I think Ranked Seasons will be now based on Divisions
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@yankblan_psn said in I think Ranked Seasons will be now based on Divisions:
I think it would be bad if everyone started back down at Regular Season when it resets; most people hang around AS or WC; now every new season world beaters would go back down into that pool and beat up lesser players, making the separation even greater and turning away a lot of players.
Or they might lose b/c those players have been practicing? No i think you start square 1 every season.
How would you like it if the team in real life won the WS and the league said congrats on winning WS next years record don't count you are automatically in the playoffs? Earn your way back up it's a new season. That's how i see it.
If you are going to do competitive then do it! Don't half @ss it my opinion.
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@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@yankblan_psn said in I think Ranked Seasons will be now based on Divisions:
I think it would be bad if everyone started back down at Regular Season when it resets; most people hang around AS or WC; now every new season world beaters would go back down into that pool and beat up lesser players, making the separation even greater and turning away a lot of players.
Or they might lose b/c those players have been practicing? No i think you start square 1 every season.
How would you like it if the team in real life won the WS and the league said congrats on winning WS next years record don't count you are automatically in the playoffs? Earn your way back up it's a new season. That's how i see it. If you are going to do competitive then do it don't half @ss it my opinion.
I see of it more like relegation and promotion in soccer - I know, I know it's a different sport. As others have mentioned, maybe it's a series format per division, something like (including ST to fit the Roman numerals I-V narrative, in case it's related to RS):
- I ST (Veteran): 1st game in RS only
- II RS and AS(Veteran): win 3 games to promote (no relegation)
- III PR and WC (All-Star): win 3 games to promote / lose 2 game to relegate back earlier division
- IV DS and CS (HoF): win 4 games to promote / lose 3 game to relegate back earlier division
- V WS (Legend): play the rest of the season (no relegation) on this difficulty in Event style with XP, Stubs, and packs as additional rewards. This is where top players can duke it out for top 50
In DS and above, you drop down one division to begin the next season. So if you make WS, you only have to win 4 of 7 games in CS to "repeat." In WC and below, you start in the same division you finished.
Advantages:
- The top players will get to WS faster (which they are going to anyway), making AS and HoF divisions more tolerable at the beginning of each season.
- Quitting/Dashboarding (not a problem, IMO) is less incentivised because you have a finite number of tries before relegation
- Once you make to a division where the difficulty changes, you're guaranteed to play on that difficulty until you're relegated to a lower division and difficulty.
- Presumably more players make WS throughout the game cycle
I'm sure there are many reasons why this doesn't work, so let's discuss it.
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Repeat post - sorry.
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@wynsanity318 said in I think Ranked Seasons will be now based on Divisions:
My personal thought on the roman numerals is new tiers bronze (i) silver (II) gold (III) Diamond (IV) Prestige (V) it lines up neatly like that and means they don't have to change much just make things look different
Doesn't track.
I is green
II is orange/bronze
III is purple
IV is red
V is blue with some yellow & purple mixed in -
@sbmnky_psn said in I think Ranked Seasons will be now based on Divisions:
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@yankblan_psn said in I think Ranked Seasons will be now based on Divisions:
I think it would be bad if everyone started back down at Regular Season when it resets; most people hang around AS or WC; now every new season world beaters would go back down into that pool and beat up lesser players, making the separation even greater and turning away a lot of players.
Or they might lose b/c those players have been practicing? No i think you start square 1 every season.
How would you like it if the team in real life won the WS and the league said congrats on winning WS next years record don't count you are automatically in the playoffs? Earn your way back up it's a new season. That's how i see it. If you are going to do competitive then do it don't half @ss it my opinion.
I see of it more like relegation and promotion in soccer - I know, I know it's a different sport. As others have mentioned, maybe it's a series format per division, something like (including ST to fit the Roman numerals I-V narrative, in case it's related to RS):
- I ST (Veteran): 1st game in RS only
- II RS and AS(Veteran): win 3 games to promote (no relegation)
- III PR and WC (All-Star): win 3 games to promote / lose 2 game to relegate back earlier division
- IV DS and CS (HoF): win 4 games to promote / lose 3 game to relegate back earlier division
- V WS (Legend): play the rest of the season (no relegation) on this difficulty in Event style with XP, Stubs, and packs as additional rewards. This is where top players can duke it out for top 50
In DS and above, you drop down one division to begin the next season. So if you make WS, you only have to win 4 of 7 games in CS to "repeat." In WC and below, you start in the same division you finished.
