CAN WE TALK ABOUT HOW MOMENTS JUST BECAME PAY TO PLAY
-
Lol
8 characters long
-
Lmao they didn’t. 1. You don’t have to play showdown. 2. You make them back immediately unless your hot garbage. 3. Their are still gonna be FREE moments coming out all year. Stop overreacting
-
My point was more about the 70 stars and the fact that you can complete every mission if you dont win the last one you get nothing, last year each one was 3-5 stars and you could make progress this year i feel like a casual player has no shot at the programs. I hope im wrong.
-
There's going to be a huge disconnect on these forums with people wanting things to be easy and free to complete versus those who understand why it's made a little difficult and has a low cost barrier.
-
I think what I would like is partial credit on program points for Showdown. Right now 1st inning is worth 70 points, but you have to beat the whole thing to get it. Fail final boss and start over 2 hours of work for nothing, not as bad as MTO last year, but still sucks. Maybe give 10 program points for 1st boss(not repeatable) 20 for 2nd and 40 for final. That way at least I would have gotten 30 points for getting all the way to final boss and losing.
-
@nflman2033 said in CAN WE TALK ABOUT HOW MOMENTS JUST BECAME PAY TO PLAY:
I think what I would like is partial credit on program points for Showdown. Right now 1st inning is worth 70 points, but you have to beat the whole thing to get it. Fail final boss and start over 2 hours of work for nothing, not as bad as MTO last year, but still sucks. Maybe give 10 program points for 1st boss(not repeatable) 20 for 2nd and 40 for final. That way at least I would have gotten 30 points for getting all the way to final boss and losing.
You're still getting program points just from playing showdown, just not bonus program points.
-
Your also forgetting that we can’t quicksell cards that we add to collections. That is a worse money grab IMO
-
I am not 100% on board with this theory quite yet. It is still too early.
For example the Granderson moments and missions are 20 points and there is a new one coming next week.
At the end of the first inning program I will then make my judgement. If there are not enough non-showdown moments or player programs to allow me to get to 300 stars playing only offline modes, without needing me to grind meaningless games against the CPU where the only point is to earn program points then this will become one of those years I regret my purchase.
At first glance it appears to be a mode that most harshly punishes below average players, as they are the ones that are most likely to lose their stub investment by failing the first boss. They are also the ones that can probably least afford to lose their stub investment.
Now, I have not tried the 1st inning Showdown yet but I will be honest and say that it took me several tries on the starter one so my hopes are not high. If Showdown is a requirement for an average offline only player to reach 300 stars then I may very well be done playing by the end of the second inning program if I can't beatthe Inning Program Showdowns.
-
@Speedy44 said in CAN WE TALK ABOUT HOW MOMENTS JUST BECAME PAY TO PLAY:
Your also forgetting that we can’t quicksell cards that we add to collections. That is a worse money grab IMO
It’s no exchanging that is the problem. Not being able to quicksell collected cards only loos like a money grab because you were able to in the past. There is no reason anyone should have been able to get Finest Cole, Realmuto, and Yates as well as POTM Paxton etc. for FREE in the first place. I and many others are perfectly fine with not being able to quicksell locked in cards. Duplicate cards however should be free to do as you wish
-
@C32231112 said in CAN WE TALK ABOUT HOW MOMENTS JUST BECAME PAY TO PLAY:
i feel like a casual player has no shot at the programs.
... he said, literally 2 days into the game's release.
When we know there's a Stage 2 (3? 4?) coming as well with additional stars.
-
I foresee an exchange mission in the future to address all the duplicate affinity players that you can't sell or exchange....when the other stages fall.
-
I'm not a very good player at all, can hold my own but not the best and I haven't even gotten to the 2nd boss in the chain and im already up 750 stubs on the 1st inning showdown. It's really not that hard and the 500 stubs is nothing with the stubs you can make back. Overall, I'm not really a fan of the mode but if you are patient and wait for your pitch, you'll beat this mode fairly easily
-
@C32231112 said in CAN WE TALK ABOUT HOW MOMENTS JUST BECAME PAY TO PLAY:
So the moments used to be listed under the inning programs you could try as many times as you wanted and rack up the points to get the bosses. Great no harm no foul now moments for the inning programs are gone, we now have showdown, which costs 500 stubs. Essentially they've made even the inning programs which were so great because you could grab great players for no money pay to play. Ridiculous money grab yet again by sds as if they dont make enough when dudes are dropping 1300 a pop for Mickey Mantle. Might very well be my last year.
