Casual player vs consecutive yearly player
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Everyone on these forums wants user input to widen the skill gap, myself included. My question is do you really think the % of casual player is > then the % of consecutive yearly player. (Most of us on forum are) If SDS has more casual players then yes the RNG is gonna prevail over input. I just don’t see how the player pool favors the casual? I see arguments of the game is too hard and those people will leave. If you truly love baseball, and are starting the game for the first time...IMO I wouldn’t give up if I’m getting my a$$ kicked. I know the game of baseball inside out, played since I could grip a “fat bat” at age 4. If I’m getting whooped I’m gonna fix what I’m doing wrong and “git better”. If baseball is my 3rd favorite sport then yeah I’d prob walk away from the game and play madden or 2k instead.
My point is I just don’t understand how the casual outweighs the go-hard on DD (the most player based gm mode)
IMO if your a casual you prob shouldn’t be expecting to get much further then P Race and should stick to H2H if you enjoy playing others online
My money is on there being more returning players to the game then first time players. I would imagine the returning player to want user input to prevail over RNG
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I think it’s how you define the word casual. Im a casual player, but have logged 100 hours. My goal is not to be an elite player. I just like to collect the cards, do the missions, and play against other people sometimes. I don’t play on a monitor, although I’ve thought about it. After three years of playing a lot, I still can’t hit an inside fastball when thrown from the same side as my batter. When you look at the ranking at the end of every season, this group far outnumbers the groups that make the higher levels.
From my perspective there is a wide skill gap. I can tell in the first inning if my game is going to be evenly matched or if I’m going to have to catch some breaks to win. I might be able to hang around on all star setting, but if I make it into the ds, it’s going to be a lot harder for me.
I don’t know if I’m trying make a case against your post. I guess I just want to define what a “casual” player is.
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@bonion said in Casual player vs consecutive yearly player:
Everyone on these forums wants user input to widen the skill gap, myself included. My question is do you really think the % of casual player is > then the % of consecutive yearly player. (Most of us on forum are) If SDS has more casual players then yes the RNG is gonna prevail over input. I just don’t see how the player pool favors the casual? I see arguments of the game is too hard and those people will leave. If you truly love baseball, and are starting the game for the first time...IMO I wouldn’t give up if I’m getting my a$$ kicked. I know the game of baseball inside out, played since I could grip a “fat bat” at age 4. If I’m getting whooped I’m gonna fix what I’m doing wrong and “git better”. If baseball is my 3rd favorite sport then yeah I’d prob walk away from the game and play madden or 2k instead.
My point is I just don’t understand how the casual outweighs the go-hard on DD (the most player based gm mode)
IMO if your a casual you prob shouldn’t be expecting to get much further then P Race and should stick to H2H if you enjoy playing others online
My money is on there being more returning players to the game then first time players. I would imagine the returning player to want user input to prevail over RNG
If there wasn't any RNG, then you would know if you're improving. There are other options in the game to play for the causal fan. I use to be one of them.
I wish there was no RNG and let the divisions play themselves until they move up or down. It's stupid for someone whos ranked 795 playing against a 675 and lose because of some nonsense.
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@bonion I'm glad you didn't interpret my response a different way. I thought this thread would get more responses. I usually find your posts to be well thought out....Anyway, I'm going to focus on zone hitting to answer your question since it probably gets the most complaints about RNG....
Short Answer: Yes, I am satisfied with the RNG. The way I see it, the PCI is only so big, but there are a huge number of outcomes that can happen if I get solid contact. So, there has to be RNG, and, on average, if I get good PCI placement on a ball and decent timing, then there will be a favorable outcomes off the bat (not necessarily a hit, but you get what I mean).
Long Answer: I spend a lot of time on this forum, because I really enjoy this game, I don't really do social media, and, if I'm being honest, I don't really even know how reddit works. That being said, I try to read all posts about comeback logic, broken hitting, broken pitching, etc with an open mind. Though, I understand people's frustrations, I guess I see the game differently.
