VRR enabled - framerates all over the place
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So my monitor supports VRR and 120hz and everything else. It also has an FPS counter which displays the current amount of frames. I've been playing for a few hours and the results are interesting, very good actually. But what IS weird, is that during gameplay the framerate hovers around 60fps - which is what you'd expect. But during some situations it all of a sudden spikes to the high 70s (like a cutscene) and sometimes even to 120 albeit for a second or so and immediately drops back down to 60 in both cases. If anything this shows me that the framerates are all over the place for this game, there doesn't seem to be a framerate cap at all, otherwise it can't spike like that. Which is weird because we were always told the game is capped at 60fps and it does seem to do that during most of the gameplay with VRR enabled.
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@raesone_psn said in VRR enabled - framerates all over the place:
So my monitor supports VRR and 120hz and everything else. It also has an FPS counter which displays the current amount of frames. I've been playing for a few hours and the results are interesting, very good actually. But what IS weird, is that during gameplay the framerate hovers around 60fps - which is what you'd expect. But during some situations it all of a sudden spikes to the high 70s (like a cutscene) and sometimes event to 120 albeit for a second or so and immediately drops back down to 60 in both cases. If anything this shows me that the framerates are all over the place for this game, there doesn't seem to be a framerate cap at all, otherwise it can't spike like that. Which is weird because we were always told the game is capped at 60fps and it does seem to do that during most of the gameplay with VRR enabled.
I’m asking this with little technical knowledge but is your monitor “upscaling” the image/Frame rates?
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@mrwonderful95 said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
So my monitor supports VRR and 120hz and everything else. It also has an FPS counter which displays the current amount of frames. I've been playing for a few hours and the results are interesting, very good actually. But what IS weird, is that during gameplay the framerate hovers around 60fps - which is what you'd expect. But during some situations it all of a sudden spikes to the high 70s (like a cutscene) and sometimes event to 120 albeit for a second or so and immediately drops back down to 60 in both cases. If anything this shows me that the framerates are all over the place for this game, there doesn't seem to be a framerate cap at all, otherwise it can't spike like that. Which is weird because we were always told the game is capped at 60fps and it does seem to do that during most of the gameplay with VRR enabled.
I’m asking this with little technical knowledge but is your monitor “upscaling” the image/Frame rates?
No it does not, I have a HDMI 2.1 monitor with Freesync Premium Pro (type of VRR).
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@raesone_psn said in VRR enabled - framerates all over the place:
@mrwonderful95 said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
So my monitor supports VRR and 120hz and everything else. It also has an FPS counter which displays the current amount of frames. I've been playing for a few hours and the results are interesting, very good actually. But what IS weird, is that during gameplay the framerate hovers around 60fps - which is what you'd expect. But during some situations it all of a sudden spikes to the high 70s (like a cutscene) and sometimes event to 120 albeit for a second or so and immediately drops back down to 60 in both cases. If anything this shows me that the framerates are all over the place for this game, there doesn't seem to be a framerate cap at all, otherwise it can't spike like that. Which is weird because we were always told the game is capped at 60fps and it does seem to do that during most of the gameplay with VRR enabled.
I’m asking this with little technical knowledge but is your monitor “upscaling” the image/Frame rates?
No it does not, I have a HDMI 2.1 monitor with Freesync Premium Pro.
Curious, but did you enable VRR for "non-supported games"?
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@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@mrwonderful95 said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
So my monitor supports VRR and 120hz and everything else. It also has an FPS counter which displays the current amount of frames. I've been playing for a few hours and the results are interesting, very good actually. But what IS weird, is that during gameplay the framerate hovers around 60fps - which is what you'd expect. But during some situations it all of a sudden spikes to the high 70s (like a cutscene) and sometimes event to 120 albeit for a second or so and immediately drops back down to 60 in both cases. If anything this shows me that the framerates are all over the place for this game, there doesn't seem to be a framerate cap at all, otherwise it can't spike like that. Which is weird because we were always told the game is capped at 60fps and it does seem to do that during most of the gameplay with VRR enabled.
I’m asking this with little technical knowledge but is your monitor “upscaling” the image/Frame rates?
No it does not, I have a HDMI 2.1 monitor with Freesync Premium Pro.
