My Long Request List For Anyone at SDS
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I originally sent this as an email to someone back in April, for some reason. But given that SDS does monitor these, I’m just going to go ahead and repost these wishes and requests here. Some will be the ones everyone wants, but I think some are things I haven’t seen requested on here before. This is long - because I over-explain, but… it’s worth the read (?) You can always put it into ChatGPT and ask it to condense it down for you!
Seating is my first thing I have to rant about. I don’t know about anyone else here, but when I’m doing stadium creator, I try to picture myself walking and moving through the stadium like it actually exists. (Minus food courts and stuff because they usually aren’t worth the storage space)
KEY POINT TO ALL SEATING COMMENTS/ ISSUES/SUGGESTIONS: Essentially, seating done well - in my eyes - aligns the seats by two metrics: Aligning the front to the fence (or slightly back for the people who build it that way to avoid the other placement issues), and then aligning the walking pathway between the front and back sections of the lower level. Seating done excellently would also adjust the concourse and back of the stadium so there aren’t any weird gaps.
1. How is it that the seats that come with the stadium creator don’t actually align with the field?
I don’t mean the corners or outfield (different point later), but even just the first two or three parts. Modern Stadium S1, placed behind home on a blank canvas, does NOT align to the field. You can work very hard to get the points even with the dugouts, but if you zoom in behind home, there’s a space between the backstop and the seats with grass, because the seats don’t even follow one of the few parts of the stadium we can’t move. That’s not cool, or acceptable. Come on, now.
2. Same point, but for the next section of seats.
That would be the seats behind dugout. Same issue. One set goes far wide, and creates the space for what would be a camera well, except there isn’t that available. Also, that’s a huge section with no aisles. Stadiums don’t have those long seats where you have to walk past 30 people to exit. They also don’t align to the back of the dugout when auto aligning, owing to the next part…
3. Why does a door on the back of the dugout stick up above ground?!?
The seats try to auto align to this. Show me one stadium where the seats don’t come up behind the dugout. And they instead have a gap of several feet where the stands end, there is grass, and the dugout begins. You cannot, because it doesn’t exist in real life!!
4. Down-the-Line and Corner seating.
I have two suggestions for these parts.
- I don’t know how hard the code would be to write to make this happen. It would be amazing if those could align, like when we set to another piece, to the front and the walking pathway, mentioned earlier. Perfect placement early on makes this more possible but it’s still really tricky. And if the back side of the stadium made that adjustment too so there aren’t any gaps.
- Do the same for sections that are trying to curve and follow the fence line. Using smaller pieces creates a sawtooth pattern, but using the bigger ones often ends up where when you place the outfield seats, they’re not parallel with the outfield wall. They either angle in and can’t be placed or angle out and there’s a 25 foot gap between the seats and the fence at the end of the section closest to center.
SUGGESTION TO FIX/APPROACH THIS: Perhaps there can be an option where the seats are “auto filled” between two sections. So, the last section parallel to the 3rd baseline wall, and then if we place the first section of the outfield walls, having the game autofill the seats around the curve. It can keep them aligned to the fence and keep the pathway and back of the stadium aligned. Heck, we could use that method in a lot of places - such as getting the dugout to dugout seats wrapping around home to actually be all the way up to the fence.
5. Seating elevation over time.
In that last section I mentioned, the ramp - or concourse - at most ballparks goes up in elevation, because the wall height down the line and in the outfield is higher than it is next to the dugout. It would be a great bit of realism if the seats in Stadium Creator did this - adding a Z-rotation I believe it would be. Otherwise, assuming the outfield walls are higher than the walls near the dugout, any seating that takes me down the line and around the corner will be “off.” If I place seats high enough for a concourse to connect, then it will all be at outfield fence level height, and look ridiculous down the line. If it’s based on the line, then the first section of rows in the outfield aren’t even above the fence line to see the game. If I make each section fit to the fencing, the walkway down the line eventually literally goes into a concrete wall. Maybe one big change or lots of small incremental ones. Either way, I know it’s there, and it’s bothersome.
6. Can we PLEASE have the bullpens movable?
I don’t care if it’s custom. But only two stadiums have bullpens on the field now. Having a left/right field option, a both-in-center option, and maybe one other from another stadium would be great for the realism aspect. The Giants and Diamondbacks have nifty bullpens, for example.
