Pitching is the #1 issue this year!
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@Liljayne300 said in Pitching is the #1 issue this year!:
The hitting is fine. I would even say hitting is good besides the BS line outs on a perfect perfect. Fielding is also not bad besides the outfielders taking too long to throw the ball. But pitching takes the cake as the buggiest glaring issue. It should NOT happen that repeated “Good” timed change ups and curves are 95% hangers. This needs to be addressed! Pitching is half the game it can’t be this broken and random
If you started getting proper results pitching you would start complaining that the hitting is broken and around we go.
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@Liljayne300 said in Pitching is the #1 issue this year!:
The hitting is fine. I would even say hitting is good besides the BS line outs on a perfect perfect. Fielding is also not bad besides the outfielders taking too long to throw the ball. But pitching takes the cake as the buggiest glaring issue. It should NOT happen that repeated “Good” timed change ups and curves are 95% hangers. This needs to be addressed! Pitching is half the game it can’t be this broken and random
The hardest hit ball in MLB in 2019 was a Stanton ground ball into a double play. Perfect contact, and high exit velo, is not a guaranteed hit in real life, and is translated into the game. This has been stated 1000x
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Pitching is not great this year but just like everyone with the "every perfect hit is an out" people claiming that 90%+ of off speed pitches get forced to hang is a joke. Over the course of a 9 inning game ill have an average of 2 or 3 pitches that are forced to hang in the middle. My opponent also usually gets the same amount forced down the middle to me. It seems more like people that are bad at hitting exxagerate the hitting problems people who are bad at pitching also exaggerate the pitching problems. Neither of which will ever help them fix the game, legitimate constructive criticism with very specific complaints is what will make the game better.
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@theu715 said in Pitching is the #1 issue this year!:
Pitch location should absolutely, 100% of the time be user input based. The argument that it would take away the b/9 and control ratings isn't valid. That's up to the game developers to make pitching harder. Make the targets we have to hit smaller/bigger based on b/9. Make the meters move faster/slower based on control. If those aren't options, think outside the box. RNG based pitching is the easy out way of saying b/9 and control matter. On top of that, if they want it to be so RNG based, then things for hitting have to be tweaked. Pitches on the black, have to be called strikes and swings where the PCI isn't touching the ball should always be whiffs, no exceptions. At least doing that shortens some AB's and doesn't give the hitter an excess amount of chances to get a random hanger, and don't even get me started on check swings. No MLB player can check swing at 4 pitches and not get rung up. Home plate or 1b ump is punching that guy out on principle after 2 check swings.
More than likely pitching is on the agenda for 21. I too completely agree that it can be 100% input based for the reasons you’ve given.
It’s time to rethink which attributes should contribute to the input difficulty and which ones are for simming. BB/9 and HR/9 and K/9 for example do not have to affect the input difficulty. Plenty of other relevant attributes and factors to do that (control with the pitch chosen, energy, confidence with the pitch, difficulty level, clutch etc).
Outside the box thinking is exactly what is needed here as you said.
For example, an idea I had is to make the input easier to hit perfect the closer to the centre of the zone the chosen location is. That way if I want to hit corners with a fastball I have to be really good. And it would be easier to do so with a pitcher with a 99 control fastball rating than one with a 65.
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I don't feel like I've had glaring pitch location errors this year. Usually me missing on the analogue. Are people using analogue and grooving things legit, or missing? I think in general curve balls and change ups have just been ineffective this year outside of location woes.
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Baserunning is and has been my biggest gripe for years. Pitching is fine and isn't much of any different from other years.
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@chuckcold said in Pitching is the #1 issue this year!:
Baserunning is and has been my biggest gripe for years. Pitching is fine and isn't much of any different from other years.
Need to eliminate the randomness:
https://youtu.be/7lpWBHqyjLE -
@Liljayne300 said in Pitching is the #1 issue this year!:
The hitting is fine. I would even say hitting is good besides the BS line outs on a perfect perfect. Fielding is also not bad besides the outfielders taking too long to throw the ball. But pitching takes the cake as the buggiest glaring issue. It should NOT happen that repeated “Good” timed change ups and curves are 95% hangers. This needs to be addressed! Pitching is half the game it can’t be this broken and random
Pitching and the random timing window for hitting from game to game. Also why the hell does BR, Events, and Ranked all play different when on the same difficulty? I just want things to be consistent.
