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TA packs/locked in players

Scheduled Pinned Locked Moved Diamond Dynasty
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  • bhall09_PSNB Offline
    bhall09_PSNB Offline
    bhall09_PSN
    wrote on last edited by
    #9

    Has any SDS responded to any of these inquiries or the other problems right now (guess pitch on in BR, sliding in RTTS, etc). The only responses I’ve seen is to the slow market loading on the web and mobile

    1 Reply Last reply
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  • squishiesgirl_PSNS Offline
    squishiesgirl_PSNS Offline
    squishiesgirl_PSN
    replied to Guest on last edited by
    #10

    @bhall09 said in TA packs/locked in players:

    I just wonder @Collin_SDS @SDS_Jax anyone else from SDS, are you listening?

    We need to make our voices heard...

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  • yankblan_PSNY Offline
    yankblan_PSNY Offline
    yankblan_PSN
    wrote on last edited by yankblan_PSN
    #11

    It’s the same every year, first 7-10 days we barely have responses as they keep their heads down to gather as much data as possible and hammer out most pressing issues for the first patch. I’d rather they do that than they keep saying “we’re working on it”; we lnow they do.

    Edit: you have to remember when testing alpha/beta they have a more closed environment, large deployment brings other issues

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  • Dolenz_PSND Offline
    Dolenz_PSND Offline
    Dolenz_PSN
    wrote on last edited by
    #12

    Question. Are the Affinity packs you get at levels 40 and 70 just multiples of the packs you get at level 10 or are they something different?

    The_CanucklerT 1 Reply Last reply
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  • The_CanucklerT Offline
    The_CanucklerT Offline
    The_Canuckler
    replied to Guest on last edited by
    #13

    @Dolenz said in TA packs/locked in players:

    Question. Are the Affinity packs you get at levels 40 and 70 just multiples of the packs you get at level 10 or are they something different?

    They’re actual packs not the bronze and silver packs

    Zooropa_Returns_PSNZ Dolenz_PSND 2 Replies Last reply
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  • Zooropa_Returns_PSNZ Offline
    Zooropa_Returns_PSNZ Offline
    Zooropa_Returns_PSN
    replied to Guest on last edited by
    #14

    @skepple15 said in TA packs/locked in players:

    @Dolenz said in TA packs/locked in players:

    Question. Are the Affinity packs you get at levels 40 and 70 just multiples of the packs you get at level 10 or are they something different?

    They’re actual packs not the bronze and silver packs

    Meaning? There are commons too?

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  • BigSpy27314_PSNB Offline
    BigSpy27314_PSNB Offline
    BigSpy27314_PSN
    wrote on last edited by
    #15

    Dear SDS, let us quicksell cards/players we have duplicates of or do not use.

    squishiesgirl_PSNS 1 Reply Last reply
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  • dbrooks1869_PSND Offline
    dbrooks1869_PSND Offline
    dbrooks1869_PSN
    wrote on last edited by
    #16

    I really hope they figure something out about the no sell/exchange team affinity packs. I can understand the argument of not allowing players to quick sell cards after they've been locked in - that card has served it's purpose - but it feels like they're penalizing the players who are locking in the cards by giving superfluous rewards. As someone who really enjoys the collecting part of the game, it takes away from the fun not wanting to lock in players out of fear that I'll get the same card from a pack that renders the original card useless. It's really disappointing if they're doing all this because they made Honus too achievable in 19.

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  • squishiesgirl_PSNS Offline
    squishiesgirl_PSNS Offline
    squishiesgirl_PSN
    replied to Guest on last edited by
    #17

    @BigSpy27314 said in TA packs/locked in players:

    Dear SDS, let us quicksell cards/players we have duplicates of or do not use.

    Or at the least exchange them

    1 Reply Last reply
    1
  • Dolenz_PSND Offline
    Dolenz_PSND Offline
    Dolenz_PSN
    replied to Guest on last edited by
    #18

    @skepple15 said in TA packs/locked in players:

    @Dolenz said in TA packs/locked in players:

    Question. Are the Affinity packs you get at levels 40 and 70 just multiples of the packs you get at level 10 or are they something different?