Advantages:
- The top players will get to WS faster (which they are going to anyway), making AS and HoF divisions more tolerable at the beginning of each season.
- Quitting/Dashboarding (not a problem, IMO) is less incentivised because you have a finite number of tries before relegation
- Once you make to a division where the difficulty changes, you're guaranteed to play on that difficulty until you're relegated to a lower division and difficulty.
- Presumably more players make WS throughout the game cycle
I'm sure there are many reasons why this doesn't work, so let's discuss it.
I don't mind that format over a period of time of more than a week. For reasons stated before, peoples schedule.
I will never be ok with someone starting closer to a reward based off of last outing. Every season start from scratch, that's why we earn rewards to see how team progressed from season to season. I'm pretty adamant about that.
But format wise It almost feels that way now? so now that i think about it needs more mixture to format.
Did you see my post about qualfiers at start of season?
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@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@sbmnky_psn said in I think Ranked Seasons will be now based on Divisions:
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@yankblan_psn said in I think Ranked Seasons will be now based on Divisions:
I think it would be bad if everyone started back down at Regular Season when it resets; most people hang around AS or WC; now every new season world beaters would go back down into that pool and beat up lesser players, making the separation even greater and turning away a lot of players.
Or they might lose b/c those players have been practicing? No i think you start square 1 every season.
How would you like it if the team in real life won the WS and the league said congrats on winning WS next years record don't count you are automatically in the playoffs? Earn your way back up it's a new season. That's how i see it. If you are going to do competitive then do it don't half @ss it my opinion.
I see of it more like relegation and promotion in soccer - I know, I know it's a different sport. As others have mentioned, maybe it's a series format per division, something like (including ST to fit the Roman numerals I-V narrative, in case it's related to RS):
- I ST (Veteran): 1st game in RS only
- II RS and AS(Veteran): win 3 games to promote (no relegation)
- III PR and WC (All-Star): win 3 games to promote / lose 2 game to relegate back earlier division
- IV DS and CS (HoF): win 4 games to promote / lose 3 game to relegate back earlier division
- V WS (Legend): play the rest of the season (no relegation) on this difficulty in Event style with XP, Stubs, and packs as additional rewards. This is where top players can duke it out for top 50
In DS and above, you drop down one division to begin the next season. So if you make WS, you only have to win 4 of 7 games in CS to "repeat." In WC and below, you start in the same division you finished.
Advantages:
- The top players will get to WS faster (which they are going to anyway), making AS and HoF divisions more tolerable at the beginning of each season.
- Quitting/Dashboarding (not a problem, IMO) is less incentivised because you have a finite number of tries before relegation
- Once you make to a division where the difficulty changes, you're guaranteed to play on that difficulty until you're relegated to a lower division and difficulty.
- Presumably more players make WS throughout the game cycle
I'm sure there are many reasons why this doesn't work, so let's discuss it.
I don't mind that format over a period of time of more than a week. For reasons stated before, peoples schedule.
I will never be ok with someone starting closer to a reward based off of last outing. Every season start from scratch, that's why we earn rewards to see how team progressed from season to season. I'm pretty adamant about that.
But format wise It almost feels that way now? so now that i think about it needs more mixture to format.
Did you see my post about qualfiers at start of season?
I would keep the seasons at 4 weeks; I agree that one week is too short for working people (non-COVID I'm traveling a ton).
Qualifying is it's an interesting idea, but it so hard to start at an easier difficulty that what you're accustomed to playing at. Not sure the 7 games will feel "real" if that makes sense. Maybe a small tweak is to play qualifiers against opponents that finished in the same division the pervious season?
