One of my Pet Peeves with repeatable Stat Missions...
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I just went into a game against the Pirates to finish off the Stargell mission. I have my Run it Back players on the squad, including Skubal.
I was sitting at 12 of 20 strikeouts for the Run It Back mission at the beginning of the game. Skubal strikes out 19.
The game counts 8 strikeouts and throws out the other 11.
So instead of needing only 9 strikeouts for some more Run It Back points I still need 20.The fact that the game can't seem to wrap stats for repeatable stat missions is pretty weak.
Not being able to continue to accumulate stats after completing a repeatable mission mid-game simply encourages people to quit games instead of play them out. I absolutely would have quit the game if I was not already in the middle of a game (and winning) that I needed for the Stargell mission.
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It stinks but I guess it’s to prevent people from matching up together and getting all the stats in one game.
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@raylewissb47_psn said in One of my Pet Peeves with repeatable Stat Missions...:
It stinks but I guess it’s to prevent people from matching up together and getting all the stats in one game.
Well, that is bannable offense isn't it? Plus none of the modes that you can play your friends in counts does it?
I have never liked the idea of punishing the majority of players for exploits that only a handful of players would do.
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@dolenz_psn said in One of my Pet Peeves with repeatable Stat Missions...:
@raylewissb47_psn said in One of my Pet Peeves with repeatable Stat Missions...:
It stinks but I guess it’s to prevent people from matching up together and getting all the stats in one game.
Well, that is bannable offense isn't it? Plus none of the modes that you can play your friends in counts does it?
I have never liked the idea of punishing the majority of players for exploits that only a handful of players would do.
It is a bannable offense but they almost never enforce it. How many times have we seen peoples’ game history and seen they were stat boosting over the years and none of them were banned? This is their lazy solution to online players stat boosting.
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Knowing that they won't repeat until the game is over you can do two things
1: Quit after you get what you need (what everyone does).
2: Complain on the forums, resulting in absolutely nothing changing.
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@dolenz_psn said in One of my Pet Peeves with repeatable Stat Missions...:
Not being able to continue to accumulate stats after completing a repeatable mission mid-game simply encourages people to quit games instead of play them out. I absolutely would have quit the game if I was not already in the middle of a game (and winning) that I needed for the Stargell mission.
The other option would be ... to not make stat missions combinable and only have progress count towards one goal at a time.
Is that what we want?!?
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I track my stats. If i can only get 15ks in a game w/ player x, have player y ready to swap out when he gets them.
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@dolenz_psn said in One of my Pet Peeves with repeatable Stat Missions...:
I just went into a game against the Pirates to finish off the Stargell mission. I have my Run it Back players on the squad, including Skubal.
I was sitting at 12 of 20 strikeouts for the Run It Back mission at the beginning of the game. Skubal strikes out 19.
The game counts 8 strikeouts and throws out the other 11.
So instead of needing only 9 strikeouts for some more Run It Back points I still need 20.The fact that the game can't seem to wrap stats for repeatable stat missions is pretty weak.
Not being able to continue to accumulate stats after completing a repeatable mission mid-game simply encourages people to quit games instead of play them out. I absolutely would have quit the game if I was not already in the middle of a game (and winning) that I needed for the Stargell mission.
Yeah I don't get this. They can obviously get stats to rollover. They do it with XP. I guess they have a reason, not like they'd share it with us though.
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I noticed this annoying caveat as well.
I don't understand why stats can't just roll over. -