    They’re actual packs not the bronze and silver packs

    So those rewards are sellable?

    I can deal with it if it is only the level 10 pack that is the issue.

    squishiesgirl_PSNS 1 Reply Last reply
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  • squishiesgirl_PSNS Offline
    squishiesgirl_PSNS Offline
    squishiesgirl_PSN
    replied to Guest on last edited by
    #19

    @Dolenz said in TA packs/locked in players:

    @skepple15 said in TA packs/locked in players:

    @Dolenz said in TA packs/locked in players:

    Question. Are the Affinity packs you get at levels 40 and 70 just multiples of the packs you get at level 10 or are they something different?

    They’re actual packs not the bronze and silver packs

    So those rewards are sellable?

    I can deal with it if it is only the level 10 pack that is the issue.

    No don't "deal with it" make a stand...this must be fixed

    1 Reply Last reply
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  • Dolenz_PSND Offline
    Dolenz_PSND Offline
    Dolenz_PSN
    wrote on last edited by
    #20

    If it is only the level 10 pack and it is only 2 silver and two bronze then I can easily avoid it by not collecting a team until I get that pack. If the same issues happen with the level 30 and 70 packs then there is a major issue that needs to be fixed, which is why I asked if those packs are sellable.

    squishiesgirl_PSNS The_CanucklerT 2 Replies Last reply
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  • maskedgrappler_PSNM Offline
    maskedgrappler_PSNM Offline
    maskedgrappler_PSN
    wrote on last edited by
    #21

    Its BS, but it's pretty clear its intentional, so I doubt they'll change it. I doubt they thought everyone would do collections first.

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  • squishiesgirl_PSNS Offline
    squishiesgirl_PSNS Offline
    squishiesgirl_PSN
    replied to Guest on last edited by
    #22

    @Dolenz said in TA packs/locked in players:

    If it is only the level 10 pack and it is only 2 silver and two bronze then I can easily avoid it by not collecting a team until I get that pack. If the same issues happen with the level 30 and 70 packs then there is a major issue that needs to be fixed, which is why I asked if those packs are sellable.

    True...but is it fair to people who already locked in teams, when it isn't made clear you can't at least exchange them?

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  • Dolenz_PSND Offline
    Dolenz_PSND Offline
    Dolenz_PSN
    wrote on last edited by
    #23

    Maybe not, but I can't get overly worked up over two silver and two bronzes.

    What is a big deal on these packs, in my opinion, is that you can pull duplicates. That defeats the purpose of the pack, which is to give you players that you can use to accumulate innings with.

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  • The_CanucklerT Offline
    The_CanucklerT Offline
    The_Canuckler
    replied to Guest on last edited by
    #24

    @Dolenz said in TA packs/locked in players:

    If it is only the level 10 pack and it is only 2 silver and two bronze then I can easily avoid it by not collecting a team until I get that pack. If the same issues happen with the level 30 and 70 packs then there is a major issue that needs to be fixed, which is why I asked if those packs are sellable.

    Those packs are literally giving out doubles in them, the only 2 I’ve gotten I’ve gotten the same silver in them both times

    Dolenz_PSND 1 Reply Last reply
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  • Dolenz_PSND Offline
    Dolenz_PSND Offline
    Dolenz_PSN
    replied to Guest on last edited by
    #25

    @skepple15 said in TA packs/locked in players:

    @Dolenz said in TA packs/locked in players:

    If it is only the level 10 pack and it is only 2 silver and two bronze then I can easily avoid it by not collecting a team until I get that pack. If the same issues happen with the level 30 and 70 packs then there is a major issue that needs to be fixed, which is why I asked if those packs are sellable.

    Those packs are literally giving out doubles in them, the only 2 I’ve gotten I’ve gotten the same silver in them both times

    That is why I said in the post just above yours that I considered getting duplicates a bigger issue because it defeats the purpose of the pack, which is to get cards you can put into your lineup to earn innings. Getting a duplicate in the same pack hurts that goal.

