Why give games to newbies
-
@youthful-match said in Why give games to newbies:
Most games I lose Im either outclassed or not able to lock in, yeah it is true you get perfect/perfect line outs but as long as im making good contact, I know eventually I'll start scoring. Now on those bad days I know exactly what Im doing wrong (jamming my pic, reacting late to the pitch, not adjusting, etc) most importantly I don't care much about my record anymore, win or lose I try to play my own game and enjoy "Im the type of guy that would replay your HR"
I don't disagree with any of that. But, that is nothing even similar to my gripe. But, again, you have a valid point...just doesn't cover this:
These RS matches...and they are all too often..where you have a lineup that is, on average, about 10 rating points per player across the board higher than your opponent. The opponent's pitcher is 80-rated Yu Darvish. You can't hit Yu Darvish with a team of 90+ rated batters.
80% of my swings were either good or perfect. When you're playing a much lower rated pitcher you would expect good swings to not only be rewarded, but be rewarded on a much larger scale than when squaring up on 90+ rated pitchers.
Your opponent, meanwhile, will literally swing at any pitch. In the dirt, above the head, in the stands. The opponent is a 23 Bronze. Obviously just not good. Maybe good someday, but not at all good last night.
You then lose the game because of animation that doesn't even attempt to be realistic...knowing...I mean knowing beyond a shadow of a doubt the script gave your win to your opponent because of some silly parity thing. Or whatever.
One experience like that is enuf for anyone to blow up.
-
@Red_Ted_is_back said in Why give games to newbies:
@eelnirad_anglo said
When the RNG completely turns a game..putting any pitfalls it can in the path of a player/customer that deserves to win the game...it's the same as cheating the customer. The game is a mockery of MLB quite often.
Agree with first sentence, completely disagree with second. In MLB, the worst team is still going to win 50 games a season.
I can tell you why...this forum is all about creating a false illusion that the game is a competition...not the RNG controlled charade it is.
I didn’t check (on phone) but it sounds like you may be new to the forum? If anything the volume of posts on this forum over the past couple of years claiming balancing outcomes have the opposite effect of the forum creating false illusion. Rest assured, many people here feel your pain.
Re read your post. You are comparing apples to oranges when you say the worst MLB team will win 50 games. The worst MLB team is still made up of MLB players..for the most part.
Someone new to MLB the Show with a team of mainly gold cards against someone that has played a whole lot with a team of diamonds should be a lot like the Dodgers playing a double-A team. Real Madrid playing Atlanta FC.
In high school we had a football team in our Conference that never won a game in my high school career they were so bad.
There was another team so good in baseball that we played 20 times over the years and we always lost. And we were a decent team that won the conference my senior year. So, yeah, there are teams so bad that they don't win...ever.
-
@Kovz88 said in Why give games to newbies:
I'll say it again for the people on the back. The people who come on here and complain about RNG are average players who think they should be top players and find every excuse in the book to explain away the fact that the same guys are at the top every year. You aren't as good as you think you are, its hard for a lot of people to come to terms with but its true for most of us.
What?
-
@eelnirad_anglo said in Why give games to newbies:
Why does the RNG (or however you want to refer to the artificial code that splatters often misleading (fake) animation on your screen) feel obliged to give games away to new players..or just ppl that are terrible...have terrible lineups...at the expense of the rest of us? I use the word terrible, but you could say they blow, are unlearned, new, slow, whatever.
Do we deserve this stupid [censored]? We laid down our bucks for this game. We play these modes to win...not to lose. Play a lot, grind away to get better. Why code your game so those of us that really care (or used to)..lose to those that really don't? Why cheat us out of our money? And, that's the way I look at it. Swindling the customer with good intentions...with bad code that, I assume, is intentionally creating parity in the game.
When the RNG completely turns a game..putting any pitfalls it can in the path of a player/customer that deserves to win the game...it's the same as cheating the customer. The game is a mockery of MLB quite often.
Why can't we talk about important subjects like this instead of how great some new challenge is that give you yet another card that really makes no difference in this game?
