Shippett broke The Show this year
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@maurice91932 said in Shippett broke The Show this year:
@mitchhammond24 said in Shippett broke The Show this year:
@MarinerMatt01 said in Shippett broke The Show this year:
@kingss35 said in Shippett broke The Show this year:
Shippet has always been OP and MLB stadiums have always been frowned upon when playing online. Considering how many people play at shippet I doubt we’ll see any of the minor league stadiums change any time soon if at all.
I think the fact that so many people play at Shippett versus all the other stadiums shows that a change needs to be made.
Or a change needs to be made to the game and other stadiums. The hitting in game is very inconsistent with exit velos. Shippett maximizes the chances of a good/okay center pci hit to go out, which is what skilled hitters want. It’s unbelievably frustrating flying out on perfect pci placement. Why is shippett the only minor league field with a great batter’s eye? Why not make other minor league fields more appealing by giving them better batters eyes?
I don’t know. If I was a top player with the ability to square up pitches consistently (like some people I know), I think I might want to play at big parks that aren’t forgiving. Let the more consistent player win rather than one who gets the most pop ups to carry out for dingers.
I don’t think you would. Because as a top player (not saying I am one) you’re obv going to square way more pitches up than most of your opponents. At shippett, most of these get rewarded so you can pretty much outhit everyone else, except for other top players. There generally are only 1-2 actual fluke home runs at shippett, if that. At other stadiums, particularly mlb stadiums or parks with big dimensions, it can be hard at times to scratch across a few runs due to lag or difficulty seeing the ball, so bloopers and bad animations can have a much bigger impact on the game.
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@MarinerMatt01 said in Shippett broke The Show this year:
@kingss35 said in Shippett broke The Show this year:
Shippet has always been OP and MLB stadiums have always been frowned upon when playing online. Considering how many people play at shippet I doubt we’ll see any of the minor league stadiums change any time soon if at all.
I think the fact that so many people play at Shippett versus all the other stadiums shows that a change needs to be made.
True, but It could go work both ways. Obviously by now everybody knows minor league stadiums play better than MLB stadiums. And Shippett along with several other minor league stadiums make the ball absolutely fly. It’d be nice to have a themed team and be able to play at their respective MLB stadium without having balls die on the fly all the time. Not asking for a HRD either like last year but somehow make it in between SDS
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I think I agree with Mitch on this one. If it were possible to locate your pitches without random hangers, Shippett, and too much offense in general, would be less of a problem.
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@halfbutt said in Shippett broke The Show this year:
I think I agree with Mitch on this one. If it were possible to locate your pitches without random hangers, Shippett, and too much offense in general, would be less of a problem.
I don't think anyone is disputing that it would be less of a problem, that's pretty much an indisputable fact, but the two main issues presented here don't have to be mutually exclusive, both can be true to an extent.
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@eatyum said in Shippett broke The Show this year:
@halfbutt said in Shippett broke The Show this year:
I think I agree with Mitch on this one. If it were possible to locate your pitches without random hangers, Shippett, and too much offense in general, would be less of a problem.
I don't think anyone is disputing that it would be less of a problem, that's pretty much an indisputable fact, but the two main issues presented here don't have to be mutually exclusive, both can be true to an extent.
Yeah, fair.
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@halfbutt said in Shippett broke The Show this year:
@eatyum said in Shippett broke The Show this year:
@halfbutt said in Shippett broke The Show this year:
I think I agree with Mitch on this one. If it were possible to locate your pitches without random hangers, Shippett, and too much offense in general, would be less of a problem.
I don't think anyone is disputing that it would be less of a problem, that's pretty much an indisputable fact, but the two main issues presented here don't have to be mutually exclusive, both can be true to an extent.
Yeah, fair.
I do think Mitch is right about Shippett and top players. When you have two top players going at it, a fluke home run here or there isn't going to determine the game and both will be better rewarded for their consistent input
But in a game where it's an average player versus an average player, suddenly that one or two fluke home runs can easily determine the game.
I can't hit my way to victory, so those fluke home runs are devastating to me, which is why I despise playing there
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I think Shippett delivers the best game experience of any stadium in the sim.
I see a lot of comments about the pitching as if everyone expects to throw two-hitters every game... it's either the pitching or the hitting that has to give to allow for the other, and would the game really be more fun if it was the pitchers who were programmed to be more dominating than the hitters? Heck no, you'd all be furious at the difficulty involved with hitting and stop playing the game entirely if you could barely score any runs.
Want to give up fewer homers, start playing at Forbes... but it won't last, you won't like it when you smash a bomb to left center only for it to be caught 25 feet short of that deep wall, then you'll head back to Shippett and realize this place isn't so bad after all.
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@a761506 said in Shippett broke The Show this year:
I think Shippett delivers the best game experience of any stadium in the sim.
