@ComebackLogic said in To all the players who say that people who complain about the game need to “git gud”:
@Chuck_Dizzle29 said in To all the players who say that people who complain about the game need to “git gud”:
@ComebackLogic said in To all the players who say that people who complain about the game need to “git gud”:
@eatyum said in To all the players who say that people who complain about the game need to “git gud”:
Hitting doesn't need a nerf imo, we don't want to go back to mlb 19 the lineout. The quite simple fix is if I get good input on my pitch, it should go where I wanted it. I, like you, enjoy pitching more, but nerfing people who consistently get good input on swings is never the answer.
Of course that’s not the answer, the answer is the one solution SDS have strenuously avoided for fear of alienating the subsection of the player base who are terrible at the game but buy stubs in order to get better cards in the hopes of competing.
Let’s see, they’re happy to mess with pitch speeds, more than happy to mess with swing timing windows, although I’m going to credit them with not messing that up this year in a far too extreme manner as they have previously, they’re happy to mess with the success rate of good and perfect swings in order to dictate outcomes, they’re happy to try and give bad hitters more home runs on badly timed or placed swings........ But there’s a solution I advocated years ago that’s never been implemented and it makes a lot of sense.
Namely, reduce PCI size and area for contact. As you move up the difficulty settings, leave the pitch speeds consistent and timing windows, but demand greater accuracy with PCI placement by shrinking the area for contact. This will buff pitching by generating more swings and misses and stop those endless AB with a dozen foul balls on pitches way outside the zone that extend ABs undeservedly and negate the ability of the pitcher to fool the hitter into swinging at a bad pitch with bad timing. On the hitting side, it would be much tougher to hit, but you could reward perfect swings at a really high rate, due to the increased difficulty of actually getting that swing off. Therefore actually creating the feeling of rewarding good input. And yet - Never been tried as a stand-alone thing. Ever. Isn’t that just crazy? No need for laser beam pitch speeds, super narrow timing windows, every other pitcher having to have a sinker. Just make it harder to make contact. Doesn’t this sound super reasonable?
Not exactly, only because the PCI doesn't represent the barrel. It's why you can have good timing, ball completely in the top of the PCI, but pop out to the catcher. The HRs that occur with poor timing and poor PCI placement are most likely occuring after poor pitching input as well. Someone has to win when both users make bad inputs.
The only current issue I have is early timing on pitches away are not getting many rollovers. Especially offspeed pitches like cutters and sliders. They are getting roped more often than not.
The game isn't always about perfect input. Getting into good counts and swinging at good pitches is also important. The vast majority of people I play against swing at anything in the zone. Can I get perfect input on a well placed pitch, yes. Does that mean I should've swing at it necessarily, no. If the pitcher makes a good pitch that has high confidence he's always going to have an advantage over the hitter.
Just think about that for a second. “Can I get perfect input on a well placed pitch, yes. Does that mean I should've swing at it necessarily, no.” Why would you not swing at it when there’s absolutely no penalty for choosing to swing at a pitchers pitch? As you said “early timing on pitches away are not getting many rollovers. Especially offspeed pitches like cutters and sliders. They are getting roped more often than not.” Exactly- More often than not, they’re not generating realistic contact and this is another huge, yet separate, issue as regards pitching. I can throw an absolutely perfect slider to Mike Trout with a righty and if I execute it well and have it break off the corner down and away, there should be practically no chance of it being pulled for a 400 foot home run to left field. I can live with an oppo taco home run in this instance, even a dinger to center if he muscles it out of the park, it’s tough to take as a pitcher when you did your job and made your pitch, but that’s baseball. It’s those crazily unrealistic outcomes that drive me nuts and I’ve never played baseball. To anyone with actual experience of the game, it must be even more laughable.
Pitching is already at a huge disadvantage this year due to the huge PCI and excessive foul tips and giving hitters the opportunity to pull any pitch, in any location, just by swinging early and not making good contact with the barrel (not that we have a barrel, haha!)on top of all the rest of the bad stuff (hangers on reasonably good input, strikes not called on the black etc) is overkill. That’s why I suggested the first step ought to be reducing both inner and particularly outer PCI size in order to generate more swings and misses. This will also encourage hitters to be far more selective at the plate, because they won’t be able to count on constant foul tips to bail them out on bad swings.
I’d advocate for this over reduced swing timing windows, which in my experience makes bad hitters feel helpless at the plate. When those 200mph sinkers are warping by, you really feel like you have no chance to see the ball well. With the PCI reduction I’m proposing as an alternative to narrowing swing timing windows, all you’d have to do is be more selective as a hitter and improve your plate discipline, which is totally within your own control, rather than creating a meta of swinging stupidly early and getting rewarded.
Correct me if I'm wrong but wasn't it actually kinda like this earlier in the year? Wasn't the PCI smaller? With the increased pitch speeds and smaller PCI it was actually possible to strike people out on All-Star. Then they patched the game 400 times and left us where we're at now.
The timing windows have been nutty all year so I don't think that's any better or worse. If they made the PCI smaller and reduced the absurd number of foul-tips and actually called strikes-strikes, I'm curious to see what the overall effect would be.
The event feels like a good example of how bad the pitcher/hitter balance is this year. Absolutely gigantic PCI and an infinite number of foul-tips before your good input ends up middle-middle for a long HR.