• Categories
  • Popular
  • Dev Tracker
Skins
  • Default (The Show 25)
  • No Skin
  • The Show 23
  • Dark
  • The Show 24
  • The Show 25
Collapse
THESHOW.COM
Game Game Support Support My Account My Account

Community Forum

Pitching in online

Scheduled Pinned Locked Moved Diamond Dynasty
25 Posts 15 Posters 1.2k Views
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • drewcifer075_PSND Offline
    drewcifer075_PSND Offline
    drewcifer075_PSN
    wrote on last edited by
    #1

    I hope I’m not the only one with this issue. It has come to my attention that pitching in this game online is almost impossible. All the players I face take almost every pitch which is fine but I cannot locate a pitch In the strike zone at all a lot of the time, this needs to be fixed desperately.

    1 Reply Last reply
    5
  • ItsFroggyBabyI Offline
    ItsFroggyBabyI Offline
    ItsFroggyBaby
    wrote on last edited by
    #2

    It’s not just you it’s everyone so far

    1 Reply Last reply
    4
  • saintsfan_1029S Offline
    saintsfan_1029S Offline
    saintsfan_1029
    wrote on last edited by
    #3

    It’s terrible. Literally no point in a user input for pitching accuracy

    1 Reply Last reply
    5
  • S Offline
    S Offline
    Some_Schmuck_22
    wrote on last edited by
    #4

    I'm not starting a diamond pitcher until this gets sorted out. No reason to inflate my ERA's onwards I plan to use for the long haul.

    1 Reply Last reply
    2
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    wrote on last edited by
    #5

    every year user input for pitching seems to get worse, but everyone cried and complained about hitting last year so SDS decided the best way to shut them up was to make pitching irrelevant, which is fine, not like pitching is a big part of the sport.

    1 Reply Last reply
    4
  • P Offline
    P Offline
    Pezdemic_PSN
    wrote on last edited by
    #6

    You can't expect every pitch to go exactly where you want it. Especially if you don't have a perfect release or a high control pitcher. I like the change. People can't live on the black and sometimes mistakes happen when you try.

    Adjust, improve, or get smashed.

    JEEZY-E_PSNJ 1 Reply Last reply
    3
  • drewcifer075_PSND Offline
    drewcifer075_PSND Offline
    drewcifer075_PSN
    wrote on last edited by
    #7

    I agree mostly pezdemic but it’s hard to improve when you get good/perfect releases all the time and pitches go down the pipe or way out of the zone

    1 Reply Last reply
    3
  • S Offline
    S Offline
    Sankinito2o16
    wrote on last edited by
    #8

    this game always suck always an issue is really dissapointing its the only baseball game out there thats realistic and yet they still cant get the [censored] right

    Atleast Last Year You can pitch and mantain the game at a level with a chance to win now u cant even pitch and everyone just waits for the pitcher to let one go down the pipe even that the pitch is suppose to be over the head ridiculous

    1 Reply Last reply
    1
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    replied to Guest on last edited by
    #9

    @Pezdemic said in Pitching in online:

    You can't expect every pitch to go exactly where you want it. Especially if you don't have a perfect release or a high control pitcher. I like the change. People can't live on the black and sometimes mistakes happen when you try.

    Adjust, improve, or get smashed.

    thats the problem, perfect releases with high control pitchers are still randomized, one ends up where its supposed to, the next one ends up hanging dead centre even though it was supposed to be in on the hands or below the zone or outside, take your pick, the next perfect release ends up in the opposing dugout. No one is asking for every perfect release to be pin point or paint every time but if user input means so much, when I get a perfect release on a pitch it should end up in the general vicinity of where it was spotted, it was bad last year but this year its absolute roulette.

    1 Reply Last reply
    3
  • t8nts_WindchillT Offline
    t8nts_WindchillT Offline
    t8nts_Windchill
    wrote on last edited by
    #10

    I'm torn on the pitching. I think two simple things they could do is increase velocity and the size of the strike zone. MLB pitchers tend to get an inch or two off the black on the outside corner.
    Also contact should be reduced on poorly timed swings out of the strike zone. But I like the challenge of pitching right now.

    Keep in mind that few people are high enough to be playing on the higher difficulties in RS so the game might play better up there

    1 Reply Last reply
    1
  • S Offline
    S Offline
    sean_87__PSN
    wrote on last edited by
    #11

    The pitching doesn’t seem bad to me. Your not going to hit your spots just bc you have good input. Very few players in real life have pin point accuracy and even they miss frequently. As far as the strike zone goes, it’s going to be even tighter when the computer umps start calling balls and strikes.

    X D_e_m_I_s_E_PSND 2 Replies Last reply
    0
  • X Offline
    X Offline
    XxSupercena54xX
    replied to Guest on last edited by
    #12

    @sean_87_ said in Pitching in online:

    The pitching doesn’t seem bad to me. Your not going to hit your spots just bc you have good input. Very few players in real life have pin point accuracy and even they miss frequently. As far as the strike zone goes, it’s going to be even tighter when the computer umps start calling balls and strikes.