Again I will focus on hitting. My statement above was a general better PCI = better outcome (on average). Looking at it closer, I understand that there are way more aspects to it than just where a red oval ended up when I pressed x. I do view it as dice rolls. In general, the closer the ball is to the three little diamonds in the PCI, the more dice rolls I'm going to get. So, for the sake of argument, let's say those dice rolls simply add to my exit velocity. By hitting the ball right in the middle, I get the most possible dice rolls, therefore, the best chance at getting maximum exit velocity. But, there is variability in the possible outcomes. So, yes, sometimes I will hit a ball perfectly, but I will only get 90 mph exit velocity. That is the lower end, not the general result.
But, I also assume that there is more that goes into that as well. The pitcher's confidence, energy, and card attributes play a role in the number of dice I get. The timing of my swing plays a role too. Good swing timing to me means that If square up the ball, it will go gap to gap, but maybe I get more dice if I'm slightly earlier if my player is a pull hitter. An early swing on a ball on the inner part of my PCI will give me a better chance than if it were on the outside, and the opposite if I'm late on a ball.
Now, should a ball that is not in my inner PCI be launched for a no doubt homerun? No. When that happens, it is a little cringe worthy. But, I see it the same way as if I were to play poker against my friend, and go all in with a loser only to get the only card that helps me on the river to win. It happens very rarely, and it sucks for my buddy. But, in the long run, he will probably take all my money.
I realize that others may disagree that this is how the game should be played, and I think that is a fair argument to make. But, I also believe that this is also what makes this game so cool. Because, you are getting different outcomes on the same input. It add variety to the game, in the same way that every real baseball game is different.
But, in the end, if you are better than me, you are probably going to win. Is it frustrating to have good PCI placement for three innings and not have a lot of runs to show for it? Yes. And yes that is exasperated, because my pitcher is gaining confidence, even though you are playing well. But over nine innings, I believe you will get yours just the same way when I play someone that I believe I am way better than.
I have never beat a WS player in a ranked game, because over nine innings that player will inevitably get way more dice to play with than I do.
This is obviously all speculation on how the system works. I can't imagine the complexities that go into making this game. But, when you look at it from 30,000 feet it is pretty amazing.
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User skill should always outweigh RNG in online play. Ranked season is the best mode IMO. That being said, I've slowed down on my amount of RS games until something is done with pitching.
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@Matt_42187 said in Casual player vs consecutive yearly player:
@bonion said in Casual player vs consecutive yearly player:
Everyone on these forums wants user input to widen the skill gap, myself included. My question is do you really think the % of casual player is > then the % of consecutive yearly player. (Most of us on forum are) If SDS has more casual players then yes the RNG is gonna prevail over input. I just don’t see how the player pool favors the casual? I see arguments of the game is too hard and those people will leave. If you truly love baseball, and are starting the game for the first time...IMO I wouldn’t give up if I’m getting my a$$ kicked. I know the game of baseball inside out, played since I could grip a “fat bat” at age 4. If I’m getting whooped I’m gonna fix what I’m doing wrong and “git better”. If baseball is my 3rd favorite sport then yeah I’d prob walk away from the game and play madden or 2k instead.
My point is I just don’t understand how the casual outweighs the go-hard on DD (the most player based gm mode)
IMO if your a casual you prob shouldn’t be expecting to get much further then P Race and should stick to H2H if you enjoy playing others online
My money is on there being more returning players to the game then first time players. I would imagine the returning player to want user input to prevail over RNG
If there wasn't any RNG, then you would know if you're improving. There are other options in the game to play for the causal fan. I use to be one of them.
I wish there was no RNG and let the divisions play themselves until they move up or down. It's stupid for someone whos ranked 795 playing against a 675 and lose because of some nonsense.
See this is a mistake people make though. It's literally impossible to have no RNG. Stats themselves are RNG. Contact, power, vision, etc, are all RNG. To have no RNG means no stats. What people really mean is less RNG, because it's impossible to have no RNG.
