TA1 vs Spring Clean up
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As the debate rages on over SDS scalling back packs and stubs this year compared to 21 and the removal of TA I went backed and looked at TA1 vs Spring clean up as it's the comparable info I have available thanks to Operation Sports breakdown and the active program
TA 1
Stubs = 45k / 7500 stubs per division program
TA packs = 102 packs / 17 packs per division program
Ballin packs = 24 packs / 4 packs per division program
There was also a bunch of booze and silver packs which I haven't counted cause who cares
Spring Cleanup
Stubs = 45,500
Show pack = 69 packs
HL packs = 8
Ballin packs = 11
Now I will not dispute that there are less packs being given out never have however I am more looking at how this forum along with the YouTube community has made it out that TA gave out rewards hand over fist when it came to packs and stubs.
TA 1 stubs amount to me is laughable that over 6 programs only reward 45k in stubs Spring clean up has a net increase of 500 stubs
TA 1 had a net pack of 51 packs...51 packs most of which are TA packs which are just show packs as they had the same odds it's net difference was 33 packs. Based on this pack difference it is not nearly as significant a difference as people make it out to be. Now yes I am looking at TA 1 vs Spring clean up which are totally different styles of programs and I am currently reviewing Inning 2 vs Spring clean up to see the stub and pack difference which I k ow will change the net pack difference to the 2 games however I think it's important that we actually look at these numbers to see what the actually variance is.
There is alot more that needs to be compared like player programs and such and I will but I wanted to start with this comparison
Reference used
https://www.google.com/amp/s/www.operationsports.com/mlb-the-show-21-team-affinity-season-1-players/amp/ -
21 TA's & every Inning's Programs were so much better last year then the Main Programs given this year. With 21 the rewards were well worth the grind & as well the grind itself was not as time consuming as it is this year. I will go as far to say that 20, 19 & even 18 were better with the Programs then the 1's so far released this year.
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I appreciate this, but if you're comparing the two, you have to include the inning program. Because we had both simultaneously last year. I do think they did a great job adding all the packs on the backend and this POTM is solid.
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@ericulous1_psn said in TA1 vs Spring Clean up:
I appreciate this, but if you're comparing the two, you have to include the inning program. Because we had both simultaneously last year. I do think they did a great job adding all the packs on the backend and this POTM is solid.
I agree, I even say in my post that the net difference would change when you do and I have never denied that the difference would change however all I am trying to show is that the reduction is not as erroneous as some have made it out to be
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@cdnmoneymaker93_xbl said in TA1 vs Spring Clean up:
@ericulous1_psn said in TA1 vs Spring Clean up:
I appreciate this, but if you're comparing the two, you have to include the inning program. Because we had both simultaneously last year. I do think they did a great job adding all the packs on the backend and this POTM is solid.
I agree, I even say in my post that the net difference would change when you do and I have never denied that the difference would change however all I am trying to show is that the reduction is not as erroneous as some have made it out to be
I agree. And as the plan has unfolded...I've begun to see that value in the restructure. I'm having fun personally, and now that the market is somewhat workable, I'm making good progress.
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@cdnmoneymaker93_xbl said in TA1 vs Spring Clean up:
There was also a bunch of booze
That's why everyone enjoyed 21 more.
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@cdnmoneymaker93_xbl said in TA1 vs Spring Clean up:
As the debate rages on over SDS scalling back packs and stubs this year compared to 21 and the removal of TA I went backed and looked at TA1 vs Spring clean up as it's the comparable info I have available thanks to Operation Sports breakdown and the active program
TA 1
Stubs = 45k / 7500 stubs per division program
TA packs = 102 packs / 17 packs per division program
Ballin packs = 24 packs / 4 packs per division program
There was also a bunch of booze and silver packs which I haven't counted cause who cares
Spring Cleanup
Stubs = 45,500
Show pack = 69 packs
HL packs = 8
Ballin packs = 11
Now I will not dispute that there are less packs being given out never have however I am more looking at how this forum along with the YouTube community has made it out that TA gave out rewards hand over fist when it came to packs and stubs.
TA 1 stubs amount to me is laughable that over 6 programs only reward 45k in stubs Spring clean up has a net increase of 500 stubs
TA 1 had a net pack of 51 packs...51 packs most of which are TA packs which are just show packs as they had the same odds it's net difference was 33 packs. Based on this pack difference it is not nearly as significant a difference as people make it out to be. Now yes I am looking at TA 1 vs Spring clean up which are totally different styles of programs and I am currently reviewing Inning 2 vs Spring clean up to see the stub and pack difference which I k ow will change the net pack difference to the 2 games however I think it's important that we actually look at these numbers to see what the actually variance is.
There is alot more that needs to be compared like player programs and such and I will but I wanted to start with this comparison
Reference used
https://www.google.com/amp/s/www.operationsports.com/mlb-the-show-21-team-affinity-season-1-players/amp/I just want to know how I missed those booze packs. Unless I did open them and don't remember because of the effects.
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@arvcpa_psn said in TA1 vs Spring Clean up:
@cdnmoneymaker93_xbl said in TA1 vs Spring Clean up:
There was also a bunch of booze
That's why everyone enjoyed 21 more.
I admit I drank more when I played 21
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All they had to do was scale back the overall ratings of cards give out during TA. That’s it. They failed. Week 1 everyone had a full 90 team of FOTF players. Probably quicker that last year. Whatever they attempted to do didn’t work. My team has never been better with such little effort.
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