I see a lot of comments about the pitching as if everyone expects to throw two-hitters every game... it's either the pitching or the hitting that has to give to allow for the other, and would the game really be more fun if it was the pitchers who were programmed to be more dominating than the hitters? Heck no, you'd all be furious at the difficulty involved with hitting and stop playing the game entirely if you could barely score any runs.
Want to give up fewer homers, start playing at Forbes... but it won't last, you won't like it when you smash a bomb to left center only for it to be caught 25 feet short of that deep wall, then you'll head back to Shippett and realize this place isn't so bad after all.
14 combined home runs a game is not realistic baseball. Constant 17-15 games is not realistic baseball. We are asking for a balance and whether people like playing in Shippett or not, they have to admit it makes the game very unbalanced and unrealistic, more akin to slow pitch softball than baseball. Why not just play a nine inning home run derby if people just want to bash dingers.
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Can't break what's already broken
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@a761506 said in Shippett broke The Show this year:
I see a lot of comments about the pitching as if everyone expects to throw two-hitters every game... it's either the pitching or the hitting that has to give to allow for the other, and would the game really be more fun if it was the pitchers who were programmed to be more dominating than the hitters?
I think that you as pitcher want be rewards whit a good-perfect input pitch as well when you hit a perfect-perfect, this years we all know that even when you have a good release ball hang down on middle. If you miss you spot on the pitch that ball will fly even if you opponent hit whit an early-9 PCI. I think that give the possibility as user of have a good input be more rewords, will be better, hey!! if you have the skill that hit a good-good, perfect-perfect in a ball that a throw whit a good release and went actually where I aim, well gg and you well deserve that hit
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@a761506 said in Shippett broke The Show this year:
I think Shippett delivers the best game experience of any stadium in the sim.
I see a lot of comments about the pitching as if everyone expects to throw two-hitters every game... it's either the pitching or the hitting that has to give to allow for the other, and would the game really be more fun if it was the pitchers who were programmed to be more dominating than the hitters? Heck no, you'd all be furious at the difficulty involved with hitting and stop playing the game entirely if you could barely score any runs.
Want to give up fewer homers, start playing at Forbes... but it won't last, you won't like it when you smash a bomb to left center only for it to be caught 25 feet short of that deep wall, then you'll head back to Shippett and realize this place isn't so bad after all.
Lmao, that's the truth
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@a761506 said in Shippett broke The Show this year:
I think Shippett delivers the best game experience of any stadium in the sim.
I see a lot of comments about the pitching as if everyone expects to throw two-hitters every game... it's either the pitching or the hitting that has to give to allow for the other, and would the game really be more fun if it was the pitchers who were programmed to be more dominating than the hitters? Heck no, you'd all be furious at the difficulty involved with hitting and stop playing the game entirely if you could barely score any runs.
Want to give up fewer homers, start playing at Forbes... but it won't last, you won't like it when you smash a bomb to left center only for it to be caught 25 feet short of that deep wall, then you'll head back to Shippett and realize this place isn't so bad after all.
As someone who thinks they are a much better pitcher than hitter, but feels like pitching sucks this year worse than even 18 and 19, here's my thoughts.
Perfect hitting should beat perfect pitching every time. If my input on a pitch is truly perfect and it goes where I want, but it's still a strike and my opponent makes perfect PCI placement and swing timing, it should be a hit for them more than not.
This is where I think The Show screws up though. It's WAY too easy to foul off really goo and perfectly located pitches when you're fooled. Pitches that are 50% of the ball or more is in the zone/on the black are almost never strikes and should always be strikes. Multiple check swings per at bat are rarely called strikes. Call strikes if the pitch is in the zone or on the black. Reduce the vision size for foul ball ability and have more swing and misses on a ball that isn't even touch any of the PCI. If someone check swings at 3 balls, for the love, ring them up! No MLB player is going to check swing more than once or twice an at bat without getting rung up the next time.
If they did those things, pitching could still dominate when someone is doing well, but still be punished by an opponent who squares balls up with good timing.
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I just dont see how thye broke pitching so badly this year. Last year I would strike out well over 10 a game and maybe give up one run this year its maybe 6-8k and 3-4 runs and that is with better guys than I had last year
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@Boneman05 said in Shippett broke The Show this year:
I just dont see how thye broke pitching so badly this year. Last year I would strike out well over 10 a game and maybe give up one run this year its maybe 6-8k and 3-4 runs and that is with better guys than I had last year
Strikeouts are way up over 19, i never maintained any pitcher with a k/9 over 9 in 19, now I have guys that have 12-14 K/9 stats.