7. Might as well suggest domes or retractable tops while I’m writing this.
Not much to add to this, other than it’s becoming more prevalent, and seems likely to be used in most of the stadiums possibly built in the next decade.
8. Wall Markings and Advertisements
For us fans of realism, even though I hate them in real life, having outfield walls barren is weird. Outfield walls have advertisements. Even Wrigley has them (on the doors, but still). Walls also have distance markers on them, which is another aspect that isn’t too hard to add but is missing from the game. Also, the yellow HR line!!!
9. Team-branded bits and pieces around the field.
The tops of the dugouts. The batters circle. Part of a scoreboard. We’re missing out on the small things.
10. Components from the Minor-League fields.
There are some great bits in these, like the press boxes, themed roofs, etc. We have the components for Kaiju and Dino stadiums… why not Minor League parks? Even things like the sloped hills that so many stadiums have are nearly impossible because of we used landscaping pieces they would cross onto the field or not have the right slopes.
11.
I would love if you guys went out on a limb and had a “futuristic” style of stadium, since contemporary and modern are already taken.Edit: They did this since my email, though further than I was thinking. I am going to use the term “ultra modern” instead for what I was attempting to convey.
This is the design style that has largely been used for stadiums in other sports in the past decade, but the smooth, clean exterior look of glass and/or metal. The Raiders stadium is a good example of this. The BOK Center in Tulsa and the T-Mobile Center in Kansas City are lesser known good examples. Sofi Stadium would fit into this. Chicago Bears have a few renderings now too.Compare these to proposed baseball stadiums and you can see the clear pattern design is going towards/staying in. Look at the renderings for the A’s stadium in Vegas that now looks shakier than ever. Voters went against KC’s referendum, but there were a pair of renderings for that stadium. That makes three renderings. I believe Salt Lake City has a pitch for one (no pun intended), and Orlando tried to lure the Rays so there’s at least one rendering for those too… and then the White Sox. That’s about 6 realistic renderings, not to mention others I’m surely unaware of. There are a lot of renderings for what will be modern stadiums. Examine those, incorporate them into the templates. Jump ahead of the curve!
12. Ability to have some props line up on top of the wall, just as far forward.
Right-field at Minnesota and left-field in Cleveland both have scoreboards that are part of the wall, above the padded area. Pittsburgh and Boston have scoreboards that are the wall. Baltimore and Philly have digital scoreboards that are part of the wall too. Being able to align ours like that would be great!!
Target Field even has the porch area that seems to jut forward over the fence in right field too (a fun part of the park in real life!)Ending:
People LOVE customizing things. I love getting to customize my team in DD, and me in RTTS. I appreciate the additions to stadium creator, but people have been clamoring for some of these - different bullpen location options, ads and distance numbers on outfield walls, domes, etc - for years.
From a business standpoint, it’s far more cost effective to retain customers than acquire new ones. So, make the base happy! Based on the likes of posts already made on here, users would, on the whole, gladly sacrifice those Dino, Kaiju, and Alien bits for the aforementioned bullpens, ads on the walls, domes, flags, etc. in a heartbeat. Take a poll or something. Of the people who use stadium creator, I guarantee the trade off would be an easy one.
All of that being said:
Thank you all for the hard work but PLEASE take this to heart. I appreciate the work you’ve done and the fact we actually get to truly customize stadiums, unlike some other games focused on football, for example, where we get three templates to choose from and like 5 customizations after that. It’s amazing. But fantastical doesn’t always beat “truly realistic.” The more realistic you make this, the happier people will be. People will always want more. Some of what I want probably isn’t realistic. But when people have clamored for something for 4 years, like, cmon now. -
Good luck.
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I wish the game was playable and not riddled with bugs and connection issues between players for me to care about something minor like stadium probs and customizations.
You can't even get your custom logo to show up on jerseys or any stadium or field for that matter. I would expect they would give you what you asked for and more while the quality of the game would decrease. -
There are two very basic other issues that should be resolved. There should be zero excess modeled areas outside the visual dimensions of props. The batters eye props are the worst in this regard. They feature excessive sides, fronts, and backs where nothing else can be placed, forcing void areas.
