Fix for allowing friends to play co-op against other friends
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FYI SDS....I put in a solution in my co-op survey for an easy way to allow for co-op between friends. I think it would probably only be about 100 to 150 lines of code. Also putting some of what I wrote below.
The easiest way to allow friends to play co-op against other friends, would likely be something like below. Essentially, have the captains and all the people on the teams be friends. Then, when doing a search, replace the search result with the other captain's name. It would be an if block of code that nullifies the random individual's search result which can be used to connect the teams. If the issue is that the teams are on different servers and you can only connect people on the same servers, use the return result to create a new session for both captains to a new server that all 4 or 6 co-op members would all belong to then, thus placing them all on the same server. Essentially, control the search result by allowing people to replace the random with someone from their friend list and then use the information to create a new session for both captains (and their teams) on a new server.
Anyway, I think something like above should work, and should be fairly easy to implement so that friends can play against other friends in co-op. Without the ability to play against other friends, co-op will be fun, yet will suffer and people will bail if their skill sets are not equal. I think without the ability to play other friends, the whole game will suffer as people will load up the servers always backing out and re-establishing sessions, putting more load on the servers. Also, people want to play people with similar skill sets, and matching up with randoms is not going work longterm, so need to get friend versus friend co-ops working real close to release.
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