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First 4 Days: The Good, The Bad, and The Ugly

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  • KDClemson_PSNK Offline
    KDClemson_PSNK Offline
    KDClemson_PSN
    wrote on last edited by
    #1

    The Good

    • PXP is proving to be the amazing fan-favorite system that SDS was going for. A great improvement to an already great prestige system.

    • Content is really good so far and cards are well balanced at launch. The only amazing cards are difficult to obtain, we aren't facing 99 Kluber in the first week.

    • This is the best gameplay has felt at launch in years. Hitting appears to make some sense and pitching is slightly better than before.

    The Bad

    • Menus look like a dev test kit, hopefully we get used to it within the next couple of weeks.

    • The Inning Programs are a lot harder than previous years and the XP system seems to make less sense than inning stars

    • The XP reward path could also have stayed and it would have been nice had they found a way to balance the rewards.

    The Ugly
    Pretty simply just the glitches that have haunted us thus far. The game was so close to being amazing at launch had it been tested slightly more to fix marketplace issues (which still persist), missing content issues, server issues, and missing TA items.

    Rabid55Wolverine_PSNR 1 Reply Last reply
    2
  • Rabid55Wolverine_PSNR Offline
    Rabid55Wolverine_PSNR Offline
    Rabid55Wolverine_PSN
    replied to Guest on last edited by
    #2

    @kdclemson_psn said in First 4 Days: The Good, The Bad, and The Ugly:

    The Good

    • PXP is proving to be the amazing fan-favorite system that SDS was going for. A great improvement to an already great prestige system.

    • Content is really good so far and cards are well balanced at launch. The only amazing cards are difficult to obtain, we aren't facing 99 Kluber in the first week.

    • This is the best gameplay has felt at launch in years. Hitting appears to make some sense and pitching is slightly better than before.

    The Bad

    • Menus look like a dev test kit, hopefully we get used to it within the next couple of weeks.

    • The Inning Programs are a lot harder than previous years and the XP system seems to make less sense than inning stars

    • The XP reward path could also have stayed and it would have been nice had they found a way to balance the rewards.

    The Ugly
    Pretty simply just the glitches that have haunted us thus far. The game was so close to being amazing at launch had it been tested slightly more to fix marketplace issues (which still persist), missing content issues, server issues, and missing TA items.

    I agree with this 100%. The loss of stubs and xp for a lot of people though is a major screw up and nothing really being said about it to anyone. They could and should have handled this much, much better. The gameplay has been very good though, it's a solid game to build on

    KDClemson_PSNK 1 Reply Last reply
    0
  • KDClemson_PSNK Offline
    KDClemson_PSNK Offline
    KDClemson_PSN
    replied to Guest on last edited by
    #3

    @rabid55wolverine said in First 4 Days: The Good, The Bad, and The Ugly:

    @kdclemson_psn said in First 4 Days: The Good, The Bad, and The Ugly:

    The Good

    • PXP is proving to be the amazing fan-favorite system that SDS was going for. A great improvement to an already great prestige system.

    • Content is really good so far and cards are well balanced at launch. The only amazing cards are difficult to obtain, we aren't facing 99 Kluber in the first week.

    • This is the best gameplay has felt at launch in years. Hitting appears to make some sense and pitching is slightly better than before.

    The Bad

    • Menus look like a dev test kit, hopefully we get used to it within the next couple of weeks.

    • The Inning Programs are a lot harder than previous years and the XP system seems to make less sense than inning stars

    • The XP reward path could also have stayed and it would have been nice had they found a way to balance the rewards.

    The Ugly
    Pretty simply just the glitches that have haunted us thus far. The game was so close to being amazing at launch had it been tested slightly more to fix marketplace issues (which still persist), missing content issues, server issues, and missing TA items.

    I agree with this 100%. The loss of stubs and xp for a lot of people though is a major screw up and nothing really being said about it to anyone. They could and should have handled this much, much better. The gameplay has been very good though, it's a solid game to build on

    The good news is that once they got on top of it, we're looking at one of the best sports video games in a long time

    Rabid55Wolverine_PSNR 1 Reply Last reply
    0
  • MAM8A 245300_XBLM Offline
    MAM8A 245300_XBLM Offline
    MAM8A 245300_XBL
    wrote on last edited by
    #4

    I don't think inning programs are going to be as hard to finish as people think. There is likely another player program, conquest, and then the first inning showdown still to come.

    the_dragon1912_PSNT 1 Reply Last reply
    1
  • Rabid55Wolverine_PSNR Offline
    Rabid55Wolverine_PSNR Offline
    Rabid55Wolverine_PSN
    replied to Guest on last edited by
    #5

    @kdclemson_psn said in First 4 Days: The Good, The Bad, and The Ugly:

    @rabid55wolverine said in First 4 Days: The Good, The Bad, and The Ugly:

    @kdclemson_psn said in First 4 Days: The Good, The Bad, and The Ugly:

    The Good

    • PXP is proving to be the amazing fan-favorite system that SDS was going for. A great improvement to an already great prestige system.