Also, no 795 has to play a 675. You can limit the bar once you get past 750 to only play on HOF
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@bonion said in Casual player vs consecutive yearly player:
Everyone on these forums wants user input to widen the skill gap, myself included. My question is do you really think the % of casual player is > then the % of consecutive yearly player. (Most of us on forum are) If SDS has more casual players then yes the RNG is gonna prevail over input. I just don’t see how the player pool favors the casual? I see arguments of the game is too hard and those people will leave. If you truly love baseball, and are starting the game for the first time...IMO I wouldn’t give up if I’m getting my a$$ kicked. I know the game of baseball inside out, played since I could grip a “fat bat” at age 4. If I’m getting whooped I’m gonna fix what I’m doing wrong and “git better”. If baseball is my 3rd favorite sport then yeah I’d prob walk away from the game and play madden or 2k instead.
My point is I just don’t understand how the casual outweighs the go-hard on DD (the most player based gm mode)
IMO if your a casual you prob shouldn’t be expecting to get much further then P Race and should stick to H2H if you enjoy playing others online
My money is on there being more returning players to the game then first time players. I would imagine the returning player to want user input to prevail over RNG
There is nothing enjoyable about this game, my summers for the past 10 years have included MLB the show, this year, I don't even want to think about it. We were all wondering when SDS would venture into EA/2K territory and they finally have, unfortunately it was at the cost of loyal customers who got them here in the first place. For anyone thinking that these developers or companies have your best interests or even considered your portion of the market share in mind, they don't...they are catering to casual's, who will spend money 3 months of the year and bankroll development for next year. I am moving away from console specifically for this reason.
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@JEEZY-E said in Casual player vs consecutive yearly player:
@bonion said in Casual player vs consecutive yearly player:
Everyone on these forums wants user input to widen the skill gap, myself included. My question is do you really think the % of casual player is > then the % of consecutive yearly player. (Most of us on forum are) If SDS has more casual players then yes the RNG is gonna prevail over input. I just don’t see how the player pool favors the casual? I see arguments of the game is too hard and those people will leave. If you truly love baseball, and are starting the game for the first time...IMO I wouldn’t give up if I’m getting my a$$ kicked. I know the game of baseball inside out, played since I could grip a “fat bat” at age 4. If I’m getting whooped I’m gonna fix what I’m doing wrong and “git better”. If baseball is my 3rd favorite sport then yeah I’d prob walk away from the game and play madden or 2k instead.
My point is I just don’t understand how the casual outweighs the go-hard on DD (the most player based gm mode)
IMO if your a casual you prob shouldn’t be expecting to get much further then P Race and should stick to H2H if you enjoy playing others online
My money is on there being more returning players to the game then first time players. I would imagine the returning player to want user input to prevail over RNG
There is nothing enjoyable about this game, my summers for the past 10 years have included MLB the show, this year, I don't even want to think about it. We were all wondering when SDS would venture into EA/2K territory and they finally have, unfortunately it was at the cost of loyal customers who got them here in the first place. For anyone thinking that these developers or companies have your best interests or even considered your portion of the market share in mind, they don't...they are catering to casual's, who will spend money 3 months of the year and bankroll development for next year. I am moving away from console specifically for this reason.
maybe you are thinking or treating the game way too seriously
i think that is the biggest problem is the expectation that some of you have that somehow you're going to have a perfect videogame
if this games truly makes you feel this way - then why even bother playing it at all ya know?
i say this completely with all respect and politeness but take what you said and reflect a moment - pick up a new hobby or game ya know?
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@TheHungryHole said in Casual player vs consecutive yearly player:
@JEEZY-E said in Casual player vs consecutive yearly player:
@bonion said in Casual player vs consecutive yearly player:
Everyone on these forums wants user input to widen the skill gap, myself included. My question is do you really think the % of casual player is > then the % of consecutive yearly player. (Most of us on forum are) If SDS has more casual players then yes the RNG is gonna prevail over input. I just don’t see how the player pool favors the casual? I see arguments of the game is too hard and those people will leave. If you truly love baseball, and are starting the game for the first time...IMO I wouldn’t give up if I’m getting my a$$ kicked. I know the game of baseball inside out, played since I could grip a “fat bat” at age 4. If I’m getting whooped I’m gonna fix what I’m doing wrong and “git better”. If baseball is my 3rd favorite sport then yeah I’d prob walk away from the game and play madden or 2k instead.