Is discussing the failures of the game, in hopes somebody out there in SDS land can reinvent it so the customer doesn't get stressed and write scathing posts like this, not a worthy point of discussion?
I can tell you why...this forum is all about creating a false illusion that the game is a competition...not the RNG controlled charade it is.
You're nuts. "RNG" doesn't exist. Perhaps you should try holding down a lead... Let's hear your ugly rebuttal now.
-
If you hit well enough you don’t have to worry about RNG. It only can screw you when it’s a close game and you aren’t hitting or pitching well. Now lag bw players can be frustrating tho. West coast and Canadians players have a tendency to have 115 mph fastballs sometimes hahaha, but then again they may have the 115 mph fastball from me if the connection is flipped. They need regional matchmaking in events and to a certain extent RS
-
@eelnirad_anglo said in Why give games to newbies:
Why does the RNG (or however you want to refer to the artificial code that splatters often misleading (fake) animation on your screen) feel obliged to give games away to new players..or just ppl that are terrible...have terrible lineups...at the expense of the rest of us? I use the word terrible, but you could say they blow, are unlearned, new, slow, whatever.
Do we deserve this stupid [censored]? We laid down our bucks for this game. We play these modes to win...not to lose. Play a lot, grind away to get better. Why code your game so those of us that really care (or used to)..lose to those that really don't? Why cheat us out of our money? And, that's the way I look at it. Swindling the customer with good intentions...with bad code that, I assume, is intentionally creating parity in the game.
When the RNG completely turns a game..putting any pitfalls it can in the path of a player/customer that deserves to win the game...it's the same as cheating the customer. The game is a mockery of MLB quite often.
Why can't we talk about important subjects like this instead of how great some new challenge is that give you yet another card that really makes no difference in this game?
Is discussing the failures of the game, in hopes somebody out there in SDS land can reinvent it so the customer doesn't get stressed and write scathing posts like this, not a worthy point of discussion?
I can tell you why...this forum is all about creating a false illusion that the game is a competition...not the RNG controlled charade it is.
I think this is the guy who got banned three times. Is this you Greg?
-
@eelnirad_anglo said in Why give games to newbies:
@Kovz88 said in Why give games to newbies:
I'll say it again for the people on the back. The people who come on here and complain about RNG are average players who think they should be top players and find every excuse in the book to explain away the fact that the same guys are at the top every year. You aren't as good as you think you are, its hard for a lot of people to come to terms with but its true for most of us.
What?
Short and simple version, you aren't as good as you think you are. Most of us aren't, something you have to learn to live with.
-
@eelnirad_anglo said in Why give games to newbies:
@TheHungryHole said in Why give games to newbies:
@eelnirad_anglo said in Why give games to newbies:
@TheHungryHole said in Why give games to newbies:
@eelnirad_anglo said in Why give games to newbies:
Why does the RNG (or however you want to refer to the artificial code that splatters often misleading (fake) animation on your screen) feel obliged to give games away to new players..or just ppl that are terrible...have terrible lineups...at the expense of the rest of us? I use the word terrible, but you could say they blow, are unlearned, new, slow, whatever.
Do we deserve this stupid [censored]? We laid down our bucks for this game. We play these modes to win...not to lose. Play a lot, grind away to get better. Why code your game so those of us that really care (or used to)..lose to those that really don't? Why cheat us out of our money? And, that's the way I look at it. Swindling the customer with good intentions...with bad code that, I assume, is intentionally creating parity in the game.
When the RNG completely turns a game..putting any pitfalls it can in the path of a player/customer that deserves to win the game...it's the same as cheating the customer. The game is a mockery of MLB quite often.
Why can't we talk about important subjects like this instead of how great some new challenge is that give you yet another card that really makes no difference in this game?
Is discussing the failures of the game, in hopes somebody out there in SDS land can reinvent it so the customer doesn't get stressed and write scathing posts like this, not a worthy point of discussion?
I can tell you why...this forum is all about creating a false illusion that the game is a competition...not the RNG controlled charade it is.
