Struggling for motivation to play
-
@Teak2112_MLBTS Oh yeah? What's that about
-
@DoIHearBossMusic_PSN said in Struggling for motivation to play:
@Teak2112_MLBTS Oh yeah? What's that about
Turn based RPG but with souls inspired dodge/parry mechanics for defense (far beyond what other JRPGs have done in the past). Stunning visuals, and some of the best music/story/voice acting in recent years, and its much better paced than your average RPG. With GTA VI being delayed its currently the GotY front runner
And its a small studios first game, and is $50 or less.
Cant go wrong with Oblivion either of course
-
@thebeev718_NSW said in Struggling for motivation to play:
Anyone else??
I’m finding it harder and harder to get excited to play this game. I love baseball and I’ve enjoyed MLBTheShow for years. I was excited for the changes this year and looking forward to the grinds.
But in my opinion, the content has been boring, the programs are monotonous, and unless you’re walking on water with pack luck, the collections are out of reach unless your willing to spend a few hundred dollars on stubs. (Has there been a stub sale yet this year??)
I say this every year, stub sales create inflation. What would be beneficial is pack sales. More cards in the market is what is needed not more stubs chasing the cards already in the market.
-
Could not agree more. Pack luck is abysmal and inexcusable. Prices are insane, which, with poor pack distribution, makes it impossible to complete the Live collection. Everything is a slog. It takes forever to earn stubs and points. I've played every day for 3-5 hours a night and STILL have not finished the 2nd inning program yet (should happen tonight, with about 5 days left, but very late considering I got the 30,000 bump from the previous Inning program cards). And once you hit around 100,000 in any Team Affinity it takes FOREVER to move forward with huge gaps between rewards. Seriously not feeling it this year compared to previous seasons.
-
Bingo. Exactly how I feel and my experience this year.
-
@trfatboy22_PSN This is a game not real life baseball. The whole point of the game is to get good at it and if you consistently place the pci and get perfect timing you should be rewarded not punished. If I'm getting out 8 out of 10 times on perfects and getting more hits while not even touching the ball with my pci than there is something wrong and SDS has trashcan developers so that's what we are [censored] stuck with this season. Unrewarding unrealistic hitting.
-
@INyOUrNYteMaR3S_XBL First of all … If you use this kind of language, nobody should listen to you … ever !!!
Second: If you knew anything about what you just wrote, you would knew, that this makes absolutely no sense. The better the pci and timing, the better the result.
Anyway, welcome to my block list, I do not want to waste my time with such people -
Exactly. For all the clowns saying that’s just baseball. News flash this isn’t baseball it’s a video game simulating baseball. It’s not that every perfect perfect should be a hit. It’s the fact that it’s often a line out. Bloops are much more likely to be hits in this game than hard hit balls and that’s a huge problem.
Watch a full mlb game and count the number of lineouts and bloop hits then compare that to an average MLB the Show game. It’s night and day. Guessing the majority of blind supporters here barely even watch real baseball.
-
@INyOUrNYteMaR3S_XBL said in Struggling for motivation to play:
@trfatboy22_PSN The whole point of the game is to get good at it
No, this is ridiculously incorrect unless you add a 'for me' in there. The whole point of a game is to be entertained or have fun. For some people, probably not even a majority, the concept of 'get good' is their idea of fun. Some people like to grind. Some people like to play HR derby. Some people just want to play with their theme team while others p5 a lineup and just stick with it and yet others are constantly switching out cards to try every one that releases.
I like a little bit of resistance personally, but I have absolutely no desire to use pinpoint for example (I absolutely hate how unnatural is). I'm not going to buy some dumb accessory just for the sake of having better PCI control. Instead of making hitting harder on lower difficulties I would rather it be so that high fastball x2 > low circle change didnt work 95% of the time when pitching.
And I'm hitting better online than I did last year, so I apparently am improving although my results in offline games would say I am worse than the day I played the game for the first time.
I would say The Show caters less to the non 'get good' crowd than it used to (using the far superior 23 as a comparison point). They have made changes for the competitive crowd: goat difficulty, weekend classic....even DQ is more for these folks with the sweeper and incentive to play Legend/GOAT. People who just want to relax and mash have been left out. People that like to use a variety of cards have been left out. People that want to grind are stuck with TA which was a good idea but not executed well.
-
@Teak2112_MLBTS said in Struggling for motivation to play:
@DoIHearBossMusic_PSN said in Struggling for motivation to play:
@TheGoaler_PSN I'm jumping into that Oblivion Remaster, pretty rare W from Bethesda these days
Get Expedition 33 first, its incredible
I've tried that, got up to level 10, and may go back for some more even though I am not the biggest fan of turn based combat. It's the dodge/parry timing mechanic I can't seem to execute consistently and it is why I am also not a big fan of the Souls games. I came up against what I assume is a boss the last session where if I did not execute a Dodge/Parry the boss would one shot kill whoever it attacked.