Curious, but did you enable VRR for "non-supported games"?
Yes I did.
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@raesone_psn said in VRR enabled - framerates all over the place:
So my monitor supports VRR and 120hz and everything else. It also has an FPS counter which displays the current amount of frames. I've been playing for a few hours and the results are interesting, very good actually. But what IS weird, is that during gameplay the framerate hovers around 60fps - which is what you'd expect. But during some situations it all of a sudden spikes to the high 70s (like a cutscene) and sometimes even to 120 albeit for a second or so and immediately drops back down to 60 in both cases. If anything this shows me that the framerates are all over the place for this game, there doesn't seem to be a framerate cap at all, otherwise it can't spike like that. Which is weird because we were always told the game is capped at 60fps and it does seem to do that during most of the gameplay with VRR enabled.
what kind of monitor do you use?
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@matt_42187_psn said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
So my monitor supports VRR and 120hz and everything else. It also has an FPS counter which displays the current amount of frames. I've been playing for a few hours and the results are interesting, very good actually. But what IS weird, is that during gameplay the framerate hovers around 60fps - which is what you'd expect. But during some situations it all of a sudden spikes to the high 70s (like a cutscene) and sometimes even to 120 albeit for a second or so and immediately drops back down to 60 in both cases. If anything this shows me that the framerates are all over the place for this game, there doesn't seem to be a framerate cap at all, otherwise it can't spike like that. Which is weird because we were always told the game is capped at 60fps and it does seem to do that during most of the gameplay with VRR enabled.
what kind of monitor do you use?
Gigabyte M32U
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@raesone_psn said in VRR enabled - framerates all over the place:
@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@mrwonderful95 said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
So my monitor supports VRR and 120hz and everything else. It also has an FPS counter which displays the current amount of frames. I've been playing for a few hours and the results are interesting, very good actually. But what IS weird, is that during gameplay the framerate hovers around 60fps - which is what you'd expect. But during some situations it all of a sudden spikes to the high 70s (like a cutscene) and sometimes event to 120 albeit for a second or so and immediately drops back down to 60 in both cases. If anything this shows me that the framerates are all over the place for this game, there doesn't seem to be a framerate cap at all, otherwise it can't spike like that. Which is weird because we were always told the game is capped at 60fps and it does seem to do that during most of the gameplay with VRR enabled.
I’m asking this with little technical knowledge but is your monitor “upscaling” the image/Frame rates?
No it does not, I have a HDMI 2.1 monitor with Freesync Premium Pro.
Curious, but did you enable VRR for "non-supported games"?
Yes I did.
Are you able to tell any difference with that feature on vs off?
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@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@mrwonderful95 said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
So my monitor supports VRR and 120hz and everything else. It also has an FPS counter which displays the current amount of frames. I've been playing for a few hours and the results are interesting, very good actually. But what IS weird, is that during gameplay the framerate hovers around 60fps - which is what you'd expect. But during some situations it all of a sudden spikes to the high 70s (like a cutscene) and sometimes event to 120 albeit for a second or so and immediately drops back down to 60 in both cases. If anything this shows me that the framerates are all over the place for this game, there doesn't seem to be a framerate cap at all, otherwise it can't spike like that. Which is weird because we were always told the game is capped at 60fps and it does seem to do that during most of the gameplay with VRR enabled.
I’m asking this with little technical knowledge but is your monitor “upscaling” the image/Frame rates?
No it does not, I have a HDMI 2.1 monitor with Freesync Premium Pro.
Curious, but did you enable VRR for "non-supported games"?
Yes I did.
Are you able to tell any difference with that feature on vs off?
As of today if I turn it off, it goes to 120hz. Which is nice too but is choppier because it has screen tearing. That's why VRR is so godly. So I don't wanna turn it off.
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@raesone_psn said in VRR enabled - framerates all over the place:
@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@mrwonderful95 said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
So my monitor supports VRR and 120hz and everything else. It also has an FPS counter which displays the current amount of frames. I've been playing for a few hours and the results are interesting, very good actually. But what IS weird, is that during gameplay the framerate hovers around 60fps - which is what you'd expect. But during some situations it all of a sudden spikes to the high 70s (like a cutscene) and sometimes event to 120 albeit for a second or so and immediately drops back down to 60 in both cases. If anything this shows me that the framerates are all over the place for this game, there doesn't seem to be a framerate cap at all, otherwise it can't spike like that. Which is weird because we were always told the game is capped at 60fps and it does seem to do that during most of the gameplay with VRR enabled.
