Fix the pull percentage!
-
Im sorry, I’m the one who evened out the probabilities. Just pulled two diamonds out of the headliners
-
Welcome to gambling. Here’s a tip. The house always wins.
-
@raylewissb47_psn said in Fix the pull percentage!:
Sounds like someone doesn’t understand how probability works.
I bet you are fun at parties. Please go all John Nash on our arses and math out.
-
Like think about the dude who spends $300 on a game and gets one diamond. Why can't these ultimate team-style games come up with some sort of defense against this? I don't care if the house wins the majority of the time but a $270 gain on a $300 buy-in is just ridiculous. I'd have better odds playing at a casino lol.
-
@dirtybob007_psn said in Fix the pull percentage!:
@raylewissb47_psn said in Fix the pull percentage!:
Sounds like someone doesn’t understand how probability works.
I bet you are fun at parties. Please go all John Nash on our asses and math out.
I am quite fun at parties. Thank you. You are not guaranteed a diamond every 50 packs. It’s based on the total population of packs that have been opened. Some will get diamonds more often and others, like yourself, will get them less often than the posted odds. In the end, it will still come out to 2%. You are just one the wrong end of it.
-
@raylewissb47_psn said in Fix the pull percentage!:
@dirtybob007_psn said in Fix the pull percentage!:
@raylewissb47_psn said in Fix the pull percentage!:
Sounds like someone doesn’t understand how probability works.
I bet you are fun at parties. Please go all John Nash on our asses and math out.
I am quite fun at parties. Thank you. You are not guaranteed a diamond every 50 packs. It’s based on the total population of packs that have been opened. Some will get diamonds more often and others, like yourself, will get them less often than the posted odds. In the end, it will still come out to 2%. You are just one the wrong end of it.
Josh Nash wouldn't be impressed with that. There are only two numbers. I want more math please.
-
@grow-fame_xbl said in Fix the pull percentage!:
Like think about the dude who spends $300 on a game and gets one diamond. Why can't these ultimate team-style games come up with some sort of defense against this? I don't care if the house wins the majority of the time but a $270 gain on a $300 buy-in is just ridiculous. I'd have better odds playing at a casino lol.
They do. In fact. SDS is really good at it.
You can spend $300 and get 450k stubs. You can buy like 25 teams with that. But. You decided to try your luck with packs.
EA on the other hand you can only buy points. Meaning you can’t buy coins/stubs. Meaning you have to gamble your way.
SDS do it the right way.
-
@lewisnadasurf1_psn said in Fix the pull percentage!:
@grow-fame_xbl said in Fix the pull percentage!:
Like think about the dude who spends $300 on a game and gets one diamond. Why can't these ultimate team-style games come up with some sort of defense against this? I don't care if the house wins the majority of the time but a $270 gain on a $300 buy-in is just ridiculous. I'd have better odds playing at a casino lol.
They do. In fact. SDS is really good at it.
You can spend $300 and get 450k stubs. You can buy like 25 teams with that. But. You decided to try your luck with packs.
EA on the other hand you can only buy points. Meaning you can’t buy coins/stubs. Meaning you have to gamble your way.
SDS do it the right way.
Already have completed multiple teams. Makes getting the 99 overalls nearly impossible. That's the frustration. You'd think trying your chances on the packs would be something the game would encourage you to do rather than spending $350 on players.
-
@dirtybob007_psn said in Fix the pull percentage!:
@raylewissb47_psn said in Fix the pull percentage!:
@dirtybob007_psn said in Fix the pull percentage!:
@raylewissb47_psn said in Fix the pull percentage!:
Sounds like someone doesn’t understand how probability works.
I bet you are fun at parties. Please go all John Nash on our asses and math out.
I am quite fun at parties. Thank you. You are not guaranteed a diamond every 50 packs. It’s based on the total population of packs that have been opened. Some will get diamonds more often and others, like yourself, will get them less often than the posted odds. In the end, it will still come out to 2%. You are just one the wrong end of it.