-
@Dolenz_PSN said in Struggling for motivation to play:
@Teak2112_MLBTS said in Struggling for motivation to play:
@DoIHearBossMusic_PSN said in Struggling for motivation to play:
@TheGoaler_PSN I'm jumping into that Oblivion Remaster, pretty rare W from Bethesda these days
Get Expedition 33 first, its incredible
I've tried that, got up to level 10, and may go back for some more even though I am not the biggest fan of turn based combat. It's the dodge/parry timing mechanic I can't seem to execute consistently and it is why I am also not a big fan of the Souls games. I came up against what I assume is a boss the last session where if I did not execute a Dodge/Parry the boss would one shot kill whoever it attacked.
Probably an optional bosses, so far the main bosses have been somewhat forgiving. if it has 'chromatic' in its name its optional.
-
@INyOUrNYteMaR3S_XBL Lol, then you want arcade baseball. This game is a baseball sim meant to be consistent with real life physics and results. So no, you are wrong. You don't need a pat on the back everytime you make hard contact. If that's what you want then this isn't the game for you.
-
I have 2 suggestions to consider for the game to make players like myself feel more included and not as left out and wanting to quit. Both are in Diamond Dynasty. For starters, I was a player that got to the game early, but one of my favorite things to do is play Road To The Show when I start up the game for the first time. As a result of this, I practically missed all pf the 1st Inning XP Rewards and now, some of the cards/items I wanted are now locked, like the Rookie cards for the Cornerstone programs. I wish there was a way for me to go back to get these cards, even if it is through the shop or something else. Between my time with school and work, I don’t have much time to play the game at all. The second thing is due to my time restraints, location, and social life, I don’t have online required for multiplayer mode. I’m not saying to get rid of multiplayer mode, but I wish there was a way for single-players to be able to obtain the multiplayer rewards without requiring online and also not having to pay an exorbitant amount of stubs for them if they are sellable. In other words, I think the game is fine, but wish it was just more accessible. It’s something that has bothered me about past games and has made me want to stop playing to try and get more players + cards because I know that I will never be able to get all of them for the collections and whatnot.
-
Man, all the XP seems to be tucked away in programs. If I want a chance of getting to Ozzie in the reward path then I need to do as many of them as I can. Just playing conquest games with my Cardinals squad ain't going to get me close, even with Double XP.
-
God. After playing mini seasons all day yesterday, something feels SO off about the hitting. No matter what I do to improve myself, hitting feels like a chore (it kind of is anyway, but it’s a chore in a bad way this year) that is inconsistent even when you do it right.
So many lineouts to the infield, and lineouts and fly outs to the outfield when I square up pitches. Also is anyone else struggling with timing right now? Because I’m constantly early or late. And when my timing is good? Out lol.
Even when I’m playing in a high altitude ballpark, getting an extra base hit, or a hit at all, it doesn’t feel like I earned it…? If I get a hit it feels like I got it through sheer, dumb luck.
It’s just so frustrating and exhausting.
-
Yes it’s way off this year and by design. If you want to see it clearly, go play march to October on low difficulty and its night and day.
I think this was implemented by SDS to intentionally slow the grind, stall the power creep, and make players have to play/pay more to get ahead. Monetization at its finest.
-
@LadySwampfox_XBL rookie conquest seems easier now and raised my 87 Judge avg from 330 to 352. Also HRs are occurring more frequently. Went back to back to back to back other day. Pitch speed feels lowered. Have scored 10 runs twice in last few games.
-
I had a ranked game on HoF yesterday that I won 2-0. I went 4/4 on perfects, 1 HR and 3 singles. So, 1.750 slugging on those. My opponent had no perfect swings.
But my opponent and I combined for 23 good contact swings that weren’t foul. We went 8/23 for a .348 average, which is on the lower end of luck for good contact. Not atrocious but you could have a game where we’re 15/23 so 8/23 is definitely on the bad side. But more concerning is that we combined for just 11 total bases on those 23 good contact swings. 1 HR and 7 singles. That’s a .478 slugging percentage on good contact and only a .130 ISO. That’s… abysmal. Just atrocious.
Now, .478 overall slugging percentage isn’t that weird compared to real life. But that’s only good contact. There’s also all the okay contact, weak contact, other contact, and strikeouts to take into account. Excluding my 4 perfect swings, we were a combined 12/65 — .184 average, .231 slugging, and .047 ISO. With the perfect swings included, 16/69 — .232, .319 slugging, and .087 ISO.
It’s not like we never got any hits on the good contact. It’s just that they went absolutely no where. I hit 2 HRs in the game and every other swing was single or out.
We were at Shield Woods (I was away, he picked). I normally pick Shippett.
I’m not some amazing player, certainly not top 50, but I’m 163-17 in online play across all game modes this year (ranked, events, BR, and weekend classic). And this isn’t some abnormality for me and my opponents. This is normal. Good contact just goes no where. The averages aren’t terrible but it’s so just tiring watching everything just be a single.
I said in another post, through 14 games in the last moonshot event, I had only given up 1 HR. I had to intentionally try to give up 2 more HRs to compete the 3 HRs given up mission. I had given up 25 hits and only 1 of them was a HR… using common pitchers in a moonshot event locked at Coors.
Abysmal.
-
I am close to being done. I’ve been grinding since early access weekend and I see no paths to completing the live collection for the 10 top cards which will cost over a million stubs. Unless I buy stubs. Which I won’t do. Pack luck is awful. Hence the few players costing so much. And there are no program achievements that would award anything close to big chunks of stubs that lead me to believe I can finish in the next month or two.