Not trying to be a "tough-guy" with this question, but why are you so opposed to starting closer to the rewards? IMO, the seasons aren't far enough apart to restart the grind after only 4 weeks.
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@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@yankblan_psn said in I think Ranked Seasons will be now based on Divisions:
I think it would be bad if everyone started back down at Regular Season when it resets; most people hang around AS or WC; now every new season world beaters would go back down into that pool and beat up lesser players, making the separation even greater and turning away a lot of players.
Or they might lose b/c those players have been practicing? No i think you start square 1 every season.
How would you like it if the team in real life won the WS and the league said congrats on winning WS next years record don't count you are automatically in the playoffs? Earn your way back up it's a new season. That's how i see it.
If you are going to do competitive then do it! Don't half @ss it my opinion.
Well, you’re already knocked down 2 levels at the start of the new season. Plus, you can’t compare real life pro sports that has annual roster turnovers, aging, injuries and such to a video game with seasons that last a couple of weeks. I’ve seen too much boosting in other Ultimate Team formats because of this.
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@sbmnky_psn said in I think Ranked Seasons will be now based on Divisions:
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@sbmnky_psn said in I think Ranked Seasons will be now based on Divisions:
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@yankblan_psn said in I think Ranked Seasons will be now based on Divisions:
I think it would be bad if everyone started back down at Regular Season when it resets; most people hang around AS or WC; now every new season world beaters would go back down into that pool and beat up lesser players, making the separation even greater and turning away a lot of players.
Or they might lose b/c those players have been practicing? No i think you start square 1 every season.
How would you like it if the team in real life won the WS and the league said congrats on winning WS next years record don't count you are automatically in the playoffs? Earn your way back up it's a new season. That's how i see it. If you are going to do competitive then do it don't half @ss it my opinion.
I see of it more like relegation and promotion in soccer - I know, I know it's a different sport. As others have mentioned, maybe it's a series format per division, something like (including ST to fit the Roman numerals I-V narrative, in case it's related to RS):
- I ST (Veteran): 1st game in RS only
- II RS and AS(Veteran): win 3 games to promote (no relegation)
- III PR and WC (All-Star): win 3 games to promote / lose 2 game to relegate back earlier division
- IV DS and CS (HoF): win 4 games to promote / lose 3 game to relegate back earlier division
- V WS (Legend): play the rest of the season (no relegation) on this difficulty in Event style with XP, Stubs, and packs as additional rewards. This is where top players can duke it out for top 50
In DS and above, you drop down one division to begin the next season. So if you make WS, you only have to win 4 of 7 games in CS to "repeat." In WC and below, you start in the same division you finished.
Advantages:
- The top players will get to WS faster (which they are going to anyway), making AS and HoF divisions more tolerable at the beginning of each season.
- Quitting/Dashboarding (not a problem, IMO) is less incentivised because you have a finite number of tries before relegation
- Once you make to a division where the difficulty changes, you're guaranteed to play on that difficulty until you're relegated to a lower division and difficulty.
- Presumably more players make WS throughout the game cycle
I'm sure there are many reasons why this doesn't work, so let's discuss it.
I don't mind that format over a period of time of more than a week. For reasons stated before, peoples schedule.
I will never be ok with someone starting closer to a reward based off of last outing. Every season start from scratch, that's why we earn rewards to see how team progressed from season to season. I'm pretty adamant about that.
But format wise It almost feels that way now? so now that i think about it needs more mixture to format.
Did you see my post about qualfiers at start of season?
I would keep the seasons at 4 weeks; I agree that one week is too short for working people (non-COVID I'm traveling a ton).
Qualifying is it's an interesting idea, but it so hard to start at an easier difficulty that what you're accustomed to playing at. Not sure the 7 games will feel "real" if that makes sense. Maybe a small tweak is to play qualifiers against opponents that finished in the same division the pervious season?
Not trying to be a "tough-guy" with this question, but why are you so opposed to starting closer to the rewards? IMO, the seasons aren't far enough apart to restart the grind after only 4 weeks.
Not taking it as a "tough guy" remark no way shape or form.
