XP Cap explained
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Simply put, if they had announced this cap before the game released, I would not have bought it. If it is still in place at the end of the year, I will not be buying the next one or any future ones. Restricting how much people can play a game they paid for is complete BS. This is FTP garbage thinking. The cap was originally to prevent exploits. Now it is literally and admittedly to keep people from playing.
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Who would waste their time playing anything for program xp after reaching our daily xp cap? Smh.......
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Am I the only one here that never even realized there was ever even an XP cap?
I mean… do something else, or play the game for fun, not XP…
Or take to the forums to complain…
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I think a daily cap instead of cumulative isn't a good idea, but people that think SDS doesn't listen aren't paying attention.
It doesn't mean we will always get our way, but they definitely make adjustments based on people's feedback.
There is probably zero chance of any changes in season 1 as thats probably preplanned already, but perhaps they review for season 2.
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Just thinking....does playing Franchise earn XP toward the current main Program in DD? If so, I'm thinking that's a negative because while you're earning XP in Franchise, you are also affecting how much content you can complete in DD before reaching the XP cap.
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@GreyOsprey4229 Gameplay in Franchise does give gameplay XP for DD. However, it doesn't affect the content you can complete in DD because the awarded XP does not count toward the gameplay XP cap. The awarded XP found in programs in DD is not "gameplay XP".
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@dap1234567890 said in XP Cap explained:
@GreyOsprey4229 Gameplay in Franchise does give gameplay XP for DD. However, it doesn't affect the content you can complete in DD because the awarded XP does not count toward the gameplay XP cap. The awarded XP found in programs in DD is not "gameplay XP".
So anything earned through RTTS doesn't go towards the XP CAP?
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@x814xmafia gameplay XP from any mode goes towards the gameplay XP cap. XP awarded for goals, missions, achievements, and anything XP that is not earned from gameplay does not go towards the XP cap.
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Here's what bugs me about this XP cap and this will be my last point about this cause I want to see how this plays out for a few weeks and then re-evaluate it. The thing that gets to me is that SDS in the last feature mentioned XP stuff but not once mentioned the cap was 15k. I have to think they did not give the exact number of the XP cap cause it might hurt last minute pre-orders and just orders. If they really thought we would be understanding and really believed what they said in the patch notes they would have told us then and not after people are ticked off. I do believe they played dirty with the players NOT telling us and I am still not happy about it but again willing to see how it all plays out before totally losing my BEEP.
I want to have faith in SDS even if they have done things here and there that are questionable but it's becoming harder but still trying. I really hope my faith is not misplaced but we shall see in the coming weeks and months.
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Most of the guys here will not reach the xp cap because they are too worried about crying in forums … I really like that SDS explains it, sticks to the plan and adjust from there … W
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just annoying that the cap doesn't even let you level up once a day after you reach level 24 in the xp path, cause it goes from 15k to 20k a level, just a bad plan and design. Not everyone wants to play online.
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@Captain_2moar said in XP Cap explained:
just annoying that the cap doesn't even let you level up once a day after you reach level 24 in the xp path, cause it goes from 15k to 20k a level, just a bad plan and design. Not everyone wants to play online.
Presumably there will be some program going on to fill the gap. TA, Topps now, player of the month, etc
We've been light on new programs in the preseason, but we will see how things progress now that the season is startingThere are a few things I don't like hypothetically, but they may not end up being a concern with how things play out
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If this had been announced pre-release, over half the return customers would’ve opted to skip 2024. They’ll be losing a bunch of gamers next year if they keep the same philosophy. It’s not like this is actually a competitive online game. Players should be able to play the way they want while earning XP. Unless they had a couple programs per week with XP rewards, offline-only players are toast. I knew something was up during the release stream. It was so scripted and cheesy with few questions about gameplay answered. I heard the one developer mention xp gains during gameplay would be lower but could be altered along the way. I just suspected a disaster to start. Servers have been better this year after the first couple hours of early release, but everything else has been a letdown.
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How about someone explain to me how long this reward path is, especially at 2,000,000 to get everything done at 15k a day "in game", then you won't have any time to use the 99's you got bc you can't use them next season like in last years game, except as wild cards. (up to 4 but they unlock at various stages of the xp reward path). Sounds like a HUGE waste of time
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Which also should hold true for Ch 3 Affinity every season as well.
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@mietha if they announced the cap before the game released? The XP cap has been a thing for years.
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@Easy_Duhz_It_ this is my first year with the game, if i had known about the xp cap i wouldnt have bought it tbh
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I just wanna be able to play with the GOOD players i grind for in XP reward path and other season 1 programs for a while before season 2 comes out, but all the good players are at the end and you can't use them in season 2 like last year. (only as ghost runners)
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@internal-meat9 this should be a learning experience for you then. Visit the forums BEFORE launch, watch feature premiere streams, follow them on social media etc. Research before you buy.
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Everyone is missing the major flaw here, bishing about stupid shiz