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I’d like to see the pitching equivalent of perfect/perfect. Hanging a cutter down the middle with perfect input with prestige Maddux is bad for the blood pressure.
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The problem is the meter is tied to the pitchers delivery.
If they don't want to go the MLB 2k route they should adopt a system similar to golf games where the down motion has to be timed correctly and go in a specific direction as well.
Right now, you can slam the stick back immediately or pull it back slowly. You can go straight down or at an angle. None of it affects the meter.
I think there should at least be a target on the bottom as well. To throw a ball left or right of center should require a corresponding angled approach with the stick.
The landing areas can be adjusted in their forgiveness based on control and BB/9 ratings.
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@Ch-76-1908 said in Pitching is the #1 issue this year!:
Why are you posting here again? You have a short memory I guess, huh?
I just put two and two together here. This is the guy that lost and was supposed to skip town right? He probably blocked you.
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@Gannon_10 said in Pitching is the #1 issue this year!:
@Liljayne300 said in Pitching is the #1 issue this year!:
The hitting is fine. I would even say hitting is good besides the BS line outs on a perfect perfect. Fielding is also not bad besides the outfielders taking too long to throw the ball. But pitching takes the cake as the buggiest glaring issue. It should NOT happen that repeated “Good” timed change ups and curves are 95% hangers. This needs to be addressed! Pitching is half the game it can’t be this broken and random
If you started getting proper results pitching you would start complaining that the hitting is broken and around we go.
That doesn't even make any sense.
Hitting is already broken by allowing poor timing/contact being rewarded for hits on an excessive level. Check swinging feature is broken as well. We should get proper results for pitching based on user input.
Besides, since when do players in MLB consistently hit .400 BA or above throughout the entire season? Nobody. I think Ted Williams was last person to do it back in 1941 if I'm not mistaken. But you find them everywhere across the WS leaderboard largely due to poor pitch accuracy this game has to offer. This is also evident by the poor ERA across WS leaderboard compared to real MLB ERA's.
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@onnagood1 said in Pitching is the #1 issue this year!:
@Gannon_10 said in Pitching is the #1 issue this year!:
@Liljayne300 said in Pitching is the #1 issue this year!:
The hitting is fine. I would even say hitting is good besides the BS line outs on a perfect perfect. Fielding is also not bad besides the outfielders taking too long to throw the ball. But pitching takes the cake as the buggiest glaring issue. It should NOT happen that repeated “Good” timed change ups and curves are 95% hangers. This needs to be addressed! Pitching is half the game it can’t be this broken and random
If you started getting proper results pitching you would start complaining that the hitting is broken and around we go.
That doesn't even make any sense.
Hitting is already broken by allowing poor timing/contact being rewarded for hits on an excessive level. Check swinging feature is broken as well. We should get proper results for pitching based on user input.
Besides, since when do players in MLB consistently hit .400 BA or above throughout the entire season? Nobody. I think Ted Williams was last person to do it back in 1941 if I'm not mistaken. But you find them everywhere across the WS leaderboard largely due to poor pitch accuracy this game has to offer. This is also evident by the poor ERA across WS leaderboard compared to real MLB ERA's.
You cant compare real life numbers to video game numbers. Also the guys at the top would have high averages even without pitches being forced in thr zone. They are all just elite dominant hitters and worry less about pitching and more about outscoring their opponent.
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@Kovz88 said in Pitching is the #1 issue this year!:
@onnagood1 said in Pitching is the #1 issue this year!:
@Gannon_10 said in Pitching is the #1 issue this year!:
@Liljayne300 said in Pitching is the #1 issue this year!:
The hitting is fine. I would even say hitting is good besides the BS line outs on a perfect perfect. Fielding is also not bad besides the outfielders taking too long to throw the ball. But pitching takes the cake as the buggiest glaring issue. It should NOT happen that repeated “Good” timed change ups and curves are 95% hangers. This needs to be addressed! Pitching is half the game it can’t be this broken and random
If you started getting proper results pitching you would start complaining that the hitting is broken and around we go.
That doesn't even make any sense.
Hitting is already broken by allowing poor timing/contact being rewarded for hits on an excessive level. Check swinging feature is broken as well. We should get proper results for pitching based on user input.