The second issue is that the baseline walls are immobile and they should be adjustable in the same exact way one can adjust the outfield walls. This, combined with trimming all the excess areas ghost modeled on the props, would allow designers to pinch in the baseline walls and rotate the field level stands so that those extending past the foul poles past the outfield walls would be angled more or less parallel with the seats in the outfield stands. This means those seats could be at the same height as the start of the outfield stands and avoid sightline issues. Since this is exactly how MLB stadiums have been built in real life for several decades now, it is wrong that SDS doesn't provide this option.
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Well put together list. I'm with @PriorFir4383355_XBL , #1 on the SC list needs to be Bullpen placement, followed by maneuverable foul ground walls....And also literally making props NOT project onto the field, IE cut them off. The wall becomes an actual divider. This would allow us to nestle so many things up to the walls
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In the interest of once again giving SDS a one-stop shop to consider what well intentioned customers want most. To add to the excellent list of reasonable items in the OP, here is a repeat of not only the two items mentioned earlier, but also other items I have communicated multiple times to SDS via official feedback inputs:
- Simple is better: Design a simple four item stand prop set that includes:
1a: Five seat by five seat square prop of seats on a concrete stairstepped base, with snap points at the front, both sides, and the rear. This would facilitate snapping these individual pieces so that at the sides they remain at the same level, and when snapped behind they would stairstep. In addition, with the same modeling, create a curved section of five seats at front and seven at back that is five rows deep. Finally, release bare concrete stairstepped bases without seats, with the same snap point modeling. These four props would give stadium designers huge flexibility to create dugout level seating, custom stands with aisleways as well as access tunnels.
1b: Metal railings straight and inclined, to allow a designer to create these custom sized and tailored seating areas. SDS just created a simple straight metal barrier railing that precisely fits this design, and now just needs to create one that would snap together and form an inclined railing section as short or long as needed to fit the design intent.
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Add to the wall props set the additional prop option of displaying the distance to home plate for any wall section so designated.
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Create two new digital scoreboard type props, and put in the furniture set with the laserboards. One would be a square the same dimensions as the current wall window. This square prop will be coded to constantly display the home team main logo. Also create a rectangular section that would display the home team's nickname. In this manner, the designer could start integrating team branding into stadium creation.
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Aisleway tunnel. How straightforward is this item, but so useful. Just a simple opening that has the typical tunnel access to stand seats. Or, if this is too much, then redesign the concrete concourse props to be thinner, so that the inclined props don't take up so much space that they cannot be used to create such access tunnels. Do the same for the wall props and make another set of concourse props that are much smaller than the current sets. Again, the object here is simpler and smaller is better since to create larger items, just requires the designer to snap several together.
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1- Minor League seating without that stupid press row...just gets in the way more often than not.
2- Placeable Bullpens- Or at the very [censored] least, templates that include the bullpen in the outfield
3- Tapered Foul Ground- At least a new template with tapered foul territory, ideally we would be able to customize it but I think we'd settle for that.
4- Aisleway tunnels
5- Distances + homers stripe on the wall
6- Scoreboards that are part of the wall.
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Update #12 does not appear to offer anything for Stadium Creator.
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@PriorFir4383355_XBL they aren't updating stadium creator, they never do. It's messed up
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@PriorFir4383355_XBL said in My Long Request List For Anyone at SDS:
Update #12 does not appear to offer anything for Stadium Creator.
I'd settle for the bare minimum here of just a new base template with better bullpen locations and different foul ground at this point
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Saw this one on reddit: Props that auto trim themselves instead of going through the wall..imagine the freedom that alone would give us.
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Saw it at Reddit's SC sub-forum as well, and it's an outstanding idea. On its face, if the code performed as intended, this single change would revolutionize the use of props and singularly make dynamic designs possible.
Imagine that you could create dugout level seating merely by depressing about 90% of a field level seat prop and lining up the front of what remained visible with the backstop wall and the rest in front was essentially coded out of existence.
Of course, the code really would have to fully render the submerged part in front of the wall out of existence. We certainly wouldn't want to see hands and arms poking through the ground like some zombie movie!
The code would also need to kill what's in the playing surface plus also what treads into the dugouts.
The point being, if SDS sweated the details to get this correct, it would be the single most significant improvement in SC since it was first released.
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I agree, and this “auto trim” code already exists. Take a normal field level seat piece, and sink it. The ground perfectly trims the rows. Why they can’t take that same approach with the wall is beyond me.
I also don’t understand why we can’t bury props under the field and still line them up with the wall.
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Excellent point!
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bump bump bump
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Bump bump bump
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