Qualifiers against previous ranked is great balanced idea! I only said 7 qualifiers literally b/c it's baseball and WS is based off of best of 7. Just threw that number out there for baseball theme since theoretically you are trying to make it to WS rewards.
The reasoning for starting from scratch every season is essentially because the Idea behind Diamond Dynasty is to build fantasy team to see how you fare against others doing same. Starting from scratch allows oppurtunity to make tweaks to start of season after previous seasons reward unlocks. I just think when it comes to rewards especially ones able to sell on market it should be an even shot for every1. It also represents leaderboard better b/c you started from square 1 every season.
Example maybe you unlock the 42 series card for Yankees and I unlock 42 series for Red Sox or what have ya, and you have basically upgraded in a position that perhaps kept you from advancing to higher div. Previously. The qualifiers also opens doors for later in year with team builds and seeing div. Rivals from RL battling it out through the qualifiers would make for some good late year action.
You said season's aren't far enough apart as it is, so how is it fair to people who get stuck at AS season after season? Wouldn't qualfiers allow them to progress as thier gameplay does from exposure to more games and more reward unlocks each season? But if you make it to WS you technically probabally will still make it to WS, but then it will be based off qualifiers as to how close you start.
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This is is how i see qualifiers working based off of 7 games. (Might need to be more than 7)
Qualifier wins Start of every Season:
7/7 - Championship Series like BR 12-0 Run
6/7 - Division Series
5/7 - Wild Card
4/7 - Pennant Race
3/7 - All star
2/7 - Regular Season
1/7 - Spring Training
Now obviously this is just rough draft to the Idea. But essentially a representative of what i'm proposing. Obviously with adjustments needed but the basic idea behind qualifiers. This could act as incentive for others to get better and work toward better qualifiers. ie new practice mode.
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@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@yankblan_psn said in I think Ranked Seasons will be now based on Divisions:
I think it would be bad if everyone started back down at Regular Season when it resets; most people hang around AS or WC; now every new season world beaters would go back down into that pool and beat up lesser players, making the separation even greater and turning away a lot of players.
Or they might lose b/c those players have been practicing? No i think you start square 1 every season.
How would you like it if the team in real life won the WS and the league said congrats on winning WS next years record don't count you are automatically in the playoffs? Earn your way back up it's a new season. That's how i see it.
If you are going to do competitive then do it! Don't half @ss it my opinion.
This would be more like putting the MLB AAA and AA all in the same league ever year for no reason. The amount needed to earn the reward is the only real change needed for what you want, no casuals want to play 12-0s for two weeks and vice versa, and there is also nothing competitive about those records playing. Adding another 100 points to achieve WS every season is a better solution.
I really feel like much won’t change other than much shorter seasons, with much lesser rewards, but they will be much more frequent, thus evening out whats earned by doing it at a faster pace. Example a 85-86 every week vs 1 87-88 over a month.
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@charterbus_psn said in I think Ranked Seasons will be now based on Divisions:
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@yankblan_psn said in I think Ranked Seasons will be now based on Divisions:
I think it would be bad if everyone started back down at Regular Season when it resets; most people hang around AS or WC; now every new season world beaters would go back down into that pool and beat up lesser players, making the separation even greater and turning away a lot of players.
Or they might lose b/c those players have been practicing? No i think you start square 1 every season.
How would you like it if the team in real life won the WS and the league said congrats on winning WS next years record don't count you are automatically in the playoffs? Earn your way back up it's a new season. That's how i see it.
If you are going to do competitive then do it! Don't half @ss it my opinion.
I think you misread bro. Nobody said you had to go 12-0
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@sbmnky_psn said in I think Ranked Seasons will be now based on Divisions:
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@sbmnky_psn said in I think Ranked Seasons will be now based on Divisions:
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@yankblan_psn said in I think Ranked Seasons will be now based on Divisions:
I think it would be bad if everyone started back down at Regular Season when it resets; most people hang around AS or WC; now every new season world beaters would go back down into that pool and beat up lesser players, making the separation even greater and turning away a lot of players.
Or they might lose b/c those players have been practicing? No i think you start square 1 every season.
