNL Offline
    Lord_Blumpkin35_PSNL Offline
    Lord_Blumpkin35_PSN
    replied to Guest on last edited by
    #6

    @the_dragon1912 said in why get rid of levels??:

    Because other than Kluber the XP path was essentially worthless other than personal satisfaction of leveling up. This new format prevents you from having to open a back for bronze babe Ruth at level diamond 60

    you got packs as well if I wasnt mistaken, and thames, jose, hal, werent useless for me

    1 Reply Last reply
    0
  • Lord_Blumpkin35_PSNL Offline
    Lord_Blumpkin35_PSNL Offline
    Lord_Blumpkin35_PSN
    replied to Guest on last edited by
    #7

    @pbake12_psn said in why get rid of levels??:

    Being able to get Kluber, and Kershaw in 19, within a few days ruined RS for a while. You only faced those pitchers, and that was not fun. Wouldn't have minded if they kept it, for pack and stub rewards only, but please never give 99 pitchers so early again.

    the leveling certianly needed adjusting, like having that 93 clemente would have been nice at 100 or something, but yeah packs or just anything would be nice

    1 Reply Last reply
    0
  • the_dragon1912_PSNT Offline
    the_dragon1912_PSNT Offline
    the_dragon1912_PSN
    replied to Guest on last edited by
    #8

    @ny_giants4_life said in why get rid of levels??:

    @the_dragon1912 said in why get rid of levels??:

    Because other than Kluber the XP path was essentially worthless other than personal satisfaction of leveling up. This new format prevents you from having to open a back for bronze babe Ruth at level diamond 60

    the cards were pointless but Ill take the equipment and stubs we got from it. Thats what i miss about it the most

    So you don't think we are getting that stuff through the inning programs? because I'm pretty sure that was the whole point

    ny_giants4_lifeN 1 Reply Last reply
    0
  • ny_giants4_lifeN Offline
    ny_giants4_lifeN Offline
    ny_giants4_life
    replied to Guest on last edited by ny_giants4_life
    #9

    @the_dragon1912 said in why get rid of levels??:

    @ny_giants4_life said in why get rid of levels??:

    @the_dragon1912 said in why get rid of levels??:

    Because other than Kluber the XP path was essentially worthless other than personal satisfaction of leveling up. This new format prevents you from having to open a back for bronze babe Ruth at level diamond 60

    the cards were pointless but Ill take the equipment and stubs we got from it. Thats what i miss about it the most

    So you don't think we are getting that stuff through the inning programs? because I'm pretty sure that was the whole point

    i mean we are to a degree. the main issue I have with the new system is once you've complete the 1st inning it doesn't make any sense to play the game. at least before, I could continue unlocking equipment and stubs but rn there's not a big incentive for me to play the game.

    dcmo3_PSND CDNMoneyMaker93_XBLC 2 Replies Last reply
    1
  • dcmo3_PSND Offline
    dcmo3_PSND Offline
    dcmo3_PSN
    replied to Guest on last edited by dcmo3_PSN
    #10

    @ny_giants4_life said in why get rid of levels??:

    @the_dragon1912 said in why get rid of levels??:

    @ny_giants4_life said in why get rid of levels??:

    @the_dragon1912 said in why get rid of levels??:

    Because other than Kluber the XP path was essentially worthless other than personal satisfaction of leveling up. This new format prevents you from having to open a back for bronze babe Ruth at level diamond 60

    the cards were pointless but Ill take the equipment and stubs we got from it. Thats what i miss about it the most

    So you don't think we are getting that stuff through the inning programs? because I'm pretty sure that was the whole point

    i mean we are to a degree. the main issue I have with the new system is once you've complete the 1st inning it doesn't make any sense to play the game. at least before, I could continue unlocking equipment and stubs but rn there's not a big incentive for me to play the game.

    Br, ws, events. They made it possible for almost everyone to obtain them just by playing. Then you have the main conquest map, that's good for a nice chunk of stubs providing you sell the golds, and another ten packs. Conquest also, or online, gives you plenty to play for in gaining pxp. If you can't find something to do, you're not looking.

    And oh, let's not forget the two pieces of diamond equipment in cap's path.

    The game is frigging loaded.

    ny_giants4_lifeN 1 Reply Last reply
    0
  • CDNMoneyMaker93_XBLC Offline
    CDNMoneyMaker93_XBLC Offline
    CDNMoneyMaker93_XBL
    replied to Guest on last edited by
    #11

    @ny_giants4_life said in why get rid of levels??:

    @the_dragon1912 said in why get rid of levels??:

    @ny_giants4_life said in why get rid of levels??:

    @the_dragon1912 said in why get rid of levels??:

    Because other than Kluber the XP path was essentially worthless other than personal satisfaction of leveling up. This new format prevents you from having to open a back for bronze babe Ruth at level diamond 60

    the cards were pointless but Ill take the equipment and stubs we got from it. Thats what i miss about it the most

    So you don't think we are getting that stuff through the inning programs? because I'm pretty sure that was the whole point

    i mean we are to a degree. the main issue I have with the new system is once you've complete the 1st inning it doesn't make any sense to play the game. at least before, I could continue unlocking equipment and stubs but rn there's not a big incentive for me to play the game.

