Why aren't fielders moving quicker? (Or do I have a setting wrong?)
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In playing Mini-seasons (and I think Conquest, too), I've noticed my fielders are super slow to react. They almost even seem to break in the wrong direction at first. It's driving me crazy, because I'm trying to move them with the controller, and they're just sitting there for a second before finally moving. I keep giving up hits they should be able to catch.
From what I can tell, I have the settings right. I have it on whatever the computer assist to react to the batted ball. Is anyone else having this problem? Is there something I'm not doing right or a setting that could be wrong? Thanks for any help.
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What are the ratings for the outfielders reactions and fielding?
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Completely agree. Using Matt Olson (who's a pretty darn good defender) can't get to routine grounders at first sometimes if they aren't hit directly hit at him in Mini Seasons. There's no way he doesn't make those plays.
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"Working as intended."
All jokes aside, that was done on purpose this year for cards with lower fielding attributes to help cause more balls to drop. Last year every outfielder with common or bronze fielding could track down balls in the gaps like a champ as long as they had decent speed. What fielding ratings do you have out there?
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I actually like the way it's working this year. Fielding last year was too perfect.
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Last year everybody did seem to catch. I see the point in it but It is very frustrating when the ball is 20 feet to your left an they break right
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Last year fielders were supermen, so they nerfed fielding and reaction times.
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Ive seen a lot of bad jumps this year but I'd the cards are those stats then it's more realistic. Human players do make mistakes. So do real baseball players. It's more realistic.
So it's not really a problem for me.
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I don't mind more realistic fielding, but this is nuts. The ball's hit, I'm moving the controller and the fielder just stands there or takes a step away from the ball before moving. Admittedly, I haven't checked the fielding ratings on each player yet, but it seems pretty uniform to me so far. Not loving it.
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In ranked we have to field, but I was talking about auto fielding vs CPU.
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@macdaddy-o_PSN said in Why aren't fielders moving quicker? (Or do I have a setting wrong?):
I don't mind more realistic fielding, but this is nuts. The ball's hit, I'm moving the controller and the fielder just stands there or takes a step away from the ball before moving. Admittedly, I haven't checked the fielding ratings on each player yet, but it seems pretty uniform to me so far. Not loving it.
This is why the player attributes are important. Lots of people wanted user input to trump the player attributes. If that is the sole deciding factor then every player should be the same attribute wise.
If you have a gold fielder in CF who has poor reaction attributes, it won't matter how quickly you move the controller. The code recognizes that player has poor reaction and will compensate accordingly with a poor jump on that fly ball.