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@Boneman05 said in Shippett broke The Show this year:
I just dont see how thye broke pitching so badly this year. Last year I would strike out well over 10 a game and maybe give up one run this year its maybe 6-8k and 3-4 runs and that is with better guys than I had last year
Idk what types of players u were playing last year, but I think strikeouts were actually way harder to come by last year without outlier and with bigger pci. Last year, when really locked in, I’d strike out maybe once a game on legend and sometimes none. This year I def strike out way more and I think my opponents strike out more too. Just my experience tho. I think the pitching was atrocious last year too
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Last night I threw Sale against a team of all prestiged cards, plus 99 Belli and 99 Seager, all with .300+ averages outside of one card. He was the home team and picked Coors and I recorded 17 K's, 3 hits, and 1 ER (Seager HR). You can get K's this year, but you've gotta be fooling guys on the pitch mix and location really good. Oddly though, it was one of the rare games that my input was going where I wanted 95% of the time. I probably had 3 hanging pitches and they weren't terrible hangers dead center. His HR was actually on a well located pitch.
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I get we all want this game to be as realistic as possible, but for Pete’s sake guys this is still a video game. Could just be me but I’ve played TONS of 3-1, 4-3, 3-2 games at Shippett, most times it just seems like the luck of the draw. Fluky stuff happens in real baseball as well, it just seems people constantly need something to complain about
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I’d just like to be able to play a game where I felt like I could control my pitcher, and when I hit the ball, I get a good result more often than not.
I’m not in the mlb, or minor leagues. Hell, I probably would warm the bench on a beer league team. I don’t play a baseball video game to practice patience and take pitches, or to watch my pin point control Diamond pitcher walk the leadoff guy.
Yes, those things are part of baseball, but I want to play video game baseball.
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Everything that is being complained about in this thread is merely symptomatic of the direction and standard of gameplay this year, with hitting being way overpowered to the point that pitching feels almost completely irrelevant. Of course, if the worst flaw in gameplay this year is a terrible imbalance that forces offense to be heavily favoured over pitching and defense, then playing at parks like Shippet will exacerbate the issue to an extreme point, where it becomes completely ridiculous. I’ve stopped playing altogether already, it wasn’t a conscious decision, where I decided I was done, it just petered out as I lost interest in the awful gameplay and generic content where everybody had 125 everything regardless of what rating they actually deserve.
Despite suffering from issues that are caused by effects that are almost exactly the polar opposite of everything that was wrong with ‘18 - This years game is the biggest failure since ‘18 and being honest, if they intentionally tried to make the worst baseball game ever, they probably still wouldn’t churn out anything half as bad as ‘18. ‘18 had no useable content, this year has too much unrealistically juiced content, ‘18 awarded almost no stubs for just playing, this year awards too many stubs for doing too little, ‘18 had nerfed offense and woefully ineffective pitching, this years game has overpowered offense which similarly renders pitching woefully inefffective......
Is a little balance in all things, from content to gameplay, too big of an ask from a team who have the relative experience in development and access to resources available to SDS? I’m disappointed and justifiably so. When you’re reselling the same game year after year with remixed content, it’s not an unrealistic expectation that the base of the product, the foundations upon which the game is built and then rebuilt year after year, would be in good standing, given that it’s remained unchanged forever. That’s not the case, not only do we see the same broken, unbalanced game from year to year, it’s also feeling rather dated these days and like a obviously reused product with updated card art. My expectations are pretty low for ‘21 at this point and yet, I somehow feel I will still be inevitably disappointed with the quality of gameplay and reused parts from old editions that never really worked well from day one. Yikes.
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@eatyum said in Shippett broke The Show this year:
@Boneman05 said in Shippett broke The Show this year:
I just dont see how thye broke pitching so badly this year. Last year I would strike out well over 10 a game and maybe give up one run this year its maybe 6-8k and 3-4 runs and that is with better guys than I had last year
Strikeouts are way up over 19, i never maintained any pitcher with a k/9 over 9 in 19, now I have guys that have 12-14 K/9 stats.
To address this specific point after the negative tone of my last post, I’ve said many times on the forum this year that finally, pitch speeds and differentials are in a good place. Swing timing windows have been fairly well executed, if a little demanding at times (connection issues?) and consistently maintained from patch to patch. This does make it possible to strikeout batters if you mix it up and change speed. That’s something they got right, but that just makes it all the more frustrating that they ruined it anyway with oversized outer PCI, failure to reward consistently accurate hitting input over seemingly at times random hits, errors and home runs and of course, worst of all, the randomly hanging pitches on relatively good input, which absolutely ruins any improvements and gains made in relation to the quality of the pitching experience. Had they given us absolute input based pitching accuracy and toned down the opportunity for contact on badly timed and inaccurate swings, I would have been delighted if they allowed .833 BA on perfect/perfect swings and .565 on good/good or whatever they advertised early in the year (only to nerf it with stealth adjustments later in the year).
However, the focus on rewarding perfect/perfect at a high rate was rendered unworkable by the simple fact it was too easy to attain a perfect or good swing. That was the cardinal error that led to all the other adjustments, which in turn led to gameplay feeling extremely random and unrelated to input and realistically expected outcomes.