My point is I just don’t understand how the casual outweighs the go-hard on DD (the most player based gm mode)
IMO if your a casual you prob shouldn’t be expecting to get much further then P Race and should stick to H2H if you enjoy playing others online
My money is on there being more returning players to the game then first time players. I would imagine the returning player to want user input to prevail over RNG
There is nothing enjoyable about this game, my summers for the past 10 years have included MLB the show, this year, I don't even want to think about it. We were all wondering when SDS would venture into EA/2K territory and they finally have, unfortunately it was at the cost of loyal customers who got them here in the first place. For anyone thinking that these developers or companies have your best interests or even considered your portion of the market share in mind, they don't...they are catering to casual's, who will spend money 3 months of the year and bankroll development for next year. I am moving away from console specifically for this reason.
maybe you are thinking or treating the game way too seriously
i think that is the biggest problem is the expectation that some of you have that somehow you're going to have a perfect videogame
if this games truly makes you feel this way - then why even bother playing it at all ya know?
i say this completely with all respect and politeness but take what you said and reflect a moment - pick up a new hobby or game ya know?
I never take a video game seriously, in this case I am basing it off past experiences. I gave SDS a pass in '18, they sort of redeemed themselves in '19 but this year is horrendous. It's not even the fact that I am getting bad results, this year I have hit better than I have since '16 but it's just not enjoyable, it's predictable.
EDIT: I haven't played a H2H game since the first week of May, I won the game but had no enjoyment from it, the game just feel's terrible and reading negative reviews from top player's has kept me far away from online play, which IMO is the only mode in DD, due to SDS caving to whiner's.
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Casual players make a game grow more than anybody. If you take out that top 10% that’s leave 90%. 60% of the time that 80 more percents.
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@Untchable704 ok but do you believe that there are more first year players then returning players? 19’ was the best year for sales correct? I would believe there to be more returning players but I’m not certain. A returning player would want to see better input then the game / yr before they played would they not? I’m not certain of these answers just would like insight
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@bonion said in Casual player vs consecutive yearly player:
@Untchable704 ok but do you believe that there are more first year players then returning players? 19’ was the best year for sales correct? I would believe there to be more returning players but I’m not certain. A returning player would want to see better input then the game / yr before they played would they not? I’m not certain of these answers just would like insight
Not necessarily. A casual player probably isn't studying the swing feedback after every swing the way more competitive players are, as an example. Im sure there are a lot of casual players that liked 18 too, and 19.
The fielding stuff is pretty bad and easy to spot, but the hitting and pitching is a lot more nuanced and I would bet most people just take it as it is.
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@Untchable704 said in Casual player vs consecutive yearly player:
Casual players make a game grow more than anybody. If you take out that top 10% that’s leave 90%. 60% of the time that 80 more percents.
casual players grow the game the first three months then fortnite releases an update and they are gone, loyal fan bases keep the franchise going.
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@eatyum said in Casual player vs consecutive yearly player:
@Matt_42187 said in Casual player vs consecutive yearly player:
@bonion said in Casual player vs consecutive yearly player:
Everyone on these forums wants user input to widen the skill gap, myself included. My question is do you really think the % of casual player is > then the % of consecutive yearly player. (Most of us on forum are) If SDS has more casual players then yes the RNG is gonna prevail over input. I just don’t see how the player pool favors the casual? I see arguments of the game is too hard and those people will leave. If you truly love baseball, and are starting the game for the first time...IMO I wouldn’t give up if I’m getting my a$$ kicked. I know the game of baseball inside out, played since I could grip a “fat bat” at age 4. If I’m getting whooped I’m gonna fix what I’m doing wrong and “git better”. If baseball is my 3rd favorite sport then yeah I’d prob walk away from the game and play madden or 2k instead.
My point is I just don’t understand how the casual outweighs the go-hard on DD (the most player based gm mode)
IMO if your a casual you prob shouldn’t be expecting to get much further then P Race and should stick to H2H if you enjoy playing others online
My money is on there being more returning players to the game then first time players. I would imagine the returning player to want user input to prevail over RNG
If there wasn't any RNG, then you would know if you're improving. There are other options in the game to play for the causal fan. I use to be one of them.
I wish there was no RNG and let the divisions play themselves until they move up or down. It's stupid for someone whos ranked 795 playing against a 675 and lose because of some nonsense.