How would you like it if the team in real life won the WS and the league said congrats on winning WS next years record don't count you are automatically in the playoffs? Earn your way back up it's a new season. That's how i see it. If you are going to do competitive then do it don't half @ss it my opinion.
I see of it more like relegation and promotion in soccer - I know, I know it's a different sport. As others have mentioned, maybe it's a series format per division, something like (including ST to fit the Roman numerals I-V narrative, in case it's related to RS):
- I ST (Veteran): 1st game in RS only
- II RS and AS(Veteran): win 3 games to promote (no relegation)
- III PR and WC (All-Star): win 3 games to promote / lose 2 game to relegate back earlier division
- IV DS and CS (HoF): win 4 games to promote / lose 3 game to relegate back earlier division
- V WS (Legend): play the rest of the season (no relegation) on this difficulty in Event style with XP, Stubs, and packs as additional rewards. This is where top players can duke it out for top 50
In DS and above, you drop down one division to begin the next season. So if you make WS, you only have to win 4 of 7 games in CS to "repeat." In WC and below, you start in the same division you finished.
Advantages:
- The top players will get to WS faster (which they are going to anyway), making AS and HoF divisions more tolerable at the beginning of each season.
- Quitting/Dashboarding (not a problem, IMO) is less incentivised because you have a finite number of tries before relegation
- Once you make to a division where the difficulty changes, you're guaranteed to play on that difficulty until you're relegated to a lower division and difficulty.
- Presumably more players make WS throughout the game cycle
I'm sure there are many reasons why this doesn't work, so let's discuss it.
I don't mind that format over a period of time of more than a week. For reasons stated before, peoples schedule.
I will never be ok with someone starting closer to a reward based off of last outing. Every season start from scratch, that's why we earn rewards to see how team progressed from season to season. I'm pretty adamant about that.
But format wise It almost feels that way now? so now that i think about it needs more mixture to format.
Did you see my post about qualfiers at start of season?
I would keep the seasons at 4 weeks; I agree that one week is too short for working people (non-COVID I'm traveling a ton).
Qualifying is it's an interesting idea, but it so hard to start at an easier difficulty that what you're accustomed to playing at. Not sure the 7 games will feel "real" if that makes sense. Maybe a small tweak is to play qualifiers against opponents that finished in the same division the pervious season?
Not trying to be a "tough-guy" with this question, but why are you so opposed to starting closer to the rewards? IMO, the seasons aren't far enough apart to restart the grind after only 4 weeks.
Not taking it as a "tough guy" remark no way shape or form.
Qualifiers against previous ranked is great balanced idea! I only said 7 qualifiers literally b/c it's baseball and WS is based off of best of 7. Just threw that number out there for baseball theme since theoretically you are trying to make it to WS rewards.
The reasoning for starting from scratch every season is essentially because the Idea behind Diamond Dynasty is to build fantasy team to see how you fare against others doing same. Starting from scratch allows oppurtunity to make tweaks to start of season after previous seasons reward unlocks. I just think when it comes to rewards especially ones able to sell on market it should be an even shot for every1. It also represents leaderboard better b/c you started from square 1 every season.
Example maybe you unlock the 42 series card for Yankees and I unlock 42 series for Red Sox or what have ya, and you have basically upgraded in a position that perhaps kept you from advancing to higher div. Previously. The qualifiers also opens doors for later in year with team builds and seeing div. Rivals from RL battling it out through the qualifiers would make for some good late year action.
You said season's aren't far enough apart as it is, so how is it fair to people who get stuck at AS season after season? Wouldn't qualfiers allow them to progress as thier gameplay does from exposure to more games and more reward unlocks each season? But if you make it to WS you technically probabally will still make it to WS, but then it will be based off qualifiers as to how close you start.
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
This is is how i see qualifiers working based off of 7 games. (Might need to be more than 7)
Qualifier wins Start of every Season:
7/7 - Championship Series like BR 12-0 Run
6/7 - Division Series
5/7 - Wild Card
4/7 - Pennant Race
3/7 - All star
2/7 - Regular Season
1/7 - Spring Training
Now obviously this is just rough draft to the Idea. But essentially a representative of what i'm proposing. Obviously with adjustments needed but the basic idea behind qualifiers. This could act as incentive for others to get better and work toward better qualifiers. ie new practice mode.