I’m asking this with little technical knowledge but is your monitor “upscaling” the image/Frame rates?
No it does not, I have a HDMI 2.1 monitor with Freesync Premium Pro.
Curious, but did you enable VRR for "non-supported games"?
Yes I did.
Are you able to tell any difference with that feature on vs off?
As of today if I turn it off, it goes to 120hz. Which is nice too but is choppier because it has screen tearing. That's why VRR is so godly. So I don't wanna turn it off.
Thanks. That does make sense. Hopefully SDS will implement VRR asap, in order for PS5 users to fully benefit from the increased refresh rate.
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@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@mrwonderful95 said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
So my monitor supports VRR and 120hz and everything else. It also has an FPS counter which displays the current amount of frames. I've been playing for a few hours and the results are interesting, very good actually. But what IS weird, is that during gameplay the framerate hovers around 60fps - which is what you'd expect. But during some situations it all of a sudden spikes to the high 70s (like a cutscene) and sometimes event to 120 albeit for a second or so and immediately drops back down to 60 in both cases. If anything this shows me that the framerates are all over the place for this game, there doesn't seem to be a framerate cap at all, otherwise it can't spike like that. Which is weird because we were always told the game is capped at 60fps and it does seem to do that during most of the gameplay with VRR enabled.
I’m asking this with little technical knowledge but is your monitor “upscaling” the image/Frame rates?
No it does not, I have a HDMI 2.1 monitor with Freesync Premium Pro.
Curious, but did you enable VRR for "non-supported games"?
Yes I did.
Are you able to tell any difference with that feature on vs off?
As of today if I turn it off, it goes to 120hz. Which is nice too but is choppier because it has screen tearing. That's why VRR is so godly. So I don't wanna turn it off.
Thanks. That does make sense. Hopefully SDS will implement VRR asap, in order for PS5 users to fully benefit from the increased refresh rate.
As far as I'm concerned they don't even have to implement it, just allow us to play with it if our screens support it.
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@raesone_psn said in VRR enabled - framerates all over the place:
@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@mrwonderful95 said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
So my monitor supports VRR and 120hz and everything else. It also has an FPS counter which displays the current amount of frames. I've been playing for a few hours and the results are interesting, very good actually. But what IS weird, is that during gameplay the framerate hovers around 60fps - which is what you'd expect. But during some situations it all of a sudden spikes to the high 70s (like a cutscene) and sometimes event to 120 albeit for a second or so and immediately drops back down to 60 in both cases. If anything this shows me that the framerates are all over the place for this game, there doesn't seem to be a framerate cap at all, otherwise it can't spike like that. Which is weird because we were always told the game is capped at 60fps and it does seem to do that during most of the gameplay with VRR enabled.
I’m asking this with little technical knowledge but is your monitor “upscaling” the image/Frame rates?
No it does not, I have a HDMI 2.1 monitor with Freesync Premium Pro.
Curious, but did you enable VRR for "non-supported games"?
Yes I did.
Are you able to tell any difference with that feature on vs off?
As of today if I turn it off, it goes to 120hz. Which is nice too but is choppier because it has screen tearing. That's why VRR is so godly. So I don't wanna turn it off.
Thanks. That does make sense. Hopefully SDS will implement VRR asap, in order for PS5 users to fully benefit from the increased refresh rate.
As far as I'm concerned they don't even have to implement it, just allow us to play with it if our screens support it.
But doesn't VRR help to smooth out the frames that comes with the higher refresh rate?
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@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@mrwonderful95 said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
So my monitor supports VRR and 120hz and everything else. It also has an FPS counter which displays the current amount of frames. I've been playing for a few hours and the results are interesting, very good actually. But what IS weird, is that during gameplay the framerate hovers around 60fps - which is what you'd expect. But during some situations it all of a sudden spikes to the high 70s (like a cutscene) and sometimes event to 120 albeit for a second or so and immediately drops back down to 60 in both cases. If anything this shows me that the framerates are all over the place for this game, there doesn't seem to be a framerate cap at all, otherwise it can't spike like that. Which is weird because we were always told the game is capped at 60fps and it does seem to do that during most of the gameplay with VRR enabled.