You can literally get 10 hits with CF ONLINE and do the Curtis granderson Moments to get diamond Granderson which then can be collected for 20 stars....ZERO stubs spent.
-
I understand your point on it because im 5 more attempts away from throwing my ps4 across the room. But im not worried about getting to atleast 300 because of the extra things theyre releasing like the granderson program. I like the idea of showdown but i don't agree with the mini showdowns in it. But i do understand the frustration because i cannot stand it right now.
-
@C32231112 said in CAN WE TALK ABOUT HOW MOMENTS JUST BECAME PAY TO PLAY:
My point was more about the 70 stars and the fact that you can complete every mission if you dont win the last one you get nothing, last year each one was 3-5 stars and you could make progress this year i feel like a casual player has no shot at the programs. I hope im wrong.
incorrect, you get no inning progress.
but you do get 2600 stubs,6300 xp plus the in moment xp, a show pack and a silver player. rough not completing the last one but you get plenty along the way. -
@Dolenz said in CAN WE TALK ABOUT HOW MOMENTS JUST BECAME PAY TO PLAY:
I am not 100% on board with this theory quite yet. It is still too early.
For example the Granderson moments and missions are 20 points and there is a new one coming next week.
At the end of the first inning program I will then make my judgement. If there are not enough non-showdown moments or player programs to allow me to get to 300 stars playing only offline modes, without needing me to grind meaningless games against the CPU where the only point is to earn program points then this will become one of those years I regret my purchase.
At first glance it appears to be a mode that most harshly punishes below average players, as they are the ones that are most likely to lose their stub investment by failing the first boss. They are also the ones that can probably least afford to lose their stub investment.
Now, I have not tried the 1st inning Showdown yet but I will be honest and say that it took me several tries on the starter one so my hopes are not high. If Showdown is a requirement for an average offline only player to reach 300 stars then I may very well be done playing by the end of the second inning program if I can't beatthe Inning Program Showdowns.
As a followup, I tried the 1st inning Showdown.
I lost stubs.
Now, should I have lost stubs? No. I played badly and had the winning run thrown out at home on a medium fly ball to CF. The CF made a perfect throw and nailed my player trying to score. I made the stubs back quickly after the failed attempt but that is not really the point.
Also kudos to SDS for looking at the feedback from last year on how much people disliked multi-game moments and then deciding to double down on them in the new Granderson set of moments.
-
@abbyspapa said in CAN WE TALK ABOUT HOW MOMENTS JUST BECAME PAY TO PLAY:
@Hikes83 said in CAN WE TALK ABOUT HOW MOMENTS JUST BECAME PAY TO PLAY:
They give out stubs and packs on those showdowns. Not to mention you unlock diamond cards for the TA. You should make profit in showdowns
You got packs and stubs and even diamonds in Moments and they didn't cost anything. Sure, most people will make their stubs back, but some won't.
The point is, they took stuff they gave you for free in '19 and made you pay for it in '20.
I have never spent a penny on this game and have come up over 10k Stubbs with the showdowns. Granted I still haven’t beaten 1st inning showdown but I’ll get close or even still the first elimination is cake for even a low avg player. It’s on rookie and the pci is massive
-
@Speedy44 said in CAN WE TALK ABOUT HOW MOMENTS JUST BECAME PAY TO PLAY:
Your also forgetting that we can’t quicksell cards that we add to collections. That is a worse money grab IMO
No. Not a money grab.
It's simply a defense to all the nitwits who "accidentally" quick sell cards and then email support asking to have the transaction reversed.
-
@Oski_1-9-9-6 said in CAN WE TALK ABOUT HOW MOMENTS JUST BECAME PAY TO PLAY:
@Speedy44 said in CAN WE TALK ABOUT HOW MOMENTS JUST BECAME PAY TO PLAY:
Your also forgetting that we can’t quicksell cards that we add to collections. That is a worse money grab IMO
No. Not a money grab.
It's simply a defense to all the nitwits who "accidentally" quick sell cards and then email support asking to have the transaction reversed.
So I have about 100k in my binder that ordinarily it would have been quick sold. This is what 95% of the community did. You complete a collection then you qs. This not being available means every set costs a ton more to do
-