Besides, since when do players in MLB consistently hit .400 BA or above throughout the entire season? Nobody. I think Ted Williams was last person to do it back in 1941 if I'm not mistaken. But you find them everywhere across the WS leaderboard largely due to poor pitch accuracy this game has to offer. This is also evident by the poor ERA across WS leaderboard compared to real MLB ERA's.
You cant compare real life numbers to video game numbers. Also the guys at the top would have high averages even without pitches being forced in thr zone. They are all just elite dominant hitters and worry less about pitching and more about outscoring their opponent.
You can't compare real life numbers to video game numbers says who? You? LOL. Isn't that how player card attributes are determined?....based on their real numbers?
I can guarantee you that BA would be effected if there weren't so many pitches forced over the middle of the plate. The difference is that the elite hitters are better at it than everybody else. I'm able to hit pitches for HR's over the middle of the plate too, but not at the level these other guys are doing it.
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@onnagood1 said in Pitching is the #1 issue this year!:
@Kovz88 said in Pitching is the #1 issue this year!:
@onnagood1 said in Pitching is the #1 issue this year!:
@Gannon_10 said in Pitching is the #1 issue this year!:
@Liljayne300 said in Pitching is the #1 issue this year!:
The hitting is fine. I would even say hitting is good besides the BS line outs on a perfect perfect. Fielding is also not bad besides the outfielders taking too long to throw the ball. But pitching takes the cake as the buggiest glaring issue. It should NOT happen that repeated “Good” timed change ups and curves are 95% hangers. This needs to be addressed! Pitching is half the game it can’t be this broken and random
If you started getting proper results pitching you would start complaining that the hitting is broken and around we go.
That doesn't even make any sense.
Hitting is already broken by allowing poor timing/contact being rewarded for hits on an excessive level. Check swinging feature is broken as well. We should get proper results for pitching based on user input.
Besides, since when do players in MLB consistently hit .400 BA or above throughout the entire season? Nobody. I think Ted Williams was last person to do it back in 1941 if I'm not mistaken. But you find them everywhere across the WS leaderboard largely due to poor pitch accuracy this game has to offer. This is also evident by the poor ERA across WS leaderboard compared to real MLB ERA's.
You cant compare real life numbers to video game numbers. Also the guys at the top would have high averages even without pitches being forced in thr zone. They are all just elite dominant hitters and worry less about pitching and more about outscoring their opponent.
You can't compare real life numbers to video game numbers says who? You? LOL. Isn't that how player card attributes are determined?....based on their real numbers?
I can guarantee you that BA would be effected if there weren't so many pitches forced over the middle of the plate. The difference is that the elite hitters are better at it than everybody else. I'm able to hit pitches for HR's over the middle of the plate too, but not at the level these other guys are doing it.
Yes thats how they get the attributes but honestly if you think comparing video game numbers to real life numbers is a thing you aren't very smart. Also you clearly haven't played anyone thats extremely good because those guys will crush anything that even touches the zone and take anything thats just outside of it. Again, the top players would still have high averages regardless of whether pitch location was perfect. There is a reason people use the phrase "he's putting up video game numbers"
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@Kovz88 said in Pitching is the #1 issue this year!:
@onnagood1 said in Pitching is the #1 issue this year!:
@Kovz88 said in Pitching is the #1 issue this year!:
@onnagood1 said in Pitching is the #1 issue this year!:
@Gannon_10 said in Pitching is the #1 issue this year!:
@Liljayne300 said in Pitching is the #1 issue this year!:
The hitting is fine. I would even say hitting is good besides the BS line outs on a perfect perfect. Fielding is also not bad besides the outfielders taking too long to throw the ball. But pitching takes the cake as the buggiest glaring issue. It should NOT happen that repeated “Good” timed change ups and curves are 95% hangers. This needs to be addressed! Pitching is half the game it can’t be this broken and random
If you started getting proper results pitching you would start complaining that the hitting is broken and around we go.
That doesn't even make any sense.
Hitting is already broken by allowing poor timing/contact being rewarded for hits on an excessive level. Check swinging feature is broken as well. We should get proper results for pitching based on user input.
Besides, since when do players in MLB consistently hit .400 BA or above throughout the entire season? Nobody. I think Ted Williams was last person to do it back in 1941 if I'm not mistaken. But you find them everywhere across the WS leaderboard largely due to poor pitch accuracy this game has to offer. This is also evident by the poor ERA across WS leaderboard compared to real MLB ERA's.
