IMO: Thoughts on the first program / Focus on XP - boring.
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Long time player - mostly a lurker. I've been playing The Show for maybe 5-7 years.
So I've played through most of the first program and had a few thoughts about this year's version so far. I miss the Inning Programs, and the separate programs from last year (Daily Moments being their own thing, etc.). Folding almost every thing into the FotF Program feels off, but this is all largely just a different way to organize mostly similar content. No big deal.
What I'm coming to realize is that (for me) the increased focus on Player XP is boring. Daily Moments give XP for the program. Other programs give XP for the program. Everything feeds into generic XP for the program and to me - that's dull. Likewise - a lot of playing goals / player performance goals have been re-configured to accruing XP. Before - you'd need HRs for power hitters. XBHs for your contact hitters. Maybe steals for your speedsters. SOs, saves, wins, even put-outs could used to all be goals for player missions. Now, everything is XP. And it's boring.
I'm still enjoying the game as there's lots to do (collections, MtO, showdowns, and I like the addition of mini-seasons). But the reorganizing of DD just seems to lack excitement with everything just XP based. Might just be me, but I thought I'd throw this out there. Now, I'll get to finishing up the first (inning/month) program and turn my attention to gathering more player/parallel XP.
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@baroquen131_psn said in IMO: Thoughts on the first program / Focus on XP - boring.:
Long time player - mostly a lurker. I've been playing The Show for maybe 5-7 years.
So I've played through most of the first program and had a few thoughts about this year's version so far. I miss the Inning Programs, and the separate programs from last year (Daily Moments being their own thing, etc.). Folding almost every thing into the FotF Program feels off, but this is all largely just a different way to organize mostly similar content. No big deal.
What I'm coming to realize is that (for me) the increased focus on Player XP is boring. Daily Moments give XP for the program. Other programs give XP for the program. Everything feeds into generic XP for the program and to me - that's dull. Likewise - a lot of playing goals / player performance goals have been re-configured to accruing XP. Before - you'd need HRs for power hitters. XBHs for your contact hitters. Maybe steals for your speedsters. SOs, saves, wins, even put-outs could used to all be goals for player missions. Now, everything is XP. And it's boring.
I'm still enjoying the game as there's lots to do (collections, MtO, showdowns, and I like the addition of mini-seasons). But the reorganizing of DD just seems to lack excitement with everything just XP based. Might just be me, but I thought I'd throw this out there. Now, I'll get to finishing up the first (inning/month) program and turn my attention to gathering more player/parallel XP.
I see where everyone is coming from and would like to add my two cents.
I'm further along this year than I was last year program wise. Maybe it's because I actually stuck to mainly offline and didn't want time online. No clue.
However, here is my concern about PXP.
I'm don't with the FB/Legend Missions and am about 1000 PXP shy of finishing the AL Central, West , and NL Central missions.
Once those are done, which should be tonight/tomorrow; I won't see any PXP progress, after game, unless I click over to the Parallel Upgrades tab. And let's face it; 99.9% of us don't even check that.
So, while I'll still be getting game XP, that's all I'll get until another part of the program is released.
That's fine. But it kinda feels like there is nothing to 'grind for'. Even though there is technically.
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