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  • I Offline
    I Offline
    iSTELLARi
    wrote on last edited by iSTELLARi
    #26

    I'm more worried about bigger cards... For exmaple, you have to collect the 7 pre order cards for 75 program stars. Ok great I did that awesome. But then at level 65 (and other levels in the XP reward path) YOU ARE GRANTED THESE CARDS?? So SDS.... you are telling me, by locking in those 7 pre order cards, that now every 40 levels or so, IN A FREE XP REWARD PATH, that now I have to sit there and have 8 David Ortiz's???

    That is bananas. They should atleast by able to be exchanged.... this fundamentally breaks the concept of collecting cards and being rewarded for being a collecter....

    What if, you lock in Trout for the AL collection.... and you somehow pull him again? YOU ARE STUCK WITH 2 TROUTS???????? LOL WHAT A JOKE

    I could care less if I am sitting on 3 silvers or golds.... WHAT IF I AM SITTING ON 3 YELICHS AND 4 TROUTS???? Absolutely blows my mind.

    foge011_PSNF 1 Reply Last reply
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  • foge011_PSNF Offline
    foge011_PSNF Offline
    foge011_PSN
    replied to Guest on last edited by
    #27

    @iSTELLARi said in TA packs/locked in players:

    I'm more worried about bigger cards... For exmaple, you have to collect the 7 pre order cards for 75 program stars. Ok great I did that awesome. But then at level 65 (and other levels in the XP reward path) YOU ARE GRANTED THESE CARDS?? So SDS.... you are telling me, by locking in those 7 pre order cards, that now every 40 levels or so, IN A FREE XP REWARD PATH, that now I have to sit there and have 8 David Ortiz's???

    That is bananas. They should atleast by able to be exchanged.... this fundamentally breaks the concept of collecting cards and being rewarded for being a collecter....

    What if, you lock in Trout for the AL collection.... and you somehow pull him again? YOU ARE STUCK WITH 2 TROUTS???????? LOL WHAT A JOKE

    I could care less if I am sitting on 3 silvers or golds.... WHAT IF I AM SITTING ON 3 YELICHS AND 4 TROUTS???? Absolutely blows my mind.

    Anything from packs in the reward path are sellable. Packs from TA are not

    I 1 Reply Last reply
    0
  • I Offline
    I Offline
    iSTELLARi
    replied to Guest on last edited by iSTELLARi
    #28

    @foge011 said in TA packs/locked in players:

    @iSTELLARi said in TA packs/locked in players:

    I'm more worried about bigger cards... For exmaple, you have to collect the 7 pre order cards for 75 program stars. Ok great I did that awesome. But then at level 65 (and other levels in the XP reward path) YOU ARE GRANTED THESE CARDS?? So SDS.... you are telling me, by locking in those 7 pre order cards, that now every 40 levels or so, IN A FREE XP REWARD PATH, that now I have to sit there and have 8 David Ortiz's???

    That is bananas. They should atleast by able to be exchanged.... this fundamentally breaks the concept of collecting cards and being rewarded for being a collecter....

    What if, you lock in Trout for the AL collection.... and you somehow pull him again? YOU ARE STUCK WITH 2 TROUTS???????? LOL WHAT A JOKE

    I could care less if I am sitting on 3 silvers or golds.... WHAT IF I AM SITTING ON 3 YELICHS AND 4 TROUTS???? Absolutely blows my mind.

    Anything from packs in the reward path are sellable. Packs from TA are not

    Are you sure about that? Cause I locked in these 7 pre order guys and based on what I am seeing so far. If you collected a card, you cannot sell or exchange them.

    I'm not talking about that TA pack... I'm talking about in general. Any card that I have collected, between bronze and diamond, I cannot use them for any purpose at all.

    For example, I collected most of the Yankees so far and I cannot use any Yankees in the exchange sets or Quick sell them at all

    foge011_PSNF 1 Reply Last reply
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