    • Content is really good so far and cards are well balanced at launch. The only amazing cards are difficult to obtain, we aren't facing 99 Kluber in the first week.

    • This is the best gameplay has felt at launch in years. Hitting appears to make some sense and pitching is slightly better than before.

    The Bad

    • Menus look like a dev test kit, hopefully we get used to it within the next couple of weeks.

    • The Inning Programs are a lot harder than previous years and the XP system seems to make less sense than inning stars

    • The XP reward path could also have stayed and it would have been nice had they found a way to balance the rewards.

    The Ugly
    Pretty simply just the glitches that have haunted us thus far. The game was so close to being amazing at launch had it been tested slightly more to fix marketplace issues (which still persist), missing content issues, server issues, and missing TA items.

    I agree with this 100%. The loss of stubs and xp for a lot of people though is a major screw up and nothing really being said about it to anyone. They could and should have handled this much, much better. The gameplay has been very good though, it's a solid game to build on

    The good news is that once they got on top of it, we're looking at one of the best sports video games in a long time

    I agree with you on that but they need to do something quick with all these people about to come on tonight at midnight eastern

    lazy_toast_PSNL 1 Reply Last reply
    0
  • lazy_toast_PSNL Offline
    lazy_toast_PSNL Offline
    lazy_toast_PSN
    replied to Guest on last edited by
    #6

    @rabid55wolverine said in First 4 Days: The Good, The Bad, and The Ugly:

    @kdclemson_psn said in First 4 Days: The Good, The Bad, and The Ugly:

    @rabid55wolverine said in First 4 Days: The Good, The Bad, and The Ugly:

    @kdclemson_psn said in First 4 Days: The Good, The Bad, and The Ugly:

    The Good

    • PXP is proving to be the amazing fan-favorite system that SDS was going for. A great improvement to an already great prestige system.

    • Content is really good so far and cards are well balanced at launch. The only amazing cards are difficult to obtain, we aren't facing 99 Kluber in the first week.

    • This is the best gameplay has felt at launch in years. Hitting appears to make some sense and pitching is slightly better than before.

    The Bad

    • Menus look like a dev test kit, hopefully we get used to it within the next couple of weeks.

    • The Inning Programs are a lot harder than previous years and the XP system seems to make less sense than inning stars

    • The XP reward path could also have stayed and it would have been nice had they found a way to balance the rewards.

    The Ugly
    Pretty simply just the glitches that have haunted us thus far. The game was so close to being amazing at launch had it been tested slightly more to fix marketplace issues (which still persist), missing content issues, server issues, and missing TA items.

    I agree with this 100%. The loss of stubs and xp for a lot of people though is a major screw up and nothing really being said about it to anyone. They could and should have handled this much, much better. The gameplay has been very good though, it's a solid game to build on

    The good news is that once they got on top of it, we're looking at one of the best sports video games in a long time

    I agree with you on that but they need to do something quick with all these people about to come on tonight at midnight eastern

    You know their over there watching the clock 💩 bricks lol

    Rabid55Wolverine_PSNR 1 Reply Last reply
    1
  • Rabid55Wolverine_PSNR Offline
    Rabid55Wolverine_PSNR Offline
    Rabid55Wolverine_PSN
    replied to Guest on last edited by
    #7

    @lazy_toast_psn said in First 4 Days: The Good, The Bad, and The Ugly:

    @rabid55wolverine said in First 4 Days: The Good, The Bad, and The Ugly:

    @kdclemson_psn said in First 4 Days: The Good, The Bad, and The Ugly:

    @rabid55wolverine said in First 4 Days: The Good, The Bad, and The Ugly:

    @kdclemson_psn said in First 4 Days: The Good, The Bad, and The Ugly:

    The Good

    • PXP is proving to be the amazing fan-favorite system that SDS was going for. A great improvement to an already great prestige system.

    • Content is really good so far and cards are well balanced at launch. The only amazing cards are difficult to obtain, we aren't facing 99 Kluber in the first week.

