Let’s talk dedicated servers
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P2P is something that I think will keep this game trailing behind in next gen. I think dedicated servers for the game are long overdue. Playing at home is like playing a different game all together.
Anything in the works?
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I don't see that ever happening. It would be support nightmare for them, and also expose more of their code than they want in the client product. I think the odds of this happening are zero.
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It won’t happen. It will stay p2p and we’ll keep getting robbed of stats from people dashboarding mid HR on us.
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@tvsectog_psn said in Let’s talk dedicated servers:
I don't see that ever happening. It would be support nightmare for them, and also expose more of their code than they want in the client product. I think the odds of this happening are zero.
I don’t see why games like gears of war did it because of connection issues with players and they were a small company
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@a_perfectgame said in Let’s talk dedicated servers:
@tvsectog_psn said in Let’s talk dedicated servers:
I don't see that ever happening. It would be support nightmare for them, and also expose more of their code than they want in the client product. I think the odds of this happening are zero.
I don’t see why games like gears of war did it because of connection issues with players and they were a small company
Gears wasn't 1v1.
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@gohardgrandpa said in Let’s talk dedicated servers:
It won’t happen. It will stay p2p and we’ll keep getting robbed of stats from people dashboarding mid HR on us.
This is annoying just because the play doesn’t finish out.
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@ikasnu_psn said in Let’s talk dedicated servers:
@a_perfectgame said in Let’s talk dedicated servers:
@tvsectog_psn said in Let’s talk dedicated servers:
I don't see that ever happening. It would be support nightmare for them, and also expose more of their code than they want in the client product. I think the odds of this happening are zero.
I don’t see why games like gears of war did it because of connection issues with players and they were a small company
Gears wasn't 1v1.
They had 2v2 playlists. What is the 1v1 have to do with it? Not saying you are wrong just getting your take?
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@a_perfectgame said in Let’s talk dedicated servers:
@ikasnu_psn said in Let’s talk dedicated servers:
@a_perfectgame said in Let’s talk dedicated servers:
@tvsectog_psn said in Let’s talk dedicated servers:
I don't see that ever happening. It would be support nightmare for them, and also expose more of their code than they want in the client product. I think the odds of this happening are zero.
I don’t see why games like gears of war did it because of connection issues with players and they were a small company
Gears wasn't 1v1.
They had 2v2 playlists. What is the 1v1 have to do with it? Not saying you are wrong just getting your take?
Its a lot of resources just for 2 players. Many FPS games that host dedicated servers often have 12+ at any given time, in some cases over 100.
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It’s long overdue IMO. Especially now that they are fully aware of the competitive scene and touting a “competitive” mode for all online play where stick skills matter more. The icing on the cake is dedicated servers. It would be bliss.
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