I’m asking this with little technical knowledge but is your monitor “upscaling” the image/Frame rates?
No it does not, I have a HDMI 2.1 monitor with Freesync Premium Pro.
Curious, but did you enable VRR for "non-supported games"?
Yes I did.
Are you able to tell any difference with that feature on vs off?
As of today if I turn it off, it goes to 120hz. Which is nice too but is choppier because it has screen tearing. That's why VRR is so godly. So I don't wanna turn it off.
Thanks. That does make sense. Hopefully SDS will implement VRR asap, in order for PS5 users to fully benefit from the increased refresh rate.
As far as I'm concerned they don't even have to implement it, just allow us to play with it if our screens support it.
But doesn't VRR help to smooth out the frames that comes with the higher refresh rate?
Yes it does. But for both VRR and 120hz to work, the game would actually have to support 120fps which MLBTS does not do, which is why with VRR enables it hovers around 60fps and not 120fps. I'll give you a different example, F1 2021 does have 120fps support and I just tried it with VRR enabled and it's pretty much a lock 118-120 without any screen tearing that was there before VRR was live.
Edit: so what I'm actually saying is that I'm fine with playing this game hovering at 60fps as long as I can use VRR. Which is what I'm doing right now playing mini seasons, so it is possible. I just want that to carry over to online gameplay as well and allow us to play that way. 120fps would be nice (not happening at least not this year to my estimation), but if not then I'll happily settle for VRR.
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@raesone_psn said in VRR enabled - framerates all over the place:
@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@xelrojo44x_mlbts said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
@mrwonderful95 said in VRR enabled - framerates all over the place:
@raesone_psn said in VRR enabled - framerates all over the place:
So my monitor supports VRR and 120hz and everything else. It also has an FPS counter which displays the current amount of frames. I've been playing for a few hours and the results are interesting, very good actually. But what IS weird, is that during gameplay the framerate hovers around 60fps - which is what you'd expect. But during some situations it all of a sudden spikes to the high 70s (like a cutscene) and sometimes event to 120 albeit for a second or so and immediately drops back down to 60 in both cases. If anything this shows me that the framerates are all over the place for this game, there doesn't seem to be a framerate cap at all, otherwise it can't spike like that. Which is weird because we were always told the game is capped at 60fps and it does seem to do that during most of the gameplay with VRR enabled.
I’m asking this with little technical knowledge but is your monitor “upscaling” the image/Frame rates?
No it does not, I have a HDMI 2.1 monitor with Freesync Premium Pro.
Curious, but did you enable VRR for "non-supported games"?
Yes I did.
Are you able to tell any difference with that feature on vs off?
As of today if I turn it off, it goes to 120hz. Which is nice too but is choppier because it has screen tearing. That's why VRR is so godly. So I don't wanna turn it off.
Thanks. That does make sense. Hopefully SDS will implement VRR asap, in order for PS5 users to fully benefit from the increased refresh rate.
As far as I'm concerned they don't even have to implement it, just allow us to play with it if our screens support it.
But doesn't VRR help to smooth out the frames that comes with the higher refresh rate?
Yes it does. But for both VRR and 120hz to work, the game would actually have to support 120fps which MLBTS does not do, which is why with VRR enables it hovers around 60fps and not 120fps. I'll give you a different example, F1 2021 does have 120fps support and I just tried it with VRR enabled and it's pretty much a lock 118-120 without any screen tearing that was there before VRR was live.
Edit: so what I'm actually saying is that I'm fine with playing this game hovering at 60fps as long as I can use VRR. Which is what I'm doing right now playing mini seasons, so it is possible. I just want that to carry over to online gameplay as well and allow us to play that way. 120fps would be nice (not happening at least not this year to my estimation), but if not then I'll happily settle for VRR.
Yes I played mini seasons with it on and you can tell the difference. I was scoring 8-10 runs on hof difficulty, turned it off and score 4-5 runs. -