Did 1st inning showdown just change?
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@raesONE said in Did 1st inning showdown just change?:
Why does everyone always only see the negative? They made it was easier by giving you more runs per completed blue challenge so the final boss will be much easier, because you'll have to score less runs. It used to be 1 run per challenge beaten, now you get 2 for most.
Because I still have to get past Max Scherzer in the middle round
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It's good they didn't completely screw us over. However, changing a 1500 regular pack for one silver is pretty dirty.
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I just looked at the first inning Showdown and you have to win the every mission up to and including the first boss in order to earn your entry stubs back.
In the Divisional Showdowns you have to win the the first six moments, including the first boss just to break even.
Now, add to that the fact that people were having a hard time with them and the fact that yesterday's patch made hitting harder (and PCIs smaller) and it just seems like a recipe in frustration for anyone who is not great at hitting already.
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@Dolenz said in Did 1st inning showdown just change?:
I just looked at the first inning Showdown and you have to win the every mission up to and including the first boss in order to earn your entry stubs back.
In the Divisional Showdowns you have to win the the first six moments, including the first boss just to break even.
Now, add to that the fact that people were having a hard time with them and the fact that yesterday's patch made hitting harder (and PCIs smaller) and it just seems like a recipe in frustration for anyone who is not great at hitting already.
but why
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@raesONE said in Did 1st inning showdown just change?:
Why does everyone always only see the negative? They made it was easier by giving you more runs per completed blue challenge so the final boss will be much easier, because you'll have to score less runs. It used to be 1 run per challenge beaten, now you get 2 for most.
why do you ignore the greed of these douche bags?
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@Dolenz said in Did 1st inning showdown just change?:
I just looked at the first inning Showdown and you have to win the every mission up to and including the first boss in order to earn your entry stubs back.
In the Divisional Showdowns you have to win the the first six moments, including the first boss just to break even.
Now, add to that the fact that people were having a hard time with them and the fact that yesterday's patch made hitting harder (and PCIs smaller) and it just seems like a recipe in frustration for anyone who is not great at hitting already.
It doesn't excuse the fact that they actually have someone who is paid to look for things that are too much in our favor and change it back to house rules instead of just letting us have this 1 simple thing.
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They literally just made it better
You can easily grind more runs
You get a guaranteed silver+ after the first bossGood lord the complaining...
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@Warpedzilla said in Did 1st inning showdown just change?:
@raesONE said in Did 1st inning showdown just change?:
Why does everyone always only see the negative? They made it was easier by giving you more runs per completed blue challenge so the final boss will be much easier, because you'll have to score less runs. It used to be 1 run per challenge beaten, now you get 2 for most.
why do you ignore the greed of these douche bags?
I've been saying in multiple threads already that I disagree with that statement, I think the showdowns are a great way to get the FOTF relatively fast and easy. I personally don't think they overdid it with the difficulties and you make your stubs back most of the time, even after failure. Just my opinion though.
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@Warpedzilla said in Did 1st inning showdown just change?:
@Dolenz said in Did 1st inning showdown just change?:
I just looked at the first inning Showdown and you have to win the every mission up to and including the first boss in order to earn your entry stubs back.
In the Divisional Showdowns you have to win the the first six moments, including the first boss just to break even.
Now, add to that the fact that people were having a hard time with them and the fact that yesterday's patch made hitting harder (and PCIs smaller) and it just seems like a recipe in frustration for anyone who is not great at hitting already.
It doesn't excuse the fact that they actually have someone who is paid to look for things that are too much in our favor and change it back to house rules instead of just letting us have this 1 simple thing.
I am definitely not making excuses for them I think they pretty much screwed all the players like myself who are, at best, only average at the game. The elite players are good enough that they will fly through these Showdowns in very little time. It is the rest of us who get screwed when they make hitting harder across the board.
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@NDStew_32 said in Did 1st inning showdown just change?:
They literally just made it better
You can easily grind more runs
You get a guaranteed silver+ after the first bossGood lord the complaining...
They gave you more opportunities to build your team, but they also made hitting harder yesterday, meaning that average players will probably still fail many of those opportunities.
Now if they had given you more opportunities while leaving hitting as it was then I would have said bravo.
