What to improve for next year
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3v3 coop is unplayable. Almost every game I’ve played has a left handed pitch coming out behind a right handers left shoulder and vice versa. 2v2 plays better, but captains don’t work.
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I also agree on the fielder urgency, or lack off at the appropriate time. Anytime a single is hit and there’s a runner on 2nd base, you should be allowed to charge the ball as quickly as you like and not have the animation slowing the outfielder down.
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As this is the DD forum I will only discuss DD specific things
-Legends. We need more legends. Even minor ones.
-Try to avoid taking away things because some people don't like it. Two examples:
The people that complain about the same player getting multiple cards. This SHOULD happen, if the player
played for multiple teams. For example, Piazza should have either his LA or NY 99 by now, with the other
still to come. It seems you may be taking away cards because of a frankly ridiculous complaint
2023 had fantastic program length, and you completed gutted it for 2024, reducing the amount of earnable
cards by well over half. that alone has cut my playtime in half. I assume part of this is because people
didnt like programs like Father's Day. The sad thing is you did address the main concern of having to do a
lot of card specific grinding, and in general the program capstone cards are better this year. So why get
rid of everything else on top of that?
-Offline needs to be better. The drop in miniseasons this year was felt for sure. Stop being afraid to give
offline modes cards. There is no valid reason (I can think of a few outdated ones) why offline modes cant
give the same cards as online
-Fix miniseason stats, allow fast play
-Allow showdown to earn pxp and stop with every node being a must pass node. All or nothing is bad game
design for a game with a grind focus-Smaller, more focused collections are preferable to the larger ones. This also allows for making programs good again without making people compelled to them
-Have more focus with the cards. What was the point of random incognito cards in s2? I can rattle off a ton of
high profile nicknames not used yet, so either release a bunch of these (in a collection) or none at all -
@Wildthingwilly_MLBTS said in What to improve for next year:
At least yall haven't added a "battlepass" yet,
Uh, the main xp track is absolutely a battle pass.
Sure they dont charge for secondary rewards on top of it, but it is 100% the battle pass concept meant to keep people playing constantly -
@Teak2112_MLBTS well, that's what I was insinuating. I think they could definitely try charging the way they have been trying to make it just a money maker game.
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@Teak2112_MLBTS I never understood why we can't get more former players. I'm a phillies fan and how much would you really have to pay a Shane victorino, Jason Werth, Bobby Abreu, or even a Carlos Ruiz? They could throw little players in like that on a bunch of teams and it shouldn't cost that much if they want to be in the game.
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@Teak2112_MLBTS I personally felt like with power creep they could just add a single card and allow you to change the chemistry to add to a theme team. Instead they have to play games making different cards for different teams to mask the fact they don't have enough actual content.
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@Wildthingwilly_MLBTS said in What to improve for next year:
@Teak2112_MLBTS well, that's what I was insinuating, I think they could definitely try charging the way they have been trying to make it just a money maker game.
Sony isnt going to stop trying to squeeze money out of SDS/us
A well done battle pass could be a way to get people to spend more while providing actual value.
Its essential to not lock cards exclusively behind it, or nerf the xp because of itFor example, if the pass was $10 per season and gave a free choice headliners pack each time one was released, double the show/ballin packs on the path, and a 90+ live series card upon path completion I would probably buy it, and I normally wouldnt consider spending money for any of that.
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@Wildthingwilly_MLBTS said in What to improve for next year:
@Teak2112_MLBTS I personally felt like with power creep they could just add a single card and allow you to change the chemistry to add to a theme team. Instead they have to play games making different cards for different teams to mask the fact they don't have enough actual content.
Lets say I was a dodger fan, and Piazza's 99 was to commemorate his post 9/11 HR, which is very clearly a met thing. Would I really want that as the Piazza 99 for the year?
Now in a slower power creep maybe Piazza gets a rookie 97 for the Dodgers and thats probably good enough, provided SDS switch it up the following year. But they dont really plan like that
But i dont understand your point of content. Content = programs, conquests, miniseasons, online tracks, etc. Cards are things you use in that content.
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The logo glitch
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If everyone who is currently on the roster carried over to the next game, what would you rather have added in The Show 25?
3 major superstars (Bonds, A-Rod, etc.) or 33 lower-mid tier names (Trot Nixon, Livan Hernandez, Chuck Knoblauch, etc.)?
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@SakAttack87_PSN Depends on the actual legends.
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@SakAttack87_PSN I would rather have both. I don't think you understand the amount this game makes. The community tries to act like sds is poverty when it's one of the top ten selling playstation games every year and their biggest game mode let's you buy currency in game. They are raking it in.
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@Wildthingwilly_MLBTS said in What to improve for next year:
@SakAttack87_PSN I would rather have both. I don't think you understand the amount this game makes. The community tries to act like sds is poverty when it's one of the top ten selling playstation games every year and their biggest game mode let's you buy currency in game. They are raking it in.
It was just a hypothetical question. Believe me, the Legends roster is the biggest selling point for me every year so I want as many as possible.
I would love to see Superstars like A-Rod and Clemens in the game, but also feel like it could use a ton more throwback "roleplayers" to really flesh out the roster.
Of course, they could shell out a ton of money and add most of the big names currently missing. The fact is, however, they won't.
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@Wildthingwilly_MLBTS said in What to improve for next year:
@SakAttack87_PSN I would rather have both. I don't think you understand the amount this game makes. The community tries to act like sds is poverty when it's one of the top ten selling playstation games every year and their biggest game mode let's you buy currency in game. They are raking it in.
Who is 'they'?
Sony? mlb?
People that may or may not actually kick back to the developer....
For all we know 2024's pack sales went to Concord -
@Teak2112_MLBTS said in What to improve for next year:
For all we know 2024's pack sales went to Concord
I saw in Sony's State of Play lineup they're already discussing Concord 2. Yikes.
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For anyone who reads this that works for this game, I want you to know that this absolutely the worst [censored] game you guys could have created. It’s actually quite amazing how a room full of “creative thinkers” all got together and completely just [censored] on the game. I know a lot of people who are quitting the game or selling their PlayStations cuz of the state of all video games. I hope u guys like losing money!! Even the kids ain’t playing this [censored] anymore. U guys [censored] auck
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You obviously don't know what your talking about because there are plenty of people who are still playing this game
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@sbchamps17_NSW Well, this was a awful year for the game though, and a lot of things.
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@Wildthingwilly_MLBTS You're 100% right in your assessment, but we know we are just getting MLB 17 copy & pasted for the 9th year in a row lol