Moonshot Diamond Quest
-
I give SDS a lot of [censored] because let’s face it a lot of their decisions this year haven’t exactly been player friendly. With that said I’m giving them their flowers on the newest diamond quest.
The Moonshot DQ is exactly how it should be done. I played the whole map and was guaranteed the rare rewards of O’Day and Ryan while I had over 60% chance at the epic rewards of Fielder and Bader and walked away with both.
This is an example of how to reward players for grinding done right. If anything the odds could even be up to 75% for Epic if players are willing to play the whole board but that’s just a minor gripe.
If all the other maps had their odds increased to guarantee the Rare round and given players a great chance at the Epic round it would make all the difference.
Conversely I played the Jung and Ottavino all the way thru 2 times and walked away with 1 ballin pack combined and got a gold card for my efforts. Thank you SDS for course correcting with the newest DQ. These are the types of player friendly changes they need to continue moving forward.
-
Would you feel the same if you had missed that 60% chance at the epic rewards? Worse, if you had failed several times in a row, simply because they made a post DQ Dice roll almost as important (sometimes moreso) than your results?
Sorry, I accept a certain amount of randomness in the gameplay. I accept the RNG in packs (and refuse to buy packs because of it) but I have an issue with a scenario where the player succeeds in the tasks the game presented them, only for the game to then say "Now, let us roll the dice to see if we will actually give you the reward or not".
-
What difficulty did you play the stadium games on?
-
This… is not how it works