Josh Nash wouldn't be impressed with that. There are only two numbers. I want more math please.
I’m sorry I’m not a statistician to go deep into it but anyone that gambles knows the posted odds are not for each individual person to win. It’s over the long term. 100 or some odd packs is too small of a sample size to determine if the odds are correct when millions of packs are opened.
-
@grow-fame_xbl said in Fix the pull percentage!:
@lewisnadasurf1_psn said in Fix the pull percentage!:
@grow-fame_xbl said in Fix the pull percentage!:
Like think about the dude who spends $300 on a game and gets one diamond. Why can't these ultimate team-style games come up with some sort of defense against this? I don't care if the house wins the majority of the time but a $270 gain on a $300 buy-in is just ridiculous. I'd have better odds playing at a casino lol.
They do. In fact. SDS is really good at it.
You can spend $300 and get 450k stubs. You can buy like 25 teams with that. But. You decided to try your luck with packs.
EA on the other hand you can only buy points. Meaning you can’t buy coins/stubs. Meaning you have to gamble your way.
SDS do it the right way.
Already have completed multiple teams. Makes getting the 99 overalls nearly impossible. That's the frustration. You'd think trying your chances on the packs would be something the game would encourage you to do rather than spending $350 on players.
But why do they bother with the diamond animations? It’s all to release chemicals
In your brain to make you buy packs cos it feels good to get one. -
I have yet to buy any packs this year and have pulled DeGrom, Hader, Bellinger, and at least one other low diamond from free packs. Maybe the pack gods are not with you.
-
@lewisnadasurf1_psn said in Fix the pull percentage!:
@grow-fame_xbl said in Fix the pull percentage!:
@lewisnadasurf1_psn said in Fix the pull percentage!:
@grow-fame_xbl said in Fix the pull percentage!:
Like think about the dude who spends $300 on a game and gets one diamond. Why can't these ultimate team-style games come up with some sort of defense against this? I don't care if the house wins the majority of the time but a $270 gain on a $300 buy-in is just ridiculous. I'd have better odds playing at a casino lol.
They do. In fact. SDS is really good at it.
You can spend $300 and get 450k stubs. You can buy like 25 teams with that. But. You decided to try your luck with packs.
EA on the other hand you can only buy points. Meaning you can’t buy coins/stubs. Meaning you have to gamble your way.
SDS do it the right way.
Already have completed multiple teams. Makes getting the 99 overalls nearly impossible. That's the frustration. You'd think trying your chances on the packs would be something the game would encourage you to do rather than spending $350 on players.
But why do they bother with the diamond animations? It’s all to release chemicals
In your brain to make you buy packs cos it feels good to get one.No, because I've already bought every other player in the A.L. except for Mike Trout and I thought there would be some chance of getting him lmao. But I guess I just have to pay $300 or it's 1 in a million to get him cheaper than that.
-
For perspective, if you open 130 standard packs at a 2% success rate, there is a 7.2% chance of pulling 0 diamonds and a19.1% chance of getting exactly 1 diamond. So, 26.4% chance (off by rounding error) of getting 1 or fewer.
That means there is a 73.4% chance of getting 2 or more diamonds in 130 standard packs.
This does not take into account the toppers.
-
@mathman5072_psn said in Fix the pull percentage!:
For perspective, if you open 130 standard packs at a 2% success rate, there is a 7.2% chance of pulling 0 diamonds and a19.1% chance of getting exactly 1 diamond. So, 26.4% chance (off by rounding error) of getting 1 or fewer.
That means there is a 73.4% chance of getting 2 or more diamonds in 130 standard packs.
This does not take into account the toppers.
Bottom 20%, this post is for you!
-
@grow-fame_xbl said in Fix the pull percentage!:
@lewisnadasurf1_psn said in Fix the pull percentage!:
@grow-fame_xbl said in Fix the pull percentage!:
@lewisnadasurf1_psn said in Fix the pull percentage!:
@grow-fame_xbl said in Fix the pull percentage!:
Like think about the dude who spends $300 on a game and gets one diamond. Why can't these ultimate team-style games come up with some sort of defense against this? I don't care if the house wins the majority of the time but a $270 gain on a $300 buy-in is just ridiculous. I'd have better odds playing at a casino lol.