You cant compare real life numbers to video game numbers. Also the guys at the top would have high averages even without pitches being forced in thr zone. They are all just elite dominant hitters and worry less about pitching and more about outscoring their opponent.
You can't compare real life numbers to video game numbers says who? You? LOL. Isn't that how player card attributes are determined?....based on their real numbers?
I can guarantee you that BA would be effected if there weren't so many pitches forced over the middle of the plate. The difference is that the elite hitters are better at it than everybody else. I'm able to hit pitches for HR's over the middle of the plate too, but not at the level these other guys are doing it.
Yes thats how they get the attributes but honestly if you think comparing video game numbers to real life numbers is a thing you aren't very smart. Also you clearly haven't played anyone thats extremely good because those guys will crush anything that even touches the zone and take anything thats just outside of it. Again, the top players would still have high averages regardless of whether pitch location was perfect. There is a reason people use the phrase "he's putting up video game numbers"
LOL, You meant to say that you're not very smart.
I strictly play RS and have peaked at 836, but average in the 700's. So I've played against plenty of good hitters and players at the WS level, as they still have to go through 700-800 rankings to make it back to WS when season ends.
You're the one who has clearly not played anybody good being that you're predominantly a CPU player who plays probably on Rookie level, who has only dabbed a little bit in RS and BR, and yet here you are talking trash, I find that hilarious.
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@onnagood1 said in Pitching is the #1 issue this year!:
@Kovz88 said in Pitching is the #1 issue this year!:
@onnagood1 said in Pitching is the #1 issue this year!:
@Kovz88 said in Pitching is the #1 issue this year!:
@onnagood1 said in Pitching is the #1 issue this year!:
@Gannon_10 said in Pitching is the #1 issue this year!:
@Liljayne300 said in Pitching is the #1 issue this year!:
The hitting is fine. I would even say hitting is good besides the BS line outs on a perfect perfect. Fielding is also not bad besides the outfielders taking too long to throw the ball. But pitching takes the cake as the buggiest glaring issue. It should NOT happen that repeated “Good” timed change ups and curves are 95% hangers. This needs to be addressed! Pitching is half the game it can’t be this broken and random
If you started getting proper results pitching you would start complaining that the hitting is broken and around we go.
That doesn't even make any sense.
Hitting is already broken by allowing poor timing/contact being rewarded for hits on an excessive level. Check swinging feature is broken as well. We should get proper results for pitching based on user input.
Besides, since when do players in MLB consistently hit .400 BA or above throughout the entire season? Nobody. I think Ted Williams was last person to do it back in 1941 if I'm not mistaken. But you find them everywhere across the WS leaderboard largely due to poor pitch accuracy this game has to offer. This is also evident by the poor ERA across WS leaderboard compared to real MLB ERA's.
You cant compare real life numbers to video game numbers. Also the guys at the top would have high averages even without pitches being forced in thr zone. They are all just elite dominant hitters and worry less about pitching and more about outscoring their opponent.
You can't compare real life numbers to video game numbers says who? You? LOL. Isn't that how player card attributes are determined?....based on their real numbers?
I can guarantee you that BA would be effected if there weren't so many pitches forced over the middle of the plate. The difference is that the elite hitters are better at it than everybody else. I'm able to hit pitches for HR's over the middle of the plate too, but not at the level these other guys are doing it.
Yes thats how they get the attributes but honestly if you think comparing video game numbers to real life numbers is a thing you aren't very smart. Also you clearly haven't played anyone thats extremely good because those guys will crush anything that even touches the zone and take anything thats just outside of it. Again, the top players would still have high averages regardless of whether pitch location was perfect. There is a reason people use the phrase "he's putting up video game numbers"
LOL, You meant to say that you're not very smart.
I strictly play RS and have peaked at 836, but average in the 700's. So I've played against plenty of good hitters and players at the WS level, as they still have to go through 700-800 rankings to make it back to WS when season ends.
You're the one who has clearly not played anybody good being that you're predominantly a CPU player who plays probably on Rookie level, who has only dabbed a little bit in RS and BR, and yet here you are talking trash, I find that hilarious.
I have nothing to prove to you so all I'm gonna say is you've done nothing to prove how video game numbers are supposed to mimic real life numbers. Video games are easier than real life.
