2 features that should never be removed
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@jeezy-e_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.
I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.
Exactly, give them the true 1/1, thats what a superfractor is.
Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.
Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.
Im going to get that superfactor for Chad Wallach, from zero to tier 5 hero
I might gun for an inevitable SS Trevor Story later on.
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@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.
I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.
Exactly, give them the true 1/1, thats what a superfractor is.
Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.
Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.
But only a few will have any T5s as it is. It's a major grind to max these out. And as better players get released these early ones will come out of lineups only for those players to start the grind over. This isn't an actual baseball card that has a value so what's the point of making 1/1s other than for someone to show off? There's already a mechanic in place to give that person warm fuzzy feelings. No need to cut off players that want to put in the grind to get T5
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@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.
I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.
Exactly, give them the true 1/1, thats what a superfractor is.
Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.
Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.
Disagree. Add a layer of difficulty for the truly elite, fine, but why should no lifers have something that can impact ratings? Give ‘em a cute little banner
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@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.
I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.
Exactly, give them the true 1/1, thats what a superfractor is.
Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.
I agree with this. Spread the joy, we can all have parallel 5. The serial # still is an achievement even though it does nothing.
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@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.
I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.
Exactly, give them the true 1/1, thats what a superfractor is.
Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.
Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.
I kinda like where you're going here but this would be abused imo. If done legit, I would be ok with it but we all know people would cheat and find ways to do it without even playing. The same person would have like 15 exclusive cards. Just seems like more trouble than anything. I do like the idea though. And it wouldn't bother me that only one person has +5.
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@raesone_psn said in 2 features that should never be removed:
@dbarmonstar_psn said in 2 features that should never be removed:
@raesone_psn said in 2 features that should never be removed:
Pinpoint pitching and parallels. Give the guy(s) who came up with these ideas a nice bonus or a paid vacation or something. Absolutely nailed it.
I do not use Pinpoint pitching but love the Parallels.
I can highly recommend switching to pinpoint. There's a learning curve but man it's so worth it.
Expand on this please
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@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.
I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.
Exactly, give them the true 1/1, thats what a superfractor is.
Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.
Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.
But only a few will have any T5s as it is. It's a major grind to max these out. And as better players get released these early ones will come out of lineups only for those players to start the grind over. This isn't an actual baseball card that has a value so what's the point of making 1/1s other than for someone to show off? There's already a mechanic in place to give that person warm fuzzy feelings. No need to cut off players that want to put in the grind to get T5
Thats fair, I just figured since we've introduced parallels, might as well make the highest tier a true superfractor. Obviously they can't go the normal route of color refractors because that would absurdly limit the quantity available, so the system they have now is perfect in that regard. Either way its just an idea.
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I like the idea of doing something for the 1/1s that sets them apart from other Tier Vs, maybe there should be a 1/1 collection where you can get a reward for every one you lock in. I don't know, I haven't given it much thought, but I do like the idea of giving them some slightly separate worth for being the first. As for pinpoint, I actually haven't tried it simply because the heat was on from game launch to get some stuff done and I didn't figure I would have the time to learn new pitching from the get-go. I'm def going to give it a try in practice as soon as I can.
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@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.
I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.
Exactly, give them the true 1/1, thats what a superfractor is.
Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.
Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.
But only a few will have any T5s as it is. It's a major grind to max these out. And as better players get released these early ones will come out of lineups only for those players to start the grind over. This isn't an actual baseball card that has a value so what's the point of making 1/1s other than for someone to show off? There's already a mechanic in place to give that person warm fuzzy feelings. No need to cut off players that want to put in the grind to get T5
Thats fair, I just figured since we've introduced parallels, might as well make the highest tier a true superfractor. Obviously they can't go the normal route of color refractors because that would absurdly limit the quantity available, so the system they have now is perfect in that regard. Either way its just an idea.
I am sure SDS will expand on parallels down the road, as someone suggested maybe give them a banner with that players pic and it says 1/1 superfactor? I think if we make the T5 exclusive we start going down the immortals path and I know that didn’t go over so well with some people.
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@jeezy-e_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.
I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.
Exactly, give them the true 1/1, thats what a superfractor is.
Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.
Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.
But only a few will have any T5s as it is. It's a major grind to max these out. And as better players get released these early ones will come out of lineups only for those players to start the grind over. This isn't an actual baseball card that has a value so what's the point of making 1/1s other than for someone to show off? There's already a mechanic in place to give that person warm fuzzy feelings. No need to cut off players that want to put in the grind to get T5
Thats fair, I just figured since we've introduced parallels, might as well make the highest tier a true superfractor. Obviously they can't go the normal route of color refractors because that would absurdly limit the quantity available, so the system they have now is perfect in that regard. Either way its just an idea.
I am sure SDS will expand on parallels down the road, as someone suggested maybe give them a banner with that players pic and it says 1/1 superfactor? I think if we make the T5 exclusive we start going down the immortals path and I know that didn’t go over so well with some people.
Fuuuuuuuck immortals.
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@ikasnu_psn said in 2 features that should never be removed:
@jeezy-e_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
@djeternal2_psn said in 2 features that should never be removed:
@ikasnu_psn said in 2 features that should never be removed:
Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.
I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.
Exactly, give them the true 1/1, thats what a superfractor is.
Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.
Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.
But only a few will have any T5s as it is. It's a major grind to max these out. And as better players get released these early ones will come out of lineups only for those players to start the grind over. This isn't an actual baseball card that has a value so what's the point of making 1/1s other than for someone to show off? There's already a mechanic in place to give that person warm fuzzy feelings. No need to cut off players that want to put in the grind to get T5
Thats fair, I just figured since we've introduced parallels, might as well make the highest tier a true superfractor. Obviously they can't go the normal route of color refractors because that would absurdly limit the quantity available, so the system they have now is perfect in that regard. Either way its just an idea.
I am sure SDS will expand on parallels down the road, as someone suggested maybe give them a banner with that players pic and it says 1/1 superfactor? I think if we make the T5 exclusive we start going down the immortals path and I know that didn’t go over so well with some people.
Fuuuuuuuck immortals.
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@el-fiama-bianca_xbl said in 2 features that should never be removed:
@raesone_psn said in 2 features that should never be removed:
@dbarmonstar_psn said in 2 features that should never be removed:
@raesone_psn said in 2 features that should never be removed:
Pinpoint pitching and parallels. Give the guy(s) who came up with these ideas a nice bonus or a paid vacation or something. Absolutely nailed it.
I do not use Pinpoint pitching but love the Parallels.
I can highly recommend switching to pinpoint. There's a learning curve but man it's so worth it.
Expand on this please
Pinpoint pitching has a learning curve, it takes some practice to use it effectively. But it's worth it because once you master it, you can paint the corners all day.
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I must be the only one here that doesn’t like leveling up players. The card should just be the card. The player shouldn’t just magically get better because you use him a lot
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I had 35 prestiges last year, I'm glad they've made it available offline, it'll improve event games a lot.
I still use analog and honestly havent felt the randomness of last years "nope that CB is right down the middle". Ill try pinpoint eventually but im so comfortable on analog i still only had a 3.40 era last year with it.
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