Can you please re-write this into a 500 word essay - I will grade you once its submitted thanks mate
If you answer enuf folks with that stupid fruckin sarcasm (which is obviously your style)...you'll have accumulated enuf sentences to have created your own essay as$wipe.
you sound mad dude
and your post sucks hard
like..... real hard
Sure am frustrated. Probably not the most intelligent thing to do when someone is throwing a fit is to mock them. I mean, whatever ppl want to do, but you have to expect the frustrated person is going to
be pretty sensitive to smart-as$'s.yeah or you could just learn some emotional intelligence and not act like such a baby
-
Ha ha and one last ha.
-
More RNG It's just getting ridiculous now.
https://www.mlb.com/gameday/phillies-vs-blue-jays/2020/08/20/630918
-
@SaveFarris said in Why give games to newbies:
More RNG It's just getting ridiculous now.
https://www.mlb.com/gameday/phillies-vs-blue-jays/2020/08/20/630918
Wasn't able to find that link, but I agree here is another example.
-
@eelnirad_anglo said in Why give games to newbies:
@SaveFarris said in Why give games to newbies:
More RNG It's just getting ridiculous now.
https://www.mlb.com/gameday/phillies-vs-blue-jays/2020/08/20/630918
Wasn't able to find that link, but I agree here is another example.
If you're trying to prove the point you're acting like a baby you've already done more than enough.
-
@Kovz88 said in Why give games to newbies:
@eelnirad_anglo said in Why give games to newbies:
@SaveFarris said in Why give games to newbies:
More RNG It's just getting ridiculous now.
https://www.mlb.com/gameday/phillies-vs-blue-jays/2020/08/20/630918
Wasn't able to find that link, but I agree here is another example.
If you're trying to prove the point you're acting like a baby you've already done more than enough.
I was acting pretty big..'most like a grownup..until the other kids started pickn' on me.
-
@eelnirad_anglo said in Why give games to newbies:
@Kovz88 said in Why give games to newbies:
@eelnirad_anglo said in Why give games to newbies:
@SaveFarris said in Why give games to newbies:
More RNG It's just getting ridiculous now.
https://www.mlb.com/gameday/phillies-vs-blue-jays/2020/08/20/630918
Wasn't able to find that link, but I agree here is another example.
If you're trying to prove the point you're acting like a baby you've already done more than enough.
I was acting pretty big..'most line a grownup..until the other kids started pickn' on me.
Pointing out facts you dont like does not equal picking on you
-
@eelnirad_anglo said in Why give games to newbies:
@Red_Ted_is_back said in Why give games to newbies:
@eelnirad_anglo said
When the RNG completely turns a game..putting any pitfalls it can in the path of a player/customer that deserves to win the game...it's the same as cheating the customer. The game is a mockery of MLB quite often.
Agree with first sentence, completely disagree with second. In MLB, the worst team is still going to win 50 games a season.
I can tell you why...this forum is all about creating a false illusion that the game is a competition...not the RNG controlled charade it is.
I didn’t check (on phone) but it sounds like you may be new to the forum? If anything the volume of posts on this forum over the past couple of years claiming balancing outcomes have the opposite effect of the forum creating false illusion. Rest assured, many people here feel your pain.
Re read your post. You are comparing apples to oranges when you say the worst MLB team will win 50 games. The worst MLB team is still made up of MLB players..for the most part.
The bit I disagreed with is that the game makes a mockery of the MLB. If the game is indeed balancing results it’s in fact mirroring the MLB by having the worst teams still winning a lot of games. It’s the 50/162 that prompt the RNG posts.
The online ranked modes should not attempt to mirror real-life season outcomes. Heck, I agree with you - the overall better user in an online match-up should eventually end up as the winner, unless they get lucky with some swings and guess some pitch locations with a reasonable timed swing.
Things that may prevent realistic outcomes happening:
- possible balancing logic or randomly determined hit or pitch outcomes (suspected by many)
- early quits (not enough time for a game or user’s record to balance out)
- 3-inning games (not enough time for a game to balance out)
- stacked teams (when there is no weak link, how do you force games to end?)