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@Kovz88 said in Pitching is the #1 issue this year!:
@onnagood1 said in Pitching is the #1 issue this year!:
@Kovz88 said in Pitching is the #1 issue this year!:
@onnagood1 said in Pitching is the #1 issue this year!:
@Kovz88 said in Pitching is the #1 issue this year!:
@onnagood1 said in Pitching is the #1 issue this year!:
@Gannon_10 said in Pitching is the #1 issue this year!:
@Liljayne300 said in Pitching is the #1 issue this year!:
The hitting is fine. I would even say hitting is good besides the BS line outs on a perfect perfect. Fielding is also not bad besides the outfielders taking too long to throw the ball. But pitching takes the cake as the buggiest glaring issue. It should NOT happen that repeated “Good” timed change ups and curves are 95% hangers. This needs to be addressed! Pitching is half the game it can’t be this broken and random
If you started getting proper results pitching you would start complaining that the hitting is broken and around we go.
That doesn't even make any sense.
Hitting is already broken by allowing poor timing/contact being rewarded for hits on an excessive level. Check swinging feature is broken as well. We should get proper results for pitching based on user input.
Besides, since when do players in MLB consistently hit .400 BA or above throughout the entire season? Nobody. I think Ted Williams was last person to do it back in 1941 if I'm not mistaken. But you find them everywhere across the WS leaderboard largely due to poor pitch accuracy this game has to offer. This is also evident by the poor ERA across WS leaderboard compared to real MLB ERA's.
You cant compare real life numbers to video game numbers. Also the guys at the top would have high averages even without pitches being forced in thr zone. They are all just elite dominant hitters and worry less about pitching and more about outscoring their opponent.
You can't compare real life numbers to video game numbers says who? You? LOL. Isn't that how player card attributes are determined?....based on their real numbers?
I can guarantee you that BA would be effected if there weren't so many pitches forced over the middle of the plate. The difference is that the elite hitters are better at it than everybody else. I'm able to hit pitches for HR's over the middle of the plate too, but not at the level these other guys are doing it.
Yes thats how they get the attributes but honestly if you think comparing video game numbers to real life numbers is a thing you aren't very smart. Also you clearly haven't played anyone thats extremely good because those guys will crush anything that even touches the zone and take anything thats just outside of it. Again, the top players would still have high averages regardless of whether pitch location was perfect. There is a reason people use the phrase "he's putting up video game numbers"
LOL, You meant to say that you're not very smart.
I strictly play RS and have peaked at 836, but average in the 700's. So I've played against plenty of good hitters and players at the WS level, as they still have to go through 700-800 rankings to make it back to WS when season ends.
You're the one who has clearly not played anybody good being that you're predominantly a CPU player who plays probably on Rookie level, who has only dabbed a little bit in RS and BR, and yet here you are talking trash, I find that hilarious.
I have nothing to prove to you so all I'm gonna say is you've done nothing to prove how video game numbers are supposed to mimic real life numbers. Video games are easier than real life.
I'm not disputing the fact that top players would not have high batting averages if pitch accuracy wasn't an issue. What I'm saying is that I believe players would like consistency in gameplay that is realistic and comparable to real life baseball where the user has control and not the game controlling it. In other words, I believe people would much rather be beat by pitches that they had control over than to be beat by pitches that they had no control over, such as pitches that get forced over the middle of the plate. And pitching is just one aspect. There's fielding, hitting (check-swingin), and baserunning issues as well.
Without going in depth with each topic, I'll just use baserunning as an example. I can't tell you how many times I've had runners on base (let's say runners on 1st and 2nd), and then I hit a gapper or even at times a hit off the wall, regardless, it's an obvious base hit, and my lead runner is just standing there clueless despite me hitting L1 and there's a long enough delay before he advances. So instead of scoring (just like in real life), he's standing on 3rd. Or a linedrive that gets hit between infielders, and he dives back to 2nd base unnecessarily on its own instead of automatically advancing, you're telling me that you're ok with that? LOL, ok.