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@NDStew_32 said in Did 1st inning showdown just change?:
They literally just made it better
You can easily grind more runs
You get a guaranteed silver+ after the first bossGood lord the complaining...
They actually gave us less opportunity to team build, because beating the first 3 and the boss no longer has you coming out even. You now have to beat the first 5 events, boss included
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Ive given up, i cant do it. If i try any more i wont have a console to play on. I cant do that and RS is almost just as unbearable right now. So right now idk what else to do. USA map for a 3rd time? Lol
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@dirtybob007 said in Did 1st inning showdown just change?:
They had nerfed it anyway. No way that was on rookie. These dudes are as bad as EA.
It's hard to be that bad lol.
Never seen so many make-right in my life haha
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@Dolenz said in Did 1st inning showdown just change?:
@Warpedzilla said in Did 1st inning showdown just change?:
@Dolenz said in Did 1st inning showdown just change?:
I just looked at the first inning Showdown and you have to win the every mission up to and including the first boss in order to earn your entry stubs back.
In the Divisional Showdowns you have to win the the first six moments, including the first boss just to break even.
Now, add to that the fact that people were having a hard time with them and the fact that yesterday's patch made hitting harder (and PCIs smaller) and it just seems like a recipe in frustration for anyone who is not great at hitting already.
It doesn't excuse the fact that they actually have someone who is paid to look for things that are too much in our favor and change it back to house rules instead of just letting us have this 1 simple thing.
I am definitely not making excuses for them I think they pretty much screwed all the players like myself who are, at best, only average at the game. The elite players are good enough that they will fly through these Showdowns in very little time. It is the rest of us who get screwed when they make hitting harder across the board.
Been my argument from the get go on here. The very good players will breeze through this and get their rewards no matter the difficulty level - certainly at a much faster rate than us average players. What SDS is doing here is making sure the rich get richer.
I was fully prepared to drop a few hundred on this game again this year after how awesome content and most modes were last year. I'm super happy I didn't ante up for stubs at the beginning and won't until I see something that gives us average players a legitimate shot at beating modes like this.
I encouraged about 8 of the madden players in my league to buy the show saying how awesome the game and content was. I'm looking like a major [censored] to them right now.
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As somebody who does not have the extra funds to buy tons of stubs, this mode at least was able to pay back my entry every other entry. I am not very good at this game but i enjoy it, and no matter how much I play and practice I don't have the eyes and finger movement of somebody half my age. This leaves me 3 options: 1)Not getting full enjoyment of this mode that I was enjoying trying to finish 2) Play with Directional (Which I don't want to since timing window is so small now) 3) I just have to miss out on 75 Program Points and am left with a game I enjoy but I can only play vs. CPU on lower difficulties. I get there are great players at the game, but there HAS to be a better option then nerf everything because the elite are abusing things (Showdown for FOTF cards). I hated moments last year, but at least I could get 50-75 points for my program each inning because it wasn't all or nothing.
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@DrIuigi said in Did 1st inning showdown just change?:
They lowered the rewards throughout all showdowns
If this is true, it's a cheap move.
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This company is starting to get blasted for some of the cheap and trash things that they are doing and they deserve every bit of it. I can usually hit pretty well on All star and I just played against Kenley Jansen in the showdown. Needed to get 9 runs on 15 outs. Granted I didn't attempt to do too many of the in between missions but beat the bosses and I think 2 of the other ones. I had Jansen over 100 pitches in relief and he was still dotting the pitches, pitches never slowed down. I lost 15 to 14. This mode really is a pile of [censored] and they fact that rolled it out and just dropped the rewards and lowered the stubs is plain and simple a move that EA does regularly.
They are getting more and more like them everyday and it's a shame.
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@DrIuigi said in Did 1st inning showdown just change?:
They lowered the rewards throughout all showdowns
Lower the rewards, make hitting harder and put Legend fielding Cpu in Veteran difficulty challenges.
How to please your customers 101.
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I wish the mode had checkpoints or something. Like the 1st Inning is 70 stars, maybe after you beat the first boss you get 10 stars. Not repeatable, but at least you get something. Then you can keep trying. Beat the second boss and 20 stars. Again just a one time reward but you are getting the stars. Then if you win the final showdown, you get the last 40 stars.
Maybe a dumb idea, I don't know, and the number of stars might need to be tweaked. But the all or nothing is a bit frustrating.