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Co-Op Recommendations

Scheduled Pinned Locked Moved Co-op
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  • grady2480_XBLG Offline
    grady2480_XBLG Offline
    grady2480_XBL
    wrote on last edited by
    #1

    This mode has so much potential to be one of the best modes regardless if its it's mainly for DD. However it has some things that need tweaked in my opinion.

    1. Ranked - This mode desperately needs a ranked mode and be able to give rewards. Although casual is the main focus of this mode for the regular gamer, ranked will make this mode 10x better. With a ranked system it will prevent people from leaving/quitting games just because the loss doesnt matter. It will make the environment more competitive and more challenging and itll make the mode worth it to play.

    2. Players Leaving/ Losing Connection - A big problem with this mode is the loss of connection makes the game end. This doesnt need to be the case and heres why. Having somebody else control the outfield/infield doesnt improve your team whatsoever. Sure you might have a guy on your team that can rob a homer now and then but theyll only play the outfield half the time at most. This mode can benefit from a rejoin system, similar to games like Apex Legends etc. Also if a player leaves and doesnt return the game can continue on because having a 1v3 doesnt pose a huge advantage either way. Lost connection especially with 3 different systems is inevitable.
      So, this issue probably should be priority number 1.

    3.Batting Order Shakeup - This one is a bit of a reach. For the competitive side it is possible to track who's hitting and when. An example of this could be if you're playing 2v2 and you know the guy who hit lead off is a very good hitter. You could theoretically track when that player is up and pitch around or walk them to move on to the less skilled player. The easy solution to this matter is if a batter gets HBP or Walked, the player who was batting gets to bat again. This will prevent skipping over a player and stopping them from participating. Another way to fix this is every inning it randomizes who hits first.

    1. Grief Penalty - If you quit a game mid game suspension for a set amount of time wouldnt be a bad idea. Hopefully it'll prevent them from doing it as much and ruining the game from others. This is a very hard matter to make work because this isnt football where if they go offsides 3 times in a row they get kicked, whereas baseball theres really no limit to anything other than hitting batters. So this is a tough one to really pinpoint what the correct thing to do is.

    That's really all I have for this mode otherwise it's great. A few issues that can and probably will be resolved. Co-Op was just what this franchise needed and it's going to be good.

    Thanks,
    Grady

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  • panyr8er_XBLP Offline
    panyr8er_XBLP Offline
    panyr8er_XBL
    wrote on last edited by panyr8er_XBL
    #2

    It needs to be
    Using diamond dynasty rosters with caps 1diamond 1 gold etc
    2v2 should be current style rotation
    3v3 should be
    Player 1 pitcher catcher dh
    Player 2 infield
    Player 3 outfield
    Lineups must be rotated
    Example p2 p3 p1 p2 p3 p2 p1 p2 p3

    This way people dont quit when they dont get to use there player they want and whos captain etc etc.

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  • grady2480_XBLG Offline
    grady2480_XBLG Offline
    grady2480_XBL
    wrote on last edited by
    #3

    I think the mode could benefit from a cap sure. An event mode where it is capped at 1 diamond 1 gold etc, Would be a good idea. Also I believe players would want to play with their super teams rather than be forced to play something else. The lock-in approach to the position should be able to be chosen rather than forced as well. Example would be you can choose rotate,random or the position you want the whole game depending on your teams playstyle. For the Captain making all the decisions they could implement a vote system for pinch hitters and bullpen arms. I dont know how effective thatd be to stop trolls from denying your decisions but it's a step in the right direction.

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