Showdowns are great
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@the_dragon1912 said in Showdowns are great:
@raesONE said in Showdowns are great:
@the_dragon1912 said in Showdowns are great:
Honestly I think the divisional showdowns are more then fair and I havent had any problems with those . The first inning up until the last boss is fairly easy to get to. Most of my runs I have been down 15-8 or 9 with a good team. When I lose due to bad input, that’s 100% on me as my full focus probably wasn’t on the game. But Minute Maid Park is the worst field in this game to play at and I shouldn’t lose because Yuli Gurreil has multiple diving stop double plays on good/good or better hits. Josh Reddick should NEVER rob me of a homerun. He has multiple times. All the complaints are indirectly based on CPU Fielding. That is the problem. Not the difficulty
I have completed the AL West showdown countless times because I want pretty much all the AL West diamonds. The things you mention have of course happened to me as well, but not nearly enough to impact the final result.
I’ve Completed the AL west one a couple times as well. It could be because the AL west just simply has better players in the draft but it’s so much easier than the 1st inning one. In the AL west you are practically guaranteed Trout and Gallo. And any Oakland silvers or golds are Gods too(Olson and Lareano in particular. If you get Ohtani then 2 birds one stone. IMO if you don’t get Trout, Yelich, or Gallo during the 1st inning showdown you might as well restart
The part about the AL West is definitely true, I agree. The 1st inning I can't really remember all that well anymore because I finished it on day 1 and it also only took me one try. Not saying that to brag, but it's just one for those grinding things you play through brainlessly and forget about right after you're done.
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@nflman2033 said in Showdowns are great:
@raesONE said in Showdowns are great:
@GradektheBard said in Showdowns are great:
@raesONE said in Showdowns are great:
@aaronjw76 said in Showdowns are great:
@raesONE said in Showdowns are great:
@aaronjw76 said in Showdowns are great:
@GradektheBard said in Showdowns are great:
Not everyone is an elite player. What should be done is to make the bosses replayable for half the initial entry fee without losing progress. Last year in the inning programs if you got stuck on a moment you could skip it and still do the others for program points, this year it is all or nothing for 70 (not really fun for the average player).
Just for clarification, I like the showdowns and have had pretty good success so far (beat 1st inning on 1st try and have beat AL Central 3 times)
All losses should be repayable (while losing the reward option if you win after a loss). Time is the only thing that should be lost in 'solo' modes. Someone really good will breeze by quickly while someone not as good will take longer.
I do love the concept of the mode tho. Very different and could be a lot of fun IMO
Also, maybe tone down the [censored] ninja-like diving and jump catch animations lol
The thing is that someone who isn't really good could always choose to grind out the stat missions instead, it'll just take longer. Or you can try and improve your game so that you CAN complete the showdowns. Either way, the cards are obtainable for free for everyone. It's just the path to it that is different.
Really good+ players will always have a leg up on everyone else. As they should. They will make it to CS and WS and get those rewards. They will win events at a quicker rate and probably get the "bonus" rewards.
These players will always have the best rewards and earn them at a quicker rate than everyone else. All I'm saying is that showdown shouldn't completely penalize the non-elite player more than they already are.
I would agree with you if they made the showdown on HOF difficulty. But come on man, it's Veteran. That's totally fair. And like I said countless times before, you're not being penalized because you can still do the stat missions.
The final bosses are on all star not veteran.
Not in the TA showdowns. You probably refer to the 1st inning one. Either way, All-Star is also not hard imo but I'd understand that argument better than saying Vetetan is too hard.
I have not done TA ones because of how nightmarish the 1st inning one is. I really hope you are right. May have to try them instead before I keep bashing it
I can 100% guarantee that the TA ones or on Veteran. In the AL West there is just 1 mission on All Star and it's not even an elimination showdown, so it doesn't matter if you lose.
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@GradektheBard said in Showdowns are great:
Not everyone is an elite player. What should be done is to make the bosses replayable for half the initial entry fee without losing progress. Last year in the inning programs if you got stuck on a moment you could skip it and still do the others for program points, this year it is all or nothing for 70 (not really fun for the average player).
Just for clarification, I like the showdowns and have had pretty good success so far (beat 1st inning on 1st try and have beat AL Central 3 times)
I like this idea, There were several moments that I just didn't do because I knew I could make up those program stars other places in less time it would take me to complete that moment. Like the first innings triple threat where you had to get 3 stolen bases 3 extra base hits and I think 3 strikeouts. and it was for like 5 program stars. Yeah I just play 2 quick 3 star moments and have them in no time.
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They aren't easy but they aren't as hard as some people are saying. I think the "best" route to go is to go the route of trying to get 6 "runs" and then head into the final boss. This means you play 6 "small" challenges and take on the first boss, which is a very reasonable difficulty and run goal. If this is something you can't beat almost every time then this mode just isn't for you. Que the life isn't fair crowd bc it just isn't.
If you go through everything up until the 2nd boss you get a pack and your stubs back and XP and a crack at beating the final boss.
I just can't knock SDS for this move. I think it's really well balanced.