    If finishing the 1st inning means you have no motivation to play anything else then not sure what anyone can do for you.

    BR program is the main focus for me now that I'm done. I suck at BR but I can work my way through some wins and score some low silvers and gold which will be useful for collections.

    The game has so many more avenues to work this year

    ny_giants4_lifeN 1 Reply Last reply
    1
  • ny_giants4_lifeN Offline
    ny_giants4_lifeN Offline
    ny_giants4_life
    replied to Guest on last edited by
    #12

    @cdnmoneymaker93_xbl said in why get rid of levels??:

    @ny_giants4_life said in why get rid of levels??:

    @the_dragon1912 said in why get rid of levels??:

    @ny_giants4_life said in why get rid of levels??:

    @the_dragon1912 said in why get rid of levels??:

    Because other than Kluber the XP path was essentially worthless other than personal satisfaction of leveling up. This new format prevents you from having to open a back for bronze babe Ruth at level diamond 60

    the cards were pointless but Ill take the equipment and stubs we got from it. Thats what i miss about it the most

    So you don't think we are getting that stuff through the inning programs? because I'm pretty sure that was the whole point

    i mean we are to a degree. the main issue I have with the new system is once you've complete the 1st inning it doesn't make any sense to play the game. at least before, I could continue unlocking equipment and stubs but rn there's not a big incentive for me to play the game.

    If finishing the 1st inning means you have no motivation to play anything else then not sure what anyone can do for you.

    BR program is the main focus for me now that I'm done. I suck at BR but I can work my way through some wins and score some low silvers and gold which will be useful for collections.

    The game has so many more avenues to work this year

    I agree. I personally have never been a big fan of BR but this year I'm gonna have to suck it up and play it. As of rn, Im happy with my squad given the cards that are available so im just chilling until something new thats worth it to me come out.

    1 Reply Last reply
    1
  • ny_giants4_lifeN Offline
    ny_giants4_lifeN Offline
    ny_giants4_life
    replied to Guest on last edited by
    #13

    @dcmo3_psn said in why get rid of levels??:

    @ny_giants4_life said in why get rid of levels??:

    @the_dragon1912 said in why get rid of levels??:

    @ny_giants4_life said in why get rid of levels??:

    @the_dragon1912 said in why get rid of levels??:

    Because other than Kluber the XP path was essentially worthless other than personal satisfaction of leveling up. This new format prevents you from having to open a back for bronze babe Ruth at level diamond 60

    the cards were pointless but Ill take the equipment and stubs we got from it. Thats what i miss about it the most

    So you don't think we are getting that stuff through the inning programs? because I'm pretty sure that was the whole point

    i mean we are to a degree. the main issue I have with the new system is once you've complete the 1st inning it doesn't make any sense to play the game. at least before, I could continue unlocking equipment and stubs but rn there's not a big incentive for me to play the game.

    Br, ws, events. They made it possible for almost everyone to obtain them just by playing. Then you have the main conquest map, that's good for a nice chunk of stubs providing you sell the golds, and another ten packs. Conquest also, or online, gives you plenty to play for in gaining pxp. If you can't find something to do, you're not looking.

    And oh, let's not forget the two pieces of diamond equipment in cap's path.

    The game is frigging loaded.

    Ive completed most stuff but i'm still playing RS and events, just sucks that all the XP that I do gain goes no where

    CDNMoneyMaker93_XBLC 1 Reply Last reply
    0
  • SaveFarris_PSNS Offline
    SaveFarris_PSNS Offline
    SaveFarris_PSN
    wrote on last edited by
    #14

    The XP path was finite too.

    1 Reply Last reply
    0
  • XxDeathReyxX_PSNX Offline
    XxDeathReyxX_PSNX Offline
    XxDeathReyxX_PSN
    wrote on last edited by
    #15

    I used Reggie all year.