See this is a mistake people make though. It's literally impossible to have no RNG. Stats themselves are RNG. Contact, power, vision, etc, are all RNG. To have no RNG means no stats. What people really mean is less RNG, because it's impossible to have no RNG.
Also, no 795 has to play a 675. You can limit the bar once you get past 750 to only play on HOF
I get what your saying. But, maybe there isn’t any RNG? How can mantle with 47 power hit a ball 440ft. off Wagner on Good/good? While someone with 110 power only flys out with good/good? Some guys doesn’t even play close to their numbers.
It shouldn’t matter if I don’t move the bar or not. Skill should rule over anything else. If pitching control was improved and hitting outcome was realistic, maybe people wouldn’t complain about losing to guys who strike out 15 times and score 6 runs off of solos.
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@Matt_42187 said in Casual player vs consecutive yearly player:
@eatyum said in Casual player vs consecutive yearly player:
@Matt_42187 said in Casual player vs consecutive yearly player:
@bonion said in Casual player vs consecutive yearly player:
Everyone on these forums wants user input to widen the skill gap, myself included. My question is do you really think the % of casual player is > then the % of consecutive yearly player. (Most of us on forum are) If SDS has more casual players then yes the RNG is gonna prevail over input. I just don’t see how the player pool favors the casual? I see arguments of the game is too hard and those people will leave. If you truly love baseball, and are starting the game for the first time...IMO I wouldn’t give up if I’m getting my a$$ kicked. I know the game of baseball inside out, played since I could grip a “fat bat” at age 4. If I’m getting whooped I’m gonna fix what I’m doing wrong and “git better”. If baseball is my 3rd favorite sport then yeah I’d prob walk away from the game and play madden or 2k instead.
My point is I just don’t understand how the casual outweighs the go-hard on DD (the most player based gm mode)
IMO if your a casual you prob shouldn’t be expecting to get much further then P Race and should stick to H2H if you enjoy playing others online
My money is on there being more returning players to the game then first time players. I would imagine the returning player to want user input to prevail over RNG
If there wasn't any RNG, then you would know if you're improving. There are other options in the game to play for the causal fan. I use to be one of them.
I wish there was no RNG and let the divisions play themselves until they move up or down. It's stupid for someone whos ranked 795 playing against a 675 and lose because of some nonsense.
See this is a mistake people make though. It's literally impossible to have no RNG. Stats themselves are RNG. Contact, power, vision, etc, are all RNG. To have no RNG means no stats. What people really mean is less RNG, because it's impossible to have no RNG.
Also, no 795 has to play a 675. You can limit the bar once you get past 750 to only play on HOF
I get what your saying. But, maybe there isn’t any RNG? How can mantle with 47 power hit a ball 440ft. off Wagner on Good/good? While someone with 110 power only flys out with good/good? Some guys doesn’t even play close to their numbers.
It shouldn’t matter if I don’t move the bar or not. Skill should rule over anything else. If pitching control was improved and hitting outcome was realistic, maybe people wouldn’t complain about losing to guys who strike out 15 times and score 6 runs off of solos.
47 power, hits ball 440 ft.? thats RNG, RNG is required in a game like this, just not to the extent that they have pushed it.
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@bonion said in Casual player vs consecutive yearly player:
@Untchable704 ok but do you believe that there are more first year players then returning players? 19’ was the best year for sales correct? I would believe there to be more returning players but I’m not certain. A returning player would want to see better input then the game / yr before they played would they not? I’m not certain of these answers just would like insight
I absolutely believe there are more first year players, look at the forum's, never heard of half the people bitching and whining about the game.
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It’s not even about casual vs hardcore. The game is made for the whales who happily spend a fortune on stubs to get the best cards before the rest of the pack.
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@JEEZY-E said in Casual player vs consecutive yearly player:
@Untchable704 said in Casual player vs consecutive yearly player:
Casual players make a game grow more than anybody. If you take out that top 10% that’s leave 90%. 60% of the time that 80 more percents.
casual players grow the game the first three months then fortnite releases an update and they are gone, loyal fan bases keep the franchise going.
Why? Do you keep putting money into the game for 12 months? If not you’re useless to them business wise. You’re goiNg to buy the game regardless.