They do. In fact. SDS is really good at it.
You can spend $300 and get 450k stubs. You can buy like 25 teams with that. But. You decided to try your luck with packs.
EA on the other hand you can only buy points. Meaning you can’t buy coins/stubs. Meaning you have to gamble your way.
SDS do it the right way.
Already have completed multiple teams. Makes getting the 99 overalls nearly impossible. That's the frustration. You'd think trying your chances on the packs would be something the game would encourage you to do rather than spending $350 on players.
But why do they bother with the diamond animations? It’s all to release chemicals
In your brain to make you buy packs cos it feels good to get one.No, because I've already bought every other player in the A.L. except for Mike Trout and I thought there would be some chance of getting him lmao. But I guess I just have to pay $300 or it's 1 in a million to get him cheaper than that.
I opened well over 10,000 packs on MLB18. I never packed Trout. I wouldnt open packs hoping to get him.
-
@formallyforearms said in Fix the pull percentage!:
@grow-fame_xbl said in Fix the pull percentage!:
@lewisnadasurf1_psn said in Fix the pull percentage!:
@grow-fame_xbl said in Fix the pull percentage!:
@lewisnadasurf1_psn said in Fix the pull percentage!:
@grow-fame_xbl said in Fix the pull percentage!:
Like think about the dude who spends $300 on a game and gets one diamond. Why can't these ultimate team-style games come up with some sort of defense against this? I don't care if the house wins the majority of the time but a $270 gain on a $300 buy-in is just ridiculous. I'd have better odds playing at a casino lol.
They do. In fact. SDS is really good at it.
You can spend $300 and get 450k stubs. You can buy like 25 teams with that. But. You decided to try your luck with packs.
EA on the other hand you can only buy points. Meaning you can’t buy coins/stubs. Meaning you have to gamble your way.
SDS do it the right way.
Already have completed multiple teams. Makes getting the 99 overalls nearly impossible. That's the frustration. You'd think trying your chances on the packs would be something the game would encourage you to do rather than spending $350 on players.
But why do they bother with the diamond animations? It’s all to release chemicals
In your brain to make you buy packs cos it feels good to get one.No, because I've already bought every other player in the A.L. except for Mike Trout and I thought there would be some chance of getting him lmao. But I guess I just have to pay $300 or it's 1 in a million to get him cheaper than that.
I opened well over 10,000 packs on MLB18. I never packed Trout. I wouldnt open packs hoping to get him.
There is absolutely no point to use packs whatsoever in the game. Definitely not buying anymore lol
-
I once bought 20 $2 lottery tickets and won nothing. Odds were varied. I am not going to [censored] at the lottery commission
-
@mathman5072_psn said in Fix the pull percentage!:
For perspective, if you open 130 standard packs at a 2% success rate, there is a 7.2% chance of pulling 0 diamonds and a19.1% chance of getting exactly 1 diamond. So, 26.4% chance (off by rounding error) of getting 1 or fewer.
That means there is a 73.4% chance of getting 2 or more diamonds in 130 standard packs.
This does not take into account the toppers.
John Nash would like this. Thanks for mathing for us.
-
@hikes83_psn said in Fix the pull percentage!:
Im sorry, I’m the one who evened out the probabilities. Just pulled two diamonds out of the headliners
Every year I get sucked in with those and pull silvers.
-
@mathman5072_psn said in Fix the pull percentage!:
For perspective, if you open 130 standard packs at a 2% success rate, there is a 7.2% chance of pulling 0 diamonds and a19.1% chance of getting exactly 1 diamond. So, 26.4% chance (off by rounding error) of getting 1 or fewer.
That means there is a 73.4% chance of getting 2 or more diamonds in 130 standard packs.
This does not take into account the toppers.
username checks out