• Categories
  • Popular
  • Dev Tracker
Skins
  • Default (The Show 26)
  • No Skin
  • The Show 23
  • Dark
  • The Show 24
  • The Show 25
  • The Show 26
Collapse
THESHOW.COM
Game Games Support Support My Account My Account

Community Forum

Why is there no “Perfect/Okay”?

Scheduled Pinned Locked Moved Diamond Dynasty
5 Posts 5 Posters 476 Views
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • SchnauzerFace_PSNS Offline
    SchnauzerFace_PSNS Offline
    SchnauzerFace_PSN
    wrote on last edited by
    #1

    Now that we can see the slider graphic that determines exactly what “perfect” timing is, I have to wonder why we never get a perfect timing feedback without a corresponding perfect PCI placement? Why do we get a lowly “good” timing — even when it’s in the dark green “perfect” zone — if our pci isn’t on the money?

    pbake12_PSNP 1 Reply Last reply
    2
  • halfbutt_PSNH Offline
    halfbutt_PSNH Offline
    halfbutt_PSN
    wrote on last edited by
    #2

    That’s a great question. I don’t think we’re supposed to know when or how we get perfect (or good) placement. There has to be somewhere for the randomized outcomes to fit in.

    1 Reply Last reply
    1
  • satch450_PSNS Offline
    satch450_PSNS Offline
    satch450_PSN
    wrote on last edited by
    #3

    I don't think it's possible to get perfect timing unless the center part of the pci is right on the ball. If it's not on that then the best u could get is good and it goes into a whole variation of different contact results with "good" timing

    1 Reply Last reply
    0
  • doomtrain69_PSND Offline
    doomtrain69_PSND Offline
    doomtrain69_PSN
    wrote on last edited by
    #4

    That would just be Good/OK even with Perfect timing.

    1 Reply Last reply
    0
  • pbake12_PSNP Offline
    pbake12_PSNP Offline
    pbake12_PSN
    replied to Guest on last edited by
    #5

    @SchnauzerFace said in Why is there no “Perfect/Okay”?:

    Now that we can see the slider graphic that determines exactly what “perfect” timing is, I have to wonder why we never get a perfect timing feedback without a corresponding perfect PCI placement? Why do we get a lowly “good” timing — even when it’s in the dark green “perfect” zone — if our pci isn’t on the money?

    Agreed!! Could have perfect/popped, etc. Timing is timing!

    1 Reply Last reply
    0
  • A admin locked this topic on

X Instagram Facebook YouTube Twitch Discord TikTok
Major League Baseball Players Association Major League Baseball Sony Interactive Entertainment PlayStation Studios San Diego Studio ESRB ESRB Certificate
Terms of Use Privacy Policy TheShow.com Community Code of Conduct MLB The Show Online Code of Conduct MLB The Show Games

“PlayStation Family Mark”, “PlayStation”, “PlayStation Studios logo”, “PS5 Logo”, and “Play Has No Limits” are registered trademarks or trademarks of Sony Interactive Entertainment Inc. ©2026 Sony Interactive Entertainment LLC. MLB and MiLB trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com. Officially Licensed Product of MLB Players, Inc. MLBPA trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA and may not be used without the written consent of MLBPA or MLB Players, Inc. Visit MLBPLAYERS.com, the Players Choice on the web. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the National Baseball Hall of Fame and Museum, Inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org. Official Licensee-Major League Alumni Marketing, Inc. © MLAM. Officially Licensed by the Negro Leagues Baseball Museum, Inc. Kansas City, MO. Stubs is a registered trademark or trademark of Sony Interactive Entertainment LLC. Nintendo Switch is a trademark of Nintendo. All other trademarks are the property of their respective owners.

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Popular
  • Dev Tracker
  • Login

  • Login or register to search.