- influence of pitcher confidence variable (need to see the design documentation to determine what influence it has)
-
@Red_Ted_is_back said in Why give games to newbies:
@eelnirad_anglo said in Why give games to newbies:
@Red_Ted_is_back said in Why give games to newbies:
@eelnirad_anglo said
When the RNG completely turns a game..putting any pitfalls it can in the path of a player/customer that deserves to win the game...it's the same as cheating the customer. The game is a mockery of MLB quite often.
Agree with first sentence, completely disagree with second. In MLB, the worst team is still going to win 50 games a season.
I can tell you why...this forum is all about creating a false illusion that the game is a competition...not the RNG controlled charade it is.
I didn’t check (on phone) but it sounds like you may be new to the forum? If anything the volume of posts on this forum over the past couple of years claiming balancing outcomes have the opposite effect of the forum creating false illusion. Rest assured, many people here feel your pain.
Re read your post. You are comparing apples to oranges when you say the worst MLB team will win 50 games. The worst MLB team is still made up of MLB players..for the most part.
The bit I disagreed with is that the game makes a mockery of the MLB. If the game is indeed balancing results it’s in fact mirroring the MLB by having the worst teams still winning a lot of games. It’s the 50/162 that prompt the RNG posts.
The online ranked modes should not attempt to mirror real-life season outcomes. Heck, I agree with you - the overall better user in an online match-up should eventually end up as the winner, unless they get lucky with some swings and guess some pitch locations with a reasonable timed swing.
Things that may prevent realistic outcomes happening:
- possible balancing logic or randomly determined hit or pitch outcomes (suspected by many)
- early quits (not enough time for a game or user’s record to balance out)
- 3-inning games (not enough time for a game to balance out)
- stacked teams (when there is no weak link, how do you force games to end?)
- influence of pitcher confidence variable (need to see the design documentation to determine what influence it has)
Like your dot points. Early quits probably cost players 5-10% in the loss column. But, OTOH, it may even out with the players on the positive side of the early quit gain 5-10%,
The stacked team dot-point is probably the reason the programmers have to inject "balance logic". I've thought about this a lot. There really isn't too many bells and whistles in this game. You, as the player, really only have input when you are swinging or pitching.
All the other stuff..base-running, errors, etc. are irrelevant because we know the AI dictates those outcomes anyway. Errors for sure. But, I believe successful steals are pretty random. Sure, your Ricky Henderson's are going to be more successful than The Panda, but by and large...the AI decides it. I've gotten 2 bump leads with Henderson many times and been thrown out by average defensive catchers. It's all based on what the game logic is dictating at the time.
So it's really down to batting and pitching. IMO, anyone that has played this game a few hours and has at least average eye-hand coordination can be an absolute batting beast. It's no big deal to see a little blip coming in (sort of like old pong games) and hit it perfectly. So, THERE HAS TO BE a governor/regulator in place to create a difference. That's where the code kicks in to prevent those never-ending games.
The code will often (every 4 or 5 pitches that I've experienced) animate my swing to be just a bit off of where I KNOW I swung. Just enough to justify a pop-up or foul or swing-thru.
Also, kicks in to give players that don't have very good eye-hand coordination that game-winning gopher ball right down the middle of the plate.
Which, imo, is just the software animating something that didn't happen. I know my controller input did not dictate I throw a fastball right down the middle.
The sadsack opponent, likely, couldn't swing properly even if I did throw a gopher ball. So, the code just generates the animation anyway. Gotta let the bad/new players win too. Otherwise they'll quit buying our game.
I know..I write a lot, but it's how I try to process and understand. I really want to like this game and hang with it, but I really hate the code (not my actual controller input) deciding outcomes.