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@onnagood1 said in Pitching is the #1 issue this year!:
@Kovz88 said in Pitching is the #1 issue this year!:
@onnagood1 said in Pitching is the #1 issue this year!:
@Kovz88 said in Pitching is the #1 issue this year!:
@onnagood1 said in Pitching is the #1 issue this year!:
@Kovz88 said in Pitching is the #1 issue this year!:
@onnagood1 said in Pitching is the #1 issue this year!:
@Gannon_10 said in Pitching is the #1 issue this year!:
@Liljayne300 said in Pitching is the #1 issue this year!:
The hitting is fine. I would even say hitting is good besides the BS line outs on a perfect perfect. Fielding is also not bad besides the outfielders taking too long to throw the ball. But pitching takes the cake as the buggiest glaring issue. It should NOT happen that repeated “Good” timed change ups and curves are 95% hangers. This needs to be addressed! Pitching is half the game it can’t be this broken and random
If you started getting proper results pitching you would start complaining that the hitting is broken and around we go.
That doesn't even make any sense.
Hitting is already broken by allowing poor timing/contact being rewarded for hits on an excessive level. Check swinging feature is broken as well. We should get proper results for pitching based on user input.
Besides, since when do players in MLB consistently hit .400 BA or above throughout the entire season? Nobody. I think Ted Williams was last person to do it back in 1941 if I'm not mistaken. But you find them everywhere across the WS leaderboard largely due to poor pitch accuracy this game has to offer. This is also evident by the poor ERA across WS leaderboard compared to real MLB ERA's.
You cant compare real life numbers to video game numbers. Also the guys at the top would have high averages even without pitches being forced in thr zone. They are all just elite dominant hitters and worry less about pitching and more about outscoring their opponent.
You can't compare real life numbers to video game numbers says who? You? LOL. Isn't that how player card attributes are determined?....based on their real numbers?
I can guarantee you that BA would be effected if there weren't so many pitches forced over the middle of the plate. The difference is that the elite hitters are better at it than everybody else. I'm able to hit pitches for HR's over the middle of the plate too, but not at the level these other guys are doing it.
Yes thats how they get the attributes but honestly if you think comparing video game numbers to real life numbers is a thing you aren't very smart. Also you clearly haven't played anyone thats extremely good because those guys will crush anything that even touches the zone and take anything thats just outside of it. Again, the top players would still have high averages regardless of whether pitch location was perfect. There is a reason people use the phrase "he's putting up video game numbers"
LOL, You meant to say that you're not very smart.
I strictly play RS and have peaked at 836, but average in the 700's. So I've played against plenty of good hitters and players at the WS level, as they still have to go through 700-800 rankings to make it back to WS when season ends.
You're the one who has clearly not played anybody good being that you're predominantly a CPU player who plays probably on Rookie level, who has only dabbed a little bit in RS and BR, and yet here you are talking trash, I find that hilarious.
I have nothing to prove to you so all I'm gonna say is you've done nothing to prove how video game numbers are supposed to mimic real life numbers. Video games are easier than real life.
I'm not disputing the fact that top players would not have high batting averages if pitch accuracy wasn't an issue. What I'm saying is that I believe players would like consistency in gameplay that is realistic and comparable to real life baseball where the user has control and not the game controlling it. In other words, I believe people would much rather be beat by pitches that they had control over than to be beat by pitches that they had no control over, such as pitches that get forced over the middle of the plate. And pitching is just one aspect. There's fielding, hitting (check-swingin), and baserunning issues as well.
Without going in depth with each topic, I'll just use baserunning as an example. I can't tell you how many times I've had runners on base (let's say runners on 1st and 2nd), and then I hit a gapper or even at times a hit off the wall, regardless, it's an obvious base hit, and my lead runner is just standing there clueless despite me hitting L1 and there's a long enough delay before he advances. So instead of scoring (just like in real life), he's standing on 3rd. Or a linedrive that gets hit between infielders, and he dives back to 2nd base unnecessarily on its own instead of automatically advancing, you're telling me that you're ok with that? LOL, ok.
