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Stubs galore

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  • rubicante23_PSNR Offline
    rubicante23_PSNR Offline
    rubicante23_PSN
    wrote last edited by
    #1

    There are a lot of stubs available right now in game. The most recent DQ (a pretty short map) is now getting over 25k stubs per average run (since you have about 50 percent chance to get each boss on a normal run), and over 50k per run if you can play cpu on legend. The multi path wheel can easily be grinded in full with events. Thats a lot of stubs.

    I think a lot of folks here dont realize that your enemy isn't always evil SDS - its your fellow gamers who have these stubs (and marketplace cheaters too, but lets ignore those for a sec). People having a ton of stubs = inflation = everything costs a ton.

    And gamers are mostly lunatics. You may think you play the Show quite a bit...but you know there's an 11-year old boy in Puerto Rico who will take you to school, and show you the true meaning of play time.

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  • WillyDub_PSNW Offline
    WillyDub_PSNW Offline
    WillyDub_PSN
    wrote last edited by
    #2

    My fellow human, just because the day of a new launch DQ prices are high, does NOT mean we have stubs galore. At every single chance they have limited, restricted, or removed ways to make stubs this year. From the 200-600 bracket, all the way to the BR 10x legends, making stubs has been nerfed.

    Then they did the same thing to the collectors and the investors. And now, well, now we get pushed a week for "Data" reasons. We are two full months into the season, we don't have enough data to make some moves?

    You are more than welcome to enjoy the game, and you should absolutely celebrate some stubbage making, but what they are doing is not ok. They have tanked this year, and it certainly seems like this is the new standard.

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