    Except you are using real life baseball logic and this is a video game where top players can mash anything that isn't a dot on the outside parts of the strike zone. There has to be a better way to locate pitches accurately or else why do we even have pitchers? Let's just make DD a softball game and home run derby each game.

    S 1 Reply Last reply
    1
  • Ikasnu_PSNI Offline
    Ikasnu_PSNI Offline
    Ikasnu_PSN
    wrote on last edited by
    #13

    Accuracy and pitch speeds need an increase and power a decreas.

    1 Reply Last reply
    0
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by
    #14

    @XxSupercena54xX said in Pitching in online:

    @sean_87_ said in Pitching in online:

    The pitching doesn’t seem bad to me. Your not going to hit your spots just bc you have good input. Very few players in real life have pin point accuracy and even they miss frequently. As far as the strike zone goes, it’s going to be even tighter when the computer umps start calling balls and strikes.

    Except you are using real life baseball logic and this is a video game where top players can mash anything that isn't a dot on the outside parts of the strike zone. There has to be a better way to locate pitches accurately or else why do we even have pitchers? Let's just make DD a softball game and home run derby each game.

    Get rid of zone hitting, been saying it for years.

    Namtrah22_PSNN 1 Reply Last reply
    0
  • D_e_m_I_s_E_PSND Offline
    D_e_m_I_s_E_PSND Offline
    D_e_m_I_s_E_PSN
    replied to Guest on last edited by
    #15

    @sean_87_ said in Pitching in online:

    The pitching doesn’t seem bad to me. Your not going to hit your spots just bc you have good input. Very few players in real life have pin point accuracy and even they miss frequently. As far as the strike zone goes, it’s going to be even tighter when the computer umps start calling balls and strikes.

    You shouldn't hang a pitch just because the computer wants you to. User input should be a huge factor in all aspects of the game. If I hit my spots, then yes the ball should go where I put it. However, with a pitcher such as Nolan Ryan it should be drastically harder to hit both spots (faster moving, smaller marks for instance) than it should be for a Greg Maddux. This is how you reward good input. If you can hit both marks with Nolan Ryan, you should benefit from that but you should need to be highly skilled to do that. Hitting and fielding should be the same. Much harder to square up a ball with Gallo as opposed to Gwynn. Really not a hard concept.

    S 1 Reply Last reply
    3
  • Namtrah22_PSNN Offline
    Namtrah22_PSNN Offline
    Namtrah22_PSN
    replied to Guest on last edited by
    #16

    @sean_87_ said in Pitching in online:

    @XxSupercena54xX said in Pitching in online:

    @sean_87_ said in Pitching in online:

    The pitching doesn’t seem bad to me. Your not going to hit your spots just bc you have good input. Very few players in real life have pin point accuracy and even they miss frequently. As far as the strike zone goes, it’s going to be even tighter when the computer umps start calling balls and strikes.

    Except you are using real life baseball logic and this is a video game where top players can mash anything that isn't a dot on the outside parts of the strike zone. There has to be a better way to locate pitches accurately or else why do we even have pitchers? Let's just make DD a softball game and home run derby each game.

    Get rid of zone hitting, been saying it for years.

    Why would they get rid of the only input based hitting mechanic in the game? That’s insane. I’m not playing a game where all the outcomes are completely randomized and all based on if the CPU wants to let me get a hit or not. Bad take.

    S 1 Reply Last reply
    0
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by sean_87__PSN
    #17

    @D_e_m_I_s_E said in Pitching in online:

    @sean_87_ said in Pitching in online:

    The pitching doesn’t seem bad to me. Your not going to hit your spots just bc you have good input. Very few players in real life have pin point accuracy and even they miss frequently. As far as the strike zone goes, it’s going to be even tighter when the computer umps start calling balls and strikes.

    You shouldn't hang a pitch just because the computer wants you to. User input should be a huge factor in all aspects of the game. If I hit my spots, then yes the ball should go where I put it. However, with a pitcher such as Nolan Ryan it should be drastically harder to hit both spots (faster moving, smaller marks for instance) than it should be for a Greg Maddux. This is how you reward good input. If you can hit both marks with Nolan Ryan, you should benefit from that but you should need to be highly skilled to do that. Hitting and fielding should be the same. Much harder to square up a ball with Gallo as opposed to Gwynn. Really not a hard concept.

    That’s not realistic though. If it was how you want it then theoretically you could hit your spots every time with any pitcher if your good enough at timing a meter. I want a realistic baseball game, not a meter timing game.

    1 Reply Last reply
    0
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by
    #18

    @Namtrah22 said in Pitching in online:

    @sean_87_ said in Pitching in online:

    @XxSupercena54xX said in Pitching in online:

    @sean_87_ said in Pitching in online:

    The pitching doesn’t seem bad to me. Your not going to hit your spots just bc you have good input. Very few players in real life have pin point accuracy and even they miss frequently. As far as the strike zone goes, it’s going to be even tighter when the computer umps start calling balls and strikes.

