Is there a way to make franchise actually competitive?
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I love OOTP, mainly for it being so real. You aren't gonna fleece someone with a trade.
But in Franchise? I was able to get Vlad Jr. for Dan Winkler. DAN WINKLER.
I sent the offer immediately and it was accepted. But then I realized "This is gonna be boring fast."
I wanted to go with the 2021 Cubs (Yikes) and see if we could do good. If not, I trade everyone for a bunch of prospects.
Oh yeah, that's another thing. Why can I not trade for any prospects. Maybe I'm missing it, but I don't think I am. This season in the MLB, the Cubs traded for Pete Crow-Armstrong and Kevin Alcantara, among others. Then why can't I trade for those prospects, or other young prospects? This is just another reason to have OOTP and MLBTS combine for the best franchise mode in any video game history. Easy. AND you can play with that team? YES PLEASE.
Is there something I'm missing? Ngl, I'm hoping there is. -
This game's franchise mode is never going to approach the depth or complexity of Out Of The Park. People have been complaining about trade logic for years.
The problem is that out of the three main modes (DD, RTTS and Franchise) franchise is the least played and has the least potential to earn them extra money beyond the initial purchase of the game. I don't ever expect to see the franchise mode get much deeper than it is currently.
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Here are some house rules I went by when SDS actually cared about franchise mode
My House Rules For Off FieldDrafting
I will draft according to positions needed beginning with the higher amount of players needed for that position. I will take the top prospect available at that position, but the years/$$$ offered will still be determined by a card process.
Management/Promotions
Trade Block
I will put 3 pitchers and 3 fielders on the trading block on the first day of each month based on performance. One pitcher/fielder from each team in the organization.
Pitchers - Lowest ERA
Hitters - Lowest AveragePromotions
(All Fielders/Relivers must have played 1/3 of games at that level and Starters must have pitched at least 1/2 of season starts of the 5 man rotation.) Ex: I've played 40 games, then the 5 man rotation would have started 8 times each, therefore the player must have pitched 4 starts to qualify.
AA-AAA
1st of each month - send a starter up/down based on ERA.
10th of each month - send a fielder up/down based on average.
20th of each month - send a relief pitcher up/down based on ERA.
All promotions end on August 20th based on potential playoff births
MLB/AAA
At the 40, 80, 120 game mark, a fielder, reliever and starter will be moved up/down to the big squad based on Average, ERA, and Losses (with win % being the tie-breaker respectively.)
Positions Seeked
I'm allowed to seek 5 positions, so I will check mark the 5 positions that I rank the lowest in at the beginning of each month when I put players on the trade block.
Trades
Computer Offers Only - all offers will be accepted except for one rejection a season at my discretion.
Free Agency
I will release an unlimited amount of players that have expired contracts each season. Players released will be determined by a coin flip. (Heads will re-sign, Tails will be released.) All club and player options will cycle through before they re-sign or ask for their release. If asked for a release, I will then flip the coin to determine if they will re-sign or not. I will replace released players with players of the same positions and will not be able to re-sign players that I released from that season. All signings will be determined by a card system of mine, the same used for drafting method (numbers 1-13 from top to bottom of FA list). I must make one offer to each position needed(cards determine years and salary is default) and wait to see if that designated player accepts or not, if offer(s) are declined, I will re-draw and re-offer until a player is signed for that designated position.
- I will manually protect two pitchers (one starter and one releiver) and two fielders of my choosing to be re-signed. Contract will still be based on card system. (Franchising). I may not protect the same player(s) in back-to-back seasons.
Contracts
All negotiating for rookies and all return players re-signing contracts will be determined by a card system. I will draw a card #1-7 to determine the number of years and the money will be default for that period of time. If the player fails to re-sign for the current amount, I will move up the amount one click at a time until the player signs the deal.
Injuries
If an injury occurs, I will hit the auto assign button to determine the outcome of a player. The AI will automatically designate who replaces that player on all levels
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@hustlinowl_psn said in Is there a way to make franchise actually competitive?:
Computer Offers Only - all offers will be accepted except for one rejection a season at my discretion.
I don't play Franchise so I don't know what trade offers the computer sends but this rule seems strange to me. Does that mean if you get three separate trade offers in one season for your three best players that you have to accept two of them?
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@dolenz_psn said in Is there a way to make franchise actually competitive?:
@hustlinowl_psn said in Is there a way to make franchise actually competitive?:
Computer Offers Only - all offers will be accepted except for one rejection a season at my discretion.
I don't play Franchise so I don't know what trade offers the computer sends but this rule seems strange to me. Does that mean if you get three separate trade offers in one season for your three best players that you have to accept two of them?
Only those on the trade block
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@dolenz_psn said in Is there a way to make franchise actually competitive?:
This game's franchise mode is never going to approach the depth or complexity of Out Of The Park. People have been complaining about trade logic for years.
The problem is that out of the three main modes (DD, RTTS and Franchise) franchise is the least played and has the least potential to earn them extra money beyond the initial purchase of the game. I don't ever expect to see the franchise mode get much deeper than it is currently.
I know it wont be close, but this is awful.
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But in Franchise? I was able to get Vlad Jr. for Dan Winkler. DAN WINKLER.
I seem to recall the Padres getting Tatis Jr for James Shields.
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@savefarris_psn said in Is there a way to make franchise actually competitive?:
But in Franchise? I was able to get Vlad Jr. for Dan Winkler. DAN WINKLER.
I seem to recall the Padres getting Tatis Jr for James Shields.
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Online Franchise is the only way
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@ikasnu_psn said in Is there a way to make franchise actually competitive?:
Online Franchise is the only way
I don’t know enough people, and I’m not normally on a bunch. Unless I have a break from school.
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