Late Starting this Year.....what I need to know?
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-pinpoint is not near as accurate this year (random floaters over the plate)
-timing seems to be way more important than PCI placement
-way more diving plays this year
-slower rollout of 99s…still getting mainly 95s and now some 96s
-conquest sims are way faster
-event lineups are saved
-there are dedicated Gold, Silver and Bronze rounds in BR drafts for mission players -
StICk SkiLlz ReIgN suPreMe
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Shout Out to the Art Department
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Last years DD was better
Gameplay offline is better than 21
Tons of crashes and bugs in 22
Game is still good
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Don't buy packs
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If you're just starting out the future stars 95 cards are probably a good cheap way to build your first competitive squad.
If you go online you will still get mowed down by Randy Johnson.
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Return the game & get a refund. This year is the worst. They tried to improve it by tweaking so many things & adding new stuff and all it did was ruin game play & make grinds so much longer, boring & repeatitive. Rewards are not worth the grind. I rather play the much hated 18 instead of 22. Thats how bad this year is.
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@tonythetiger2k16 said in Late Starting this Year.....what I need to know?:
Return the game & get a refund. This year is the worst. They tried to improve it by tweaking so many things & adding new stuff and all it did was ruin game play & make grinds so much longer, boring & repeatitive. Rewards are not worth the grind. I rather play the much hated 18 instead of 22. Thats how bad this year is.
I'm kind of disappointed as well. This games been around way to long to be getting worse.
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Always buy headliner packs. Always a sweet deal for silvers.
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@gixxerryder750 said in Late Starting this Year.....what I need to know?:
Shout Out to the Art Department
"Who nails it every year"
I have noticed the only times they give love to the gameplay department is when they make improvements in gameplay.......through patches...
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