    Except you are using real life baseball logic and this is a video game where top players can mash anything that isn't a dot on the outside parts of the strike zone. There has to be a better way to locate pitches accurately or else why do we even have pitchers? Let's just make DD a softball game and home run derby each game.

    Get rid of zone hitting, been saying it for years.

    Why would they get rid of the only input based hitting mechanic in the game? That’s insane. I’m not playing a game where all the outcomes are completely randomized and all based on if the CPU wants to let me get a hit or not. Bad take.

    Swing at pitches the player you are controlling is good at hitting.

    Namtrah22_PSNN 1 Reply Last reply
    0
  • Namtrah22_PSNN Offline
    Namtrah22_PSNN Offline
    Namtrah22_PSN
    replied to Guest on last edited by
    #19

    @sean_87_ said in Pitching in online:

    @Namtrah22 said in Pitching in online:

    @sean_87_ said in Pitching in online:

    @XxSupercena54xX said in Pitching in online:

    @sean_87_ said in Pitching in online:

    The pitching doesn’t seem bad to me. Your not going to hit your spots just bc you have good input. Very few players in real life have pin point accuracy and even they miss frequently. As far as the strike zone goes, it’s going to be even tighter when the computer umps start calling balls and strikes.

    Except you are using real life baseball logic and this is a video game where top players can mash anything that isn't a dot on the outside parts of the strike zone. There has to be a better way to locate pitches accurately or else why do we even have pitchers? Let's just make DD a softball game and home run derby each game.

    Get rid of zone hitting, been saying it for years.

    Why would they get rid of the only input based hitting mechanic in the game? That’s insane. I’m not playing a game where all the outcomes are completely randomized and all based on if the CPU wants to let me get a hit or not. Bad take.

    Swing at pitches the player you are controlling is good at hitting.

    I’m playing a video game though I want to be in control of where they’re swinging... I don’t just want to mindlessly hit one button when the ball is close to the strike zone and pray to god the cpu decides this is the one that I finally barrel up. Why wouldn’t you want to control where your players are going to swing the bat? You know just like in real baseball, players have to decide where the pitch is going and put the barrel of the bat on the ball. PCI is our barrel.

    S 1 Reply Last reply
    0
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by
    #20

    @Namtrah22 said in Pitching in online:

    @sean_87_ said in Pitching in online:

    @Namtrah22 said in Pitching in online:

    @sean_87_ said in Pitching in online:

    @XxSupercena54xX said in Pitching in online:

    @sean_87_ said in Pitching in online:

    The pitching doesn’t seem bad to me. Your not going to hit your spots just bc you have good input. Very few players in real life have pin point accuracy and even they miss frequently. As far as the strike zone goes, it’s going to be even tighter when the computer umps start calling balls and strikes.

    Except you are using real life baseball logic and this is a video game where top players can mash anything that isn't a dot on the outside parts of the strike zone. There has to be a better way to locate pitches accurately or else why do we even have pitchers? Let's just make DD a softball game and home run derby each game.

    Get rid of zone hitting, been saying it for years.

    Why would they get rid of the only input based hitting mechanic in the game? That’s insane. I’m not playing a game where all the outcomes are completely randomized and all based on if the CPU wants to let me get a hit or not. Bad take.

    Swing at pitches the player you are controlling is good at hitting.

    I’m playing a video game though I want to be in control of where they’re swinging... I don’t just want to mindlessly hit one button when the ball is close to the strike zone and pray to god the cpu decides this is the one that I finally barrel up. Why wouldn’t you want to control where your players are going to swing the bat? You know just like in real baseball, players have to decide where the pitch is going and put the barrel of the bat on the ball. PCI is our barrel.

    Because I’m not hitting the ball, the player I am controlling is. The game is representing the mlb players, not you or me.

    Namtrah22_PSNN I 2 Replies Last reply
    0

X Instagram Facebook YouTube Twitch Discord TikTok
Major League Baseball Players Association Major League Baseball Sony Interactive Entertainment PlayStation Studios San Diego Studio ESRB ESRB Certificate
Terms of Use Privacy Policy TheShow.com Community Code of Conduct MLB The Show Online Code of Conduct MLB The Show Games

Stubs is a registered trademark or trademark of Sony Interactive Entertainment LLC.

"PlayStation Family Mark", "PlayStation", "PS5 Logo", and "PS4 Logo" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Microsoft, the Xbox Sphere mark, Series X|S logo, and Xbox Series X|S are trademarks of the Microsoft group of companies.

Nintendo Switch is a trademark of Nintendo.

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the National Baseball Hall of Fame and Museum, Inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org

Officially Licensed Product of MLB Players, Inc. MLBPA trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA and may not be used without the written consent of MLBPA or MLB Players, Inc. Visit MLBPLAYERS.com, the Players Choice on the web.

© 2024 Sony Interactive Entertainment LLC.

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Popular
  • Dev Tracker
  • Login

  • Login or register to search.