    • This is the best gameplay has felt at launch in years. Hitting appears to make some sense and pitching is slightly better than before.

    The Bad

    • Menus look like a dev test kit, hopefully we get used to it within the next couple of weeks.

    • The Inning Programs are a lot harder than previous years and the XP system seems to make less sense than inning stars

    • The XP reward path could also have stayed and it would have been nice had they found a way to balance the rewards.

    The Ugly
    Pretty simply just the glitches that have haunted us thus far. The game was so close to being amazing at launch had it been tested slightly more to fix marketplace issues (which still persist), missing content issues, server issues, and missing TA items.

    I agree with this 100%. The loss of stubs and xp for a lot of people though is a major screw up and nothing really being said about it to anyone. They could and should have handled this much, much better. The gameplay has been very good though, it's a solid game to build on

    The good news is that once they got on top of it, we're looking at one of the best sports video games in a long time

    I agree with you on that but they need to do something quick with all these people about to come on tonight at midnight eastern

    You know their over there watching the clock 💩 bricks lol

    I would think so, I would be

    lazy_toast_PSNL 1 Reply Last reply
    0
  • the_dragon1912_PSNT Offline
    the_dragon1912_PSNT Offline
    the_dragon1912_PSN
    replied to Guest on last edited by
    #8

    @mam8a-245300_xbl said in First 4 Days: The Good, The Bad, and The Ugly:

    I don't think inning programs are going to be as hard to finish as people think. There is likely another player program, conquest, and then the first inning showdown still to come.

    and a double XP weekend lmao. The whole XP/ inning program thing is a massive overreaction

    1 Reply Last reply
    1
  • lazy_toast_PSNL Offline
    lazy_toast_PSNL Offline
    lazy_toast_PSN
    replied to Guest on last edited by
    #9

    @rabid55wolverine said in First 4 Days: The Good, The Bad, and The Ugly:

    @lazy_toast_psn said in First 4 Days: The Good, The Bad, and The Ugly:

    @rabid55wolverine said in First 4 Days: The Good, The Bad, and The Ugly:

    @kdclemson_psn said in First 4 Days: The Good, The Bad, and The Ugly:

    @rabid55wolverine said in First 4 Days: The Good, The Bad, and The Ugly:

    @kdclemson_psn said in First 4 Days: The Good, The Bad, and The Ugly:

    The Good

    • PXP is proving to be the amazing fan-favorite system that SDS was going for. A great improvement to an already great prestige system.

    • Content is really good so far and cards are well balanced at launch. The only amazing cards are difficult to obtain, we aren't facing 99 Kluber in the first week.

    • This is the best gameplay has felt at launch in years. Hitting appears to make some sense and pitching is slightly better than before.

    The Bad

    • Menus look like a dev test kit, hopefully we get used to it within the next couple of weeks.

    • The Inning Programs are a lot harder than previous years and the XP system seems to make less sense than inning stars

    • The XP reward path could also have stayed and it would have been nice had they found a way to balance the rewards.

    The Ugly
    Pretty simply just the glitches that have haunted us thus far. The game was so close to being amazing at launch had it been tested slightly more to fix marketplace issues (which still persist), missing content issues, server issues, and missing TA items.

    I agree with this 100%. The loss of stubs and xp for a lot of people though is a major screw up and nothing really being said about it to anyone. They could and should have handled this much, much better. The gameplay has been very good though, it's a solid game to build on

    The good news is that once they got on top of it, we're looking at one of the best sports video games in a long time

    I agree with you on that but they need to do something quick with all these people about to come on tonight at midnight eastern

    You know their over there watching the clock 💩 bricks lol

    I would think so, I would be

    That guys who covered for Larry tonight is super pissed lol

    1 Reply Last reply
    0
  • PAinPA_PSNP Offline
    PAinPA_PSNP Offline
    PAinPA_PSN
    wrote on last edited by
    #10

    after i get the xp from the davis program ill have near 200k. not bad for first 4 days of a 3 week program.

    1 Reply Last reply
    0
  • Ikasnu_PSNI Offline
    Ikasnu_PSNI Offline
    Ikasnu_PSN
    wrote on last edited by
    #11

    Stadium Creator is a touch disappointing. Not as in depth as i would have wanted, no advertisers on the walls, can't move the bullpen, and honestly the parks themselves feel very limited in just how much you can add to them. Add to that the lifeless concourse and walkways. I hope next year addresses all this, maybe make a designated path that generates a simulation like aspect of people just moseying around.

    In the end I'm going back to DPF. Still the best.

    1 Reply Last reply
    0
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