The AL Central one, to me, needs to have a consistent final boss so you can stack your lineup. To me it's the most frustrating at the moment.
I bet if you could count the number of pitches seen per AB the guys who struggle will be under 2 and the guys who do well are 2.5+
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@raesONE said in Showdowns are great:
@nflman2033 said in Showdowns are great:
@raesONE said in Showdowns are great:
@GradektheBard said in Showdowns are great:
@raesONE said in Showdowns are great:
@aaronjw76 said in Showdowns are great:
@raesONE said in Showdowns are great:
@aaronjw76 said in Showdowns are great:
@GradektheBard said in Showdowns are great:
Not everyone is an elite player. What should be done is to make the bosses replayable for half the initial entry fee without losing progress. Last year in the inning programs if you got stuck on a moment you could skip it and still do the others for program points, this year it is all or nothing for 70 (not really fun for the average player).
Just for clarification, I like the showdowns and have had pretty good success so far (beat 1st inning on 1st try and have beat AL Central 3 times)
All losses should be repayable (while losing the reward option if you win after a loss). Time is the only thing that should be lost in 'solo' modes. Someone really good will breeze by quickly while someone not as good will take longer.
I do love the concept of the mode tho. Very different and could be a lot of fun IMO
Also, maybe tone down the [censored] ninja-like diving and jump catch animations lol
The thing is that someone who isn't really good could always choose to grind out the stat missions instead, it'll just take longer. Or you can try and improve your game so that you CAN complete the showdowns. Either way, the cards are obtainable for free for everyone. It's just the path to it that is different.
Really good+ players will always have a leg up on everyone else. As they should. They will make it to CS and WS and get those rewards. They will win events at a quicker rate and probably get the "bonus" rewards.
These players will always have the best rewards and earn them at a quicker rate than everyone else. All I'm saying is that showdown shouldn't completely penalize the non-elite player more than they already are.
I would agree with you if they made the showdown on HOF difficulty. But come on man, it's Veteran. That's totally fair. And like I said countless times before, you're not being penalized because you can still do the stat missions.
The final bosses are on all star not veteran.
Not in the TA showdowns. You probably refer to the 1st inning one. Either way, All-Star is also not hard imo but I'd understand that argument better than saying Vetetan is too hard.
I have not done TA ones because of how nightmarish the 1st inning one is. I really hope you are right. May have to try them instead before I keep bashing it
I can 100% guarantee that the TA ones or on Veteran. In the AL West there is just 1 mission on All Star and it's not even an elimination showdown, so it doesn't matter if you lose.
I’ve done all the division showdowns but the NL East.
Every final boss is on All Star except the AL West. I hate to tell you that because I agree showdown is fun and very doable. I mean, you get 20 outs with stacked lineups and perks to score 6-8 runs. If you get a guy to 2nd, that’s a guaranteed run as long as you don’t run into an out by being greedy.
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The mode has a great idea behind it but sliders are juiced and it's very hard.
No reason to have 3 fail challenges.
No reasons for an offline mode to have an entry fee.
No reasons for an offline mode for offline gamers to be this hard.
Yes there are other ways to get players.
You can pay 1500$ and get of all them.
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@frizbgirl22 said in Showdowns are great:
@raesONE said in Showdowns are great:
@nflman2033 said in Showdowns are great:
@raesONE said in Showdowns are great:
@GradektheBard said in Showdowns are great:
@raesONE said in Showdowns are great:
@aaronjw76 said in Showdowns are great:
@raesONE said in Showdowns are great:
@aaronjw76 said in Showdowns are great:
@GradektheBard said in Showdowns are great:
Not everyone is an elite player. What should be done is to make the bosses replayable for half the initial entry fee without losing progress. Last year in the inning programs if you got stuck on a moment you could skip it and still do the others for program points, this year it is all or nothing for 70 (not really fun for the average player).
Just for clarification, I like the showdowns and have had pretty good success so far (beat 1st inning on 1st try and have beat AL Central 3 times)
All losses should be repayable (while losing the reward option if you win after a loss). Time is the only thing that should be lost in 'solo' modes. Someone really good will breeze by quickly while someone not as good will take longer.
I do love the concept of the mode tho. Very different and could be a lot of fun IMO
Also, maybe tone down the [censored] ninja-like diving and jump catch animations lol
The thing is that someone who isn't really good could always choose to grind out the stat missions instead, it'll just take longer. Or you can try and improve your game so that you CAN complete the showdowns. Either way, the cards are obtainable for free for everyone. It's just the path to it that is different.
Really good+ players will always have a leg up on everyone else. As they should. They will make it to CS and WS and get those rewards. They will win events at a quicker rate and probably get the "bonus" rewards.
These players will always have the best rewards and earn them at a quicker rate than everyone else. All I'm saying is that showdown shouldn't completely penalize the non-elite player more than they already are.
I would agree with you if they made the showdown on HOF difficulty. But come on man, it's Veteran. That's totally fair. And like I said countless times before, you're not being penalized because you can still do the stat missions.
The final bosses are on all star not veteran.
Not in the TA showdowns. You probably refer to the 1st inning one. Either way, All-Star is also not hard imo but I'd understand that argument better than saying Vetetan is too hard.
