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Frame Rates

Scheduled Pinned Locked Moved Nintendo Switch
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  • MunchieYT_XBLM Offline
    MunchieYT_XBLM Offline
    MunchieYT_XBL
    wrote on last edited by
    #1

    In custom practice, hitting seemed to be running fairly well (30 FPS is a fair guess). It's not graphically impressive, but I didn't expect it to be. In diamond dynasty (Play vs CPU) though, the frame rates were much lower. The menus ran well, but on handheld, it is near impossible to read player cards when they are displayed on the field when managing my DD squad.

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    0
  • Loiselle313_MLBTSL Offline
    Loiselle313_MLBTSL Offline
    Loiselle313_MLBTS
    wrote on last edited by
    #2

    Frame Rates are atrocious. Here's hoping they improve before final release.

    1 Reply Last reply
    0
  • starbolt89_MLBTSS Offline
    starbolt89_MLBTSS Offline
    starbolt89_MLBTS
    wrote on last edited by
    #3

    my monitor says it's doing 60 i hope its not final in graphically eather

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    0
  • brokenbeatendownB Offline
    brokenbeatendownB Offline
    brokenbeatendown
    wrote on last edited by
    #4

    They definitely can optimize more here. The crowd and field (ex. dirt/grass) details can be scaled down quite a bit. The framerate is not good enough and the jagged edges are an eyesore that could be fixed.

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  • Koncreat_PSNK Offline
    Koncreat_PSNK Offline
    Koncreat_PSN
    wrote on last edited by
    #5

    The in game pitcher menu, picking a pitch, is too small. The pitching meter is not smooth at all and makes pitching very difficult.

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    1
  • PAinPA_PSNP Offline
    PAinPA_PSNP Offline
    PAinPA_PSN
    wrote on last edited by
    #6

    They said it was an early build, so it will all be improved by launch

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    0
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