-
@BalsamicArrow88 said in Why give games to newbies:
There is no such thing as RNG
The entire game is rng lol
-
@eelnirad_anglo said in Why give games to newbies:
@PScrabro said in Why give games to newbies:
It's working in your favor just as much as against you. Nobody ever complains they win games that swung in their favor for no reason... because when it helps you, it's your skill. There's definitely some type of manipulation in this game, but it's clear to me it works both ways. It doesn't prevent you from wins... it only makes it more challenging. If it only prevents wins to good players, why are the same guys always at the top? Is it because they get free wins because they are TERRIBLE? True story... if your losing to terrible players consistently, you aren't very good.... because I'm not very good and I can overcome RNG versus a terrible player. I always laugh at the guys who believe the game is only out to get them, because of their high skill level.
What you just wrote is probably correct. I win as much as I lose. Perhaps a little above .500. But, letting the game dictate whose turn it is to win isn't fun is it?
I mean, for argument sake, let's say the code steers the wins/losses, but attempts to create parity. Where is the fun in that?
The attraction of this game, any game as far as that goes, is the satisfaction of knowing you won/lost because you're better/worse.
Not because the software is working behind the scenes to create an animation that rewards some games...screws you other games.
IF you're worse and need to work on things you do that...spend your hours..get better. In real life you are rewarded with practice and time spent. But, not in this game and it's horribly frustrating.
That's not what competition is about.
I definitely dont like it or enjoy parity manipulation, DDA, RNG or whatever it is called... but I'm realistic and understand it works both ways. It's just funny to never see the post about RNG helping somebody win... and everyone of us recognizes those games.
-
@Rabid55Wolverine said in Why give games to newbies:
@D_e_m_I_s_E said in Why give games to newbies:
@Hikes83 said in Why give games to newbies:
OP doesn’t realize that the same names show up on top of the leaderboards year after year. By his logic, they must be terrible at the game if it lets them win all the time ️
Same people with the same internet year after year. Implement ping based match making and pitching_rebel doesn't sniff 200-20 or whatever that ridiculous [censored] clubbing baby seals record is. He is playing slow pitch softball. His input actually matters. He would more than likely still be a good player but 95 would actually look like 95 instead of 85 to him. Could he adjust to the faster pitching? Somebody else would actually be #1. No, not me but someone would take his spot guaranteed.
I've watched rebels streams and in no way does his pitches coming in look like slow motion like you claim ALL THE TIME. I've watched numerous good players and then other players and their pitch speeds are very similar. Don't you get tired of posting the same nonsense year after year? Why do you even stay?
Yea, I jumped in one time and saw him taking legend practice against Chapman against the cpu and was missing a ton of pitches. Yet he gets online and hits .400 mainly on HOF and legend. OK. Must have been having a rough day then. lol. If you don't think there isn't an issue with connections in this game, I don't know what to tell you.
I guess my hope is one day for SDS to pull their heads out and make this game fair and level. At some point I will give up.
-
@D_e_m_I_s_E said in Why give games to newbies:
@Rabid55Wolverine said in Why give games to newbies:
@D_e_m_I_s_E said in Why give games to newbies:
@Hikes83 said in Why give games to newbies:
OP doesn’t realize that the same names show up on top of the leaderboards year after year. By his logic, they must be terrible at the game if it lets them win all the time ️
Same people with the same internet year after year. Implement ping based match making and pitching_rebel doesn't sniff 200-20 or whatever that ridiculous [censored] clubbing baby seals record is. He is playing slow pitch softball. His input actually matters. He would more than likely still be a good player but 95 would actually look like 95 instead of 85 to him. Could he adjust to the faster pitching? Somebody else would actually be #1. No, not me but someone would take his spot guaranteed.
I've watched rebels streams and in no way does his pitches coming in look like slow motion like you claim ALL THE TIME. I've watched numerous good players and then other players and their pitch speeds are very similar. Don't you get tired of posting the same nonsense year after year? Why do you even stay?
Yea, I jumped in one time and saw him taking legend practice against Chapman against the cpu and was missing a ton of pitches. Yet he gets online and hits .400 mainly on HOF and legend. OK. Must have been having a rough day then. lol. If you don't think there isn't an issue with connections in this game, I don't know what to tell you.
I guess my hope is one day for SDS to pull their heads out and make this game fair and level. At some point I will give up.
You will never give up lol