-
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@charterbus_psn said in I think Ranked Seasons will be now based on Divisions:
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@yankblan_psn said in I think Ranked Seasons will be now based on Divisions:
I think it would be bad if everyone started back down at Regular Season when it resets; most people hang around AS or WC; now every new season world beaters would go back down into that pool and beat up lesser players, making the separation even greater and turning away a lot of players.
Or they might lose b/c those players have been practicing? No i think you start square 1 every season.
How would you like it if the team in real life won the WS and the league said congrats on winning WS next years record don't count you are automatically in the playoffs? Earn your way back up it's a new season. That's how i see it.
If you are going to do competitive then do it! Don't half @ss it my opinion.
I think you misread bro. Nobody said you had to go 12-0
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@sbmnky_psn said in I think Ranked Seasons will be now based on Divisions:
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@sbmnky_psn said in I think Ranked Seasons will be now based on Divisions:
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@yankblan_psn said in I think Ranked Seasons will be now based on Divisions:
I think it would be bad if everyone started back down at Regular Season when it resets; most people hang around AS or WC; now every new season world beaters would go back down into that pool and beat up lesser players, making the separation even greater and turning away a lot of players.
Or they might lose b/c those players have been practicing? No i think you start square 1 every season.
How would you like it if the team in real life won the WS and the league said congrats on winning WS next years record don't count you are automatically in the playoffs? Earn your way back up it's a new season. That's how i see it. If you are going to do competitive then do it don't half @ss it my opinion.
I see of it more like relegation and promotion in soccer - I know, I know it's a different sport. As others have mentioned, maybe it's a series format per division, something like (including ST to fit the Roman numerals I-V narrative, in case it's related to RS):
- I ST (Veteran): 1st game in RS only
- II RS and AS(Veteran): win 3 games to promote (no relegation)
- III PR and WC (All-Star): win 3 games to promote / lose 2 game to relegate back earlier division
- IV DS and CS (HoF): win 4 games to promote / lose 3 game to relegate back earlier division
- V WS (Legend): play the rest of the season (no relegation) on this difficulty in Event style with XP, Stubs, and packs as additional rewards. This is where top players can duke it out for top 50
In DS and above, you drop down one division to begin the next season. So if you make WS, you only have to win 4 of 7 games in CS to "repeat." In WC and below, you start in the same division you finished.
Advantages:
- The top players will get to WS faster (which they are going to anyway), making AS and HoF divisions more tolerable at the beginning of each season.
- Quitting/Dashboarding (not a problem, IMO) is less incentivised because you have a finite number of tries before relegation
- Once you make to a division where the difficulty changes, you're guaranteed to play on that difficulty until you're relegated to a lower division and difficulty.
- Presumably more players make WS throughout the game cycle
I'm sure there are many reasons why this doesn't work, so let's discuss it.
I don't mind that format over a period of time of more than a week. For reasons stated before, peoples schedule.
I will never be ok with someone starting closer to a reward based off of last outing. Every season start from scratch, that's why we earn rewards to see how team progressed from season to season. I'm pretty adamant about that.
But format wise It almost feels that way now? so now that i think about it needs more mixture to format.
Did you see my post about qualfiers at start of season?
I would keep the seasons at 4 weeks; I agree that one week is too short for working people (non-COVID I'm traveling a ton).
Qualifying is it's an interesting idea, but it so hard to start at an easier difficulty that what you're accustomed to playing at. Not sure the 7 games will feel "real" if that makes sense. Maybe a small tweak is to play qualifiers against opponents that finished in the same division the pervious season?
Not trying to be a "tough-guy" with this question, but why are you so opposed to starting closer to the rewards? IMO, the seasons aren't far enough apart to restart the grind after only 4 weeks.
Not taking it as a "tough guy" remark no way shape or form.