Not sure where you are pulling any of this from. My original argument was that video game stats of players aren't comparable to real life stats. Nowhere did i say gameplay is perfect. You clearly realized you didn't have an argument so you decided to attack me for things I never said? Cool dude
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@Kovz88 said in Pitching is the #1 issue this year!:
@onnagood1 said in Pitching is the #1 issue this year!:
@Kovz88 said in Pitching is the #1 issue this year!:
@onnagood1 said in Pitching is the #1 issue this year!:
@Kovz88 said in Pitching is the #1 issue this year!:
@onnagood1 said in Pitching is the #1 issue this year!:
@Kovz88 said in Pitching is the #1 issue this year!:
@onnagood1 said in Pitching is the #1 issue this year!:
@Gannon_10 said in Pitching is the #1 issue this year!:
@Liljayne300 said in Pitching is the #1 issue this year!:
The hitting is fine. I would even say hitting is good besides the BS line outs on a perfect perfect. Fielding is also not bad besides the outfielders taking too long to throw the ball. But pitching takes the cake as the buggiest glaring issue. It should NOT happen that repeated “Good” timed change ups and curves are 95% hangers. This needs to be addressed! Pitching is half the game it can’t be this broken and random
If you started getting proper results pitching you would start complaining that the hitting is broken and around we go.
That doesn't even make any sense.
Hitting is already broken by allowing poor timing/contact being rewarded for hits on an excessive level. Check swinging feature is broken as well. We should get proper results for pitching based on user input.
Besides, since when do players in MLB consistently hit .400 BA or above throughout the entire season? Nobody. I think Ted Williams was last person to do it back in 1941 if I'm not mistaken. But you find them everywhere across the WS leaderboard largely due to poor pitch accuracy this game has to offer. This is also evident by the poor ERA across WS leaderboard compared to real MLB ERA's.
You cant compare real life numbers to video game numbers. Also the guys at the top would have high averages even without pitches being forced in thr zone. They are all just elite dominant hitters and worry less about pitching and more about outscoring their opponent.
You can't compare real life numbers to video game numbers says who? You? LOL. Isn't that how player card attributes are determined?....based on their real numbers?
I can guarantee you that BA would be effected if there weren't so many pitches forced over the middle of the plate. The difference is that the elite hitters are better at it than everybody else. I'm able to hit pitches for HR's over the middle of the plate too, but not at the level these other guys are doing it.
Yes thats how they get the attributes but honestly if you think comparing video game numbers to real life numbers is a thing you aren't very smart. Also you clearly haven't played anyone thats extremely good because those guys will crush anything that even touches the zone and take anything thats just outside of it. Again, the top players would still have high averages regardless of whether pitch location was perfect. There is a reason people use the phrase "he's putting up video game numbers"
LOL, You meant to say that you're not very smart.
I strictly play RS and have peaked at 836, but average in the 700's. So I've played against plenty of good hitters and players at the WS level, as they still have to go through 700-800 rankings to make it back to WS when season ends.
You're the one who has clearly not played anybody good being that you're predominantly a CPU player who plays probably on Rookie level, who has only dabbed a little bit in RS and BR, and yet here you are talking trash, I find that hilarious.
I have nothing to prove to you so all I'm gonna say is you've done nothing to prove how video game numbers are supposed to mimic real life numbers. Video games are easier than real life.
I'm not disputing the fact that top players would not have high batting averages if pitch accuracy wasn't an issue. What I'm saying is that I believe players would like consistency in gameplay that is realistic and comparable to real life baseball where the user has control and not the game controlling it. In other words, I believe people would much rather be beat by pitches that they had control over than to be beat by pitches that they had no control over, such as pitches that get forced over the middle of the plate. And pitching is just one aspect. There's fielding, hitting (check-swingin), and baserunning issues as well.
Without going in depth with each topic, I'll just use baserunning as an example. I can't tell you how many times I've had runners on base (let's say runners on 1st and 2nd), and then I hit a gapper or even at times a hit off the wall, regardless, it's an obvious base hit, and my lead runner is just standing there clueless despite me hitting L1 and there's a long enough delay before he advances. So instead of scoring (just like in real life), he's standing on 3rd. Or a linedrive that gets hit between infielders, and he dives back to 2nd base unnecessarily on its own instead of automatically advancing, you're telling me that you're ok with that? LOL, ok.
Not sure where you are pulling any of this from. My original argument was that video game stats of players aren't comparable to real life stats. Nowhere did i say gameplay is perfect.
I'm saying that if they fixed pitch accuracy where we were able to hit corner strikes more consistently instead of it hanging or going right down the middle of the plate, then the top players BA probably wouldn't be as high as they are. I'm not disputing that they wouldn't still be high, but more than likely not as high as they are currently. And we probably wouldn't see as many BA in the 400's, not to say that there wouldn't be any, just not as much.