Offline vs online grind. We need both.
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A wheel at the end of Multi-player path would do wonders
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@xRimXGrazersx_MLBTS agreed! Online players play offline to grind cards to play with online. The offline grind just becomes too repetitive and boring. Too much.
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A wheel at the end of Multi-player path would do wonders
This and make all cards sellable, or end mode exclusivity altogether
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@xRimXGrazersx_MLBTS I finished the multi program the first week. 30 day long program. Nothing to grind for online now. No one wants to sweat their A... off in battle royale to go flawless. And ranked is done after world series.
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A wheel at the end of Multi-player path would do wonders
so it, too, cannot work? lol
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All they really need to do (and far simpler to code) is make a repeatable 5 packs for 15 online innings played mission in the program. Easy to do, roughly equivalent (when taking other online rewards into account), and provides an incentive to stay in games.
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Yeah something repeatable at the end would be fantastic. Maybe even a 10 pack bundle. Hell, even 1 pack would be better than nothing
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@xRimXGrazersx_MLBTS rly would been done this since like week 1 lol
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@GradektheBard_PSN right. Thats the problem, they keep taking away from the online experience. A ton of things they can do to make both sides happy. Like i said they nailed the offline stuff. Its like they want everyone playing offline now.
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All they really need to do (and far simpler to code) is make a repeatable 5 packs for 15 online innings played mission in the program. Easy to do, roughly equivalent (when taking other online rewards into account), and provides an incentive to stay in games.
Sadly they don't like innings goals, they push high offense instead
Its the main reason why I mostly stopped playing online since mid 24 or soI assume it was because of all the Texan Monsters bot teams
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Lets get this topic moving! For the people that actually play the game and dont sit there all day flipping cards and crying.