Qualifiers against previous ranked is great balanced idea! I only said 7 qualifiers literally b/c it's baseball and WS is based off of best of 7. Just threw that number out there for baseball theme since theoretically you are trying to make it to WS rewards.
The reasoning for starting from scratch every season is essentially because the Idea behind Diamond Dynasty is to build fantasy team to see how you fare against others doing same. Starting from scratch allows oppurtunity to make tweaks to start of season after previous seasons reward unlocks. I just think when it comes to rewards especially ones able to sell on market it should be an even shot for every1. It also represents leaderboard better b/c you started from square 1 every season.
Example maybe you unlock the 42 series card for Yankees and I unlock 42 series for Red Sox or what have ya, and you have basically upgraded in a position that perhaps kept you from advancing to higher div. Previously. The qualifiers also opens doors for later in year with team builds and seeing div. Rivals from RL battling it out through the qualifiers would make for some good late year action.
You said season's aren't far enough apart as it is, so how is it fair to people who get stuck at AS season after season? Wouldn't qualfiers allow them to progress as thier gameplay does from exposure to more games and more reward unlocks each season? But if you make it to WS you technically probabally will still make it to WS, but then it will be based off qualifiers as to how close you start.
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
This is is how i see qualifiers working based off of 7 games. (Might need to be more than 7)
Qualifier wins Start of every Season:
7/7 - Championship Series like BR 12-0 Run
6/7 - Division Series
5/7 - Wild Card
4/7 - Pennant Race
3/7 - All star
2/7 - Regular Season
1/7 - Spring Training
Now obviously this is just rough draft to the Idea. But essentially a representative of what i'm proposing. Obviously with adjustments needed but the basic idea behind qualifiers. This could act as incentive for others to get better and work toward better qualifiers. ie new practice mode.
Yeah sorry I thought you were talking about not liking ranked season restarts being only half way. The 900 level would be a crazy grind every season. I feel like whatever they do is probably going to well thought out, it’s been the same for a while so I can’t wait for whatever it is tbh.
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@charterbus_psn said in I think Ranked Seasons will be now based on Divisions:
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@charterbus_psn said in I think Ranked Seasons will be now based on Divisions:
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@yankblan_psn said in I think Ranked Seasons will be now based on Divisions:
I think it would be bad if everyone started back down at Regular Season when it resets; most people hang around AS or WC; now every new season world beaters would go back down into that pool and beat up lesser players, making the separation even greater and turning away a lot of players.
Or they might lose b/c those players have been practicing? No i think you start square 1 every season.
How would you like it if the team in real life won the WS and the league said congrats on winning WS next years record don't count you are automatically in the playoffs? Earn your way back up it's a new season. That's how i see it.
If you are going to do competitive then do it! Don't half @ss it my opinion.
I think you misread bro. Nobody said you had to go 12-0
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@sbmnky_psn said in I think Ranked Seasons will be now based on Divisions:
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@sbmnky_psn said in I think Ranked Seasons will be now based on Divisions:
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
@yankblan_psn said in I think Ranked Seasons will be now based on Divisions:
I think it would be bad if everyone started back down at Regular Season when it resets; most people hang around AS or WC; now every new season world beaters would go back down into that pool and beat up lesser players, making the separation even greater and turning away a lot of players.
Or they might lose b/c those players have been practicing? No i think you start square 1 every season.
How would you like it if the team in real life won the WS and the league said congrats on winning WS next years record don't count you are automatically in the playoffs? Earn your way back up it's a new season. That's how i see it. If you are going to do competitive then do it don't half @ss it my opinion.
I see of it more like relegation and promotion in soccer - I know, I know it's a different sport. As others have mentioned, maybe it's a series format per division, something like (including ST to fit the Roman numerals I-V narrative, in case it's related to RS):
- I ST (Veteran): 1st game in RS only
- II RS and AS(Veteran): win 3 games to promote (no relegation)
- III PR and WC (All-Star): win 3 games to promote / lose 2 game to relegate back earlier division
- IV DS and CS (HoF): win 4 games to promote / lose 3 game to relegate back earlier division
- V WS (Legend): play the rest of the season (no relegation) on this difficulty in Event style with XP, Stubs, and packs as additional rewards. This is where top players can duke it out for top 50
In DS and above, you drop down one division to begin the next season. So if you make WS, you only have to win 4 of 7 games in CS to "repeat." In WC and below, you start in the same division you finished.