I have not done TA ones because of how nightmarish the 1st inning one is. I really hope you are right. May have to try them instead before I keep bashing it
I can 100% guarantee that the TA ones or on Veteran. In the AL West there is just 1 mission on All Star and it's not even an elimination showdown, so it doesn't matter if you lose.
I’ve done all the division showdowns but the NL East.
Every final boss is on All Star except the AL West. I hate to tell you that because I agree showdown is fun and very doable. I mean, you get 20 outs with stacked lineups and perks to score 6-8 runs. If you get a guy to 2nd, that’s a guaranteed run as long as you don’t run into an out by being greedy.
It is? My bad then, fact is that I've only played the AL West so far because I want all of those guys. Guess I made wrong assumptions. Either way it's not a problem to me personally, but still weird that they made most desirable division (the best cards are in the AL West) the easiest final showdown.
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This mode really should have 1 final boss you work towards while playing smaller blue challenges
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@Saberq269 said in Showdowns are great:
This mode really should have 1 final boss you work towards while playing smaller blue challenges
But the elimination showdowns in between give you most XP, stubs and also a pack. I like that.
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People saying this COSTS stubs are nuts. I've done 5 showdowns, failed 2 and could fail 20 times in a row before I lost stubs off the packs and rewards alone. AND you get a diamond player.
Showdown is great and has potential for some nice evolution down the road too.
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@MrGamebred said in Showdowns are great:
People saying this COSTS stubs are nuts. I've done 5 showdowns, failed 2 and could fail 20 times in a row before I lost stubs off the packs and rewards alone. AND you get a diamond player.
Showdown is great and has potential for some nice evolution down the road too.
Yeah, cost is not my issue, I lost stubs on it one time. I failed every mission including the first boss last time I played. Yes, not kidding I failed every [censored] mission out the box.
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@nflman2033 said in Showdowns are great:
@MrGamebred said in Showdowns are great:
Yeah, cost is not my issue, I lost stubs on it one time. I failed every mission including the first boss last time I played. Yes, not kidding I failed every [censored] mission out the box.
My one tip for anybody that is having trouble with difficulty would be go and face Verlander, Hader, Cole, or whoever it is, on HOF in custom BP for 10-20 minutes.
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Big fan of showdown so far. Fun, easy, and you get stared at like you're a dessert by three pitchers per run.
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I like the mode a lot. I dont have any issue at all with starting over if you fail. I imagine many dont remember that video games used to be exactly this way. Galaga, Donkey Kong, Punch Out, Super Mario Bros, etc. Its how they all were. You played until you failed, or completed it. It's old school, and I dont believe it's unfair in any way.
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@formallyforearms said in Showdowns are great:
I like the mode a lot. I dont have any issue at all with starting over if you fail. I imagine many dont remember that video games used to be exactly this way. Galaga, Donkey Kong, Punch Out, Super Mario Bros, etc. Its how they all were. You played until you failed, or completed it. It's old school, and I dont believe it's unfair in any way.
You weren't playing those game to earn rewards so you could get cards to play in another mode (h2h).
Subtle difference.
FYI: arcade (pay to play) version of shinobe was a [censored] lol
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@formallyforearms said in Showdowns are great:
I like the mode a lot. I dont have any issue at all with starting over if you fail. I imagine many dont remember that video games used to be exactly this way. Galaga, Donkey Kong, Punch Out, Super Mario Bros, etc. Its how they all were. You played until you failed, or completed it. It's old school, and I dont believe it's unfair in any way.
Oh I remember, this is exactly what that is like. And it's why I stopped playing those games. Not fun at all IMO.
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@formallyforearms said in Showdowns are great:
I like the mode a lot. I dont have any issue at all with starting over if you fail. I imagine many dont remember that video games used to be exactly this way. Galaga, Donkey Kong, Punch Out, Super Mario Bros, etc. Its how they all were. You played until you failed, or completed it. It's old school, and I dont believe it's unfair in any way.
The difference is also that there are now workarounds if you're not up to the challenge. Back in the day you could either keep trying or stop. Now you can just grind stats for the cards instead and yet people complain.
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@aaronjw76 said in Showdowns are great:
@formallyforearms said in Showdowns are great:
I like the mode a lot. I dont have any issue at all with starting over if you fail. I imagine many dont remember that video games used to be exactly this way. Galaga, Donkey Kong, Punch Out, Super Mario Bros, etc. Its how they all were. You played until you failed, or completed it. It's old school, and I dont believe it's unfair in any way.
You weren't playing those game to earn rewards so you could get cards to play in another mode (h2h).
Subtle difference.
You were playing to complete the game, where every level was a mini boss. It's similar to me.
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Fun mode...until you are asked to hit a home run at polo grounds in which you crush one to the deepest part of the park and get an inside the park home run and the cpu decides that doesn't count as a home run so you lose the challenge. So much fun.
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@allmustfall16 said in Showdowns are great:
I hate it. I hate moments and this is just a super charged set of moments.
Also, I like using my team I’ve built. Any mode that doesn’t let me use my own team, I do not enjoy.
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