    1 Reply Last reply
    0
  • CDNMoneyMaker93_XBLC Offline
    CDNMoneyMaker93_XBLC Offline
    CDNMoneyMaker93_XBL
    replied to Guest on last edited by
    #16

    @ny_giants4_life said in why get rid of levels??:

    @dcmo3_psn said in why get rid of levels??:

    @ny_giants4_life said in why get rid of levels??:

    @the_dragon1912 said in why get rid of levels??:

    @ny_giants4_life said in why get rid of levels??:

    @the_dragon1912 said in why get rid of levels??:

    Because other than Kluber the XP path was essentially worthless other than personal satisfaction of leveling up. This new format prevents you from having to open a back for bronze babe Ruth at level diamond 60

    the cards were pointless but Ill take the equipment and stubs we got from it. Thats what i miss about it the most

    So you don't think we are getting that stuff through the inning programs? because I'm pretty sure that was the whole point

    i mean we are to a degree. the main issue I have with the new system is once you've complete the 1st inning it doesn't make any sense to play the game. at least before, I could continue unlocking equipment and stubs but rn there's not a big incentive for me to play the game.

    Br, ws, events. They made it possible for almost everyone to obtain them just by playing. Then you have the main conquest map, that's good for a nice chunk of stubs providing you sell the golds, and another ten packs. Conquest also, or online, gives you plenty to play for in gaining pxp. If you can't find something to do, you're not looking.

    And oh, let's not forget the two pieces of diamond equipment in cap's path.

    The game is frigging loaded.

    Ive completed most stuff but i'm still playing RS and events, just sucks that all the XP that I do gain goes no where

    Personally I think people are to hung up on the xp. XP is just the path for the inning programs what was in the xp path have been put in other programs.

    The Silver and bronze legends pack is in the inning program

    Gold Flashback and legends pack is in the team Affinity.

    The Show Classics inning program

    Add in extra way to earn cards through BR and RS that replaces the high diamond pack (Kluber Pack)

    The only thing not replaced yet is the 99 pack which was 5 cards we will get them elsewhere where

    Overall these rewards will evolve and get better as time goes on where the xp path stayed static it never got better. This system make so much more sense and when you earn XP you know where it's going and not trying to convert it into stars and that magic unknown system

    ny_giants4_lifeN 1 Reply Last reply
    0
  • ny_giants4_lifeN Offline
    ny_giants4_lifeN Offline
    ny_giants4_life
    replied to Guest on last edited by
    #17

    @cdnmoneymaker93_xbl said in why get rid of levels??:

    @ny_giants4_life said in why get rid of levels??:

    @dcmo3_psn said in why get rid of levels??:

    @ny_giants4_life said in why get rid of levels??:

    @the_dragon1912 said in why get rid of levels??:

    @ny_giants4_life said in why get rid of levels??:

    @the_dragon1912 said in why get rid of levels??:

    Because other than Kluber the XP path was essentially worthless other than personal satisfaction of leveling up. This new format prevents you from having to open a back for bronze babe Ruth at level diamond 60

    the cards were pointless but Ill take the equipment and stubs we got from it. Thats what i miss about it the most

    So you don't think we are getting that stuff through the inning programs? because I'm pretty sure that was the whole point

    i mean we are to a degree. the main issue I have with the new system is once you've complete the 1st inning it doesn't make any sense to play the game. at least before, I could continue unlocking equipment and stubs but rn there's not a big incentive for me to play the game.

    Br, ws, events. They made it possible for almost everyone to obtain them just by playing. Then you have the main conquest map, that's good for a nice chunk of stubs providing you sell the golds, and another ten packs. Conquest also, or online, gives you plenty to play for in gaining pxp. If you can't find something to do, you're not looking.

    And oh, let's not forget the two pieces of diamond equipment in cap's path.

    The game is frigging loaded.

    Ive completed most stuff but i'm still playing RS and events, just sucks that all the XP that I do gain goes no where

    Personally I think people are to hung up on the xp. XP is just the path for the inning programs what was in the xp path have been put in other programs.

    The Silver and bronze legends pack is in the inning program

    Gold Flashback and legends pack is in the team Affinity.

    The Show Classics inning program

    Add in extra way to earn cards through BR and RS that replaces the high diamond pack (Kluber Pack)

    The only thing not replaced yet is the 99 pack which was 5 cards we will get them elsewhere where

    Overall these rewards will evolve and get better as time goes on where the xp path stayed static it never got better. This system make so much more sense and when you earn XP you know where it's going and not trying to convert it into stars and that magic unknown system

    if you saw one of my previous posts i mentioned I dont mind the cards or the packs being moved into the inning program. I do think we might be getting cheaped out on stubs though

    1 Reply Last reply
    0
  • bhall09_PSNB Offline
    bhall09_PSNB Offline
    bhall09_PSN
    wrote on last edited by
    #18

    How many months did people play after they were maxed out in recent years? So, now, they're just splitting up all that time a month at a time instead of it being worthless in August/September.

    1 Reply Last reply
    0
  • cjhanz84_PSNC Offline
    cjhanz84_PSNC Offline
    cjhanz84_PSN
    wrote on last edited by
    #19

    I preferred the path last year, it may have taken a while but Iiked it better. You got two free 90 overall and above players at the higher levels and it wasnt a timed path like the innings are.

    1 Reply Last reply
    1
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