Advantages:
- The top players will get to WS faster (which they are going to anyway), making AS and HoF divisions more tolerable at the beginning of each season.
- Quitting/Dashboarding (not a problem, IMO) is less incentivised because you have a finite number of tries before relegation
- Once you make to a division where the difficulty changes, you're guaranteed to play on that difficulty until you're relegated to a lower division and difficulty.
- Presumably more players make WS throughout the game cycle
I'm sure there are many reasons why this doesn't work, so let's discuss it.
I don't mind that format over a period of time of more than a week. For reasons stated before, peoples schedule.
I will never be ok with someone starting closer to a reward based off of last outing. Every season start from scratch, that's why we earn rewards to see how team progressed from season to season. I'm pretty adamant about that.
But format wise It almost feels that way now? so now that i think about it needs more mixture to format.
Did you see my post about qualfiers at start of season?
I would keep the seasons at 4 weeks; I agree that one week is too short for working people (non-COVID I'm traveling a ton).
Qualifying is it's an interesting idea, but it so hard to start at an easier difficulty that what you're accustomed to playing at. Not sure the 7 games will feel "real" if that makes sense. Maybe a small tweak is to play qualifiers against opponents that finished in the same division the pervious season?
Not trying to be a "tough-guy" with this question, but why are you so opposed to starting closer to the rewards? IMO, the seasons aren't far enough apart to restart the grind after only 4 weeks.
Not taking it as a "tough guy" remark no way shape or form.
Qualifiers against previous ranked is great balanced idea! I only said 7 qualifiers literally b/c it's baseball and WS is based off of best of 7. Just threw that number out there for baseball theme since theoretically you are trying to make it to WS rewards.
The reasoning for starting from scratch every season is essentially because the Idea behind Diamond Dynasty is to build fantasy team to see how you fare against others doing same. Starting from scratch allows oppurtunity to make tweaks to start of season after previous seasons reward unlocks. I just think when it comes to rewards especially ones able to sell on market it should be an even shot for every1. It also represents leaderboard better b/c you started from square 1 every season.
Example maybe you unlock the 42 series card for Yankees and I unlock 42 series for Red Sox or what have ya, and you have basically upgraded in a position that perhaps kept you from advancing to higher div. Previously. The qualifiers also opens doors for later in year with team builds and seeing div. Rivals from RL battling it out through the qualifiers would make for some good late year action.
You said season's aren't far enough apart as it is, so how is it fair to people who get stuck at AS season after season? Wouldn't qualfiers allow them to progress as thier gameplay does from exposure to more games and more reward unlocks each season? But if you make it to WS you technically probabally will still make it to WS, but then it will be based off qualifiers as to how close you start.
@grizzbear55_psn said in I think Ranked Seasons will be now based on Divisions:
This is is how i see qualifiers working based off of 7 games. (Might need to be more than 7)
Qualifier wins Start of every Season:
7/7 - Championship Series like BR 12-0 Run
6/7 - Division Series
5/7 - Wild Card
4/7 - Pennant Race
3/7 - All star
2/7 - Regular Season
1/7 - Spring Training
Now obviously this is just rough draft to the Idea. But essentially a representative of what i'm proposing. Obviously with adjustments needed but the basic idea behind qualifiers. This could act as incentive for others to get better and work toward better qualifiers. ie new practice mode.
Yeah sorry I thought you were talking about not liking ranked season restarts being only half way. The 900 level would be a crazy grind every season. I feel like whatever they do is probably going to well thought out, it’s been the same for a while so I can’t wait for whatever it is tbh.
I don't like the fact that you start halfway. That's why i suggested the qualifier games start of every season. People want competitive but only if gives them an edge and i say BS to edge and mid reward placement. Every season every1 starts over it's fair.
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