It's just sad, man
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Like, the fact that they nuked the entire vault to fix a single exploit, instead of just, ya know, making custom stadiums not usable in PvP modes, and it's now May and it's the exact same as it was last year, is honestly disheartening.
It would be one thing if any of the features we've been asking for for years were implemented - window fixes, bullpen placements, clipping and file size issues, etc. - but no, years of work wiped away to start from scratch with nothing changed. And we know they can, because they use those exact same things themselves when creating high school and college stadiums that will see play by the average player for all of 10 minutes.
There are so many little changes, not just for stadium creator but other single player modes too, that could be made to radically better the play experience, that wouldn't take more than a week to implement and test.
Maybe the next console generation will have mod implementation and the community can improve the game since SDS won't. But I highly doubt that.
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I wouldn't plan on any updates to SC going forward. Nor would I plan on anymore substantial upgrades to RTTS or any other single player aspects to this game. It is apparent that everything related to MP is being prioritized, and even those players are getting the [censored] end of the stick. Just take a look at the threads about not being able to finish the 1st and 2nd inning paths.
They don't care about you if you aren't spending additional money on this game. I only touch DD in offline to get gear and make stubs to buy additional gear for my RTTS players. I've been playing and having fun with it, but it could be so much better. -
Last year SDS revealed their motivations and there is no logical method to refute it. SDS does not want to see customers create stadiums that could rival what their team creates in the game. That is irrefutable and once that reality is accepted, then understanding every move SDS has made, and will continue to make, becomes easy and unassailable.
The barest new option emerged briefly in MLB 25 last fall, and a month later SDS recoded SC to try to nuke that option. SDS could have expanded the existing code to invoke when any wall panel is moved, but they did not do that. Conclusion: SDS wanted a fiasco with cheat stadiums like Lagrassa so they could use it to justify their policies with Stadium Creator.
The people who created the few new items for SC are no longer working for SDS. I know because one of those people contacted me to provide the low down. If you think the community is disappointed, just imagine how angry those who worked hard to create Stadium Creator feel about it now!
SDS is on suicide watch right now and are too myopic to realize it. Once their neglect of the game offends the bulk of the DD players then MLB The Show is doomed. And a serious erosion of profits is just as likely to see Sony sell off the pieces of SDS for a final profit dip vice spend any money on hiring a code team capable of upgrading the game title.
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The only thing the stadium creator is good for is having plenty fake minor league stadiums.
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If the game wasn’t so HR or bust they wouldn’t be so prevalent. The fact doubles and triples are nearly nonexistent because the runners are too slow out of the box, the fields play too small, and the outfielders cover way too much ground with cannons for arms and this is what you get. If things were properly balanced and the stat missions didn’t rely so heavily on HRs people would be much more open to playing in bigger ballparks and creating historical ballparks instead of launching pads.
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If the game wasn’t so HR or bust they wouldn’t be so prevalent. The fact doubles and triples are nearly nonexistent because the runners are too slow out of the box, the fields play too small, and the outfielders cover way too much ground with cannons for arms and this is what you get. If things were properly balanced and the stat missions didn’t rely so heavily on HRs people would be much more open to playing in bigger ballparks and creating historical ballparks instead of launching pads.
You've said a mouthful.
The parks I make are generally 365/370 down the line and 425 dead center. I keep the elevation geographically accurate or under 1000.
There's too many HRs and, yeah, outfielders (even bad ones) are too good.
I like doubles and triples. I like plays at the plate. I like runners trying to stretch singles into doubles.
Cue shots down the line leaving the park at Fenway or Yankee Stadium make me cringe.
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I’m not supporting the small parks. Just saying the reason there are so many is the same reason everybody plays at Coors. The gameplay is geared towards HRs at the expense of everything else.
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I’m not supporting the small parks. Just saying the reason there are so many is the same reason everybody plays at Coors. The gameplay is geared towards HRs at the expense of everything else.
Yep. I understood. I was agreeing and expanding on your post.
It's not just park construction, it's baseball in general. Contact has been sacrificed at the altar of power. 200 Ks a year and a .220 average are fine if you can pump out 40+ homers.
I give you Luis Arraez. The guy just hits. He couldn't hit his way out of a wet paper bag, but he just puts the bat on the ball. He is also one of the least desirable players in the big leagues.
I'm an old Blue Jays fan and I remember the tragedy that was John Olerud. Never have I seen a sweeter swing outside of Ted Williams. They were always demanding more power from him and constantly trying to toy with his swing. The guy could have easily hit 3000 and gone to the HOF. Instead, they eventually traded him for a junk pitcher and he went on to have an okay career with the Mets/Mariners.
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@StinkyMcPooter_XBL I agree with some of this but if Luís Arráez still had doubles and triples in him - or had shown a history of being able to field a position - he wouldn’t be ‘the least desirable player in the bigs’ or whatever. if you can’t hit anything over an outfielder’s head or get anything to the wall idc how little you strike out cause the contact just isn’t worth much. (he’s never been a bag stealer either.)
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You touched on the BIG issue with Arraez, he has absolutely ZERO defense ability and no one is putting a contact hitter at DH for 150+ games. He doesn’t even have speed to stretch out singles to doubles. He’s an oddity in today’s league, he gets on base a ton, but not enough slugging.
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@SavageSteve74_PSN he doesn’t even get on that much - he’s become a ‘swing at everything cause I can hit anything’ guy so no walks either. so it turns out the OBP is below even a lot of the 150-plus-K guys
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How about Ernie Clement? He might be a better example.

He's another 'swing at everything cause I can hit anything' guy with few walks. But, he has some doubles in his bat and plays amazing defense.
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@StinkyMcPooter_XBL I mean he’s a penciled-in starter for a contender and is maybe the primary reason that team felt comfortable telling Bo Bichette to kick rocks. I’d say he’s pretty desirable to people in the know.
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LOL I think 'contender' is being generous, this year.
And you're absolutely right. Bichette's lack of defense was pretty much the reason he was given the shoe.
I wouldn't say Clement is not desirable now, but it took him many a moon to find his footing with the Jays. They were willing to accept his crazy swing-mode and it paid off.