@the_canuckler said in Very early:
@comebacklogic said in Very early:
@the_canuckler said in Very early:
@comebacklogic said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
Also, I won, sure the game was closer than it needed to be but I won 🤷🏽♂️
That’s good, but seriously, I hate that the game is moving away from simulation, you’re telling me you’ve never gotten a very early hit. Yeah, they are very annoying, but it’s just something you deal with, thank you for your time.
Simulation is a bad thing.. go play ootp if you want sim. In an online video game User input should be the most important factor by far.
Simulation as in realistic, not me watching the game play itself
I know exactly what you mean, sim and realism is a bad thing and takes away from user input. You know what’s not realistic? Me hitting .330 overall through 400 online games last year or me hitting .460 with finest bellinger through 400 at bats, that’s not realistic. So what happens then? Simulation factors will take away from my input to make numbers more realistic.
You’re not actually hitting a bat with a ball, just playing a video game that simulates you doing so. If the whole thing is inescapably a simulation, at least let’s have a realistic one. I’d guess if the game accurately simulated bat on ball physics and didn’t feel like every single game was played on the moon, you wouldn’t be hitting .460 with Bellinger over a significant statistical sample size. Let’s be honest here - If you’re the kind of guy who chooses Shippet every game and home hunts, you’re quite happy with simulation factors influencing outcomes in game anyway.
I avoided Shippett as much as possible, miss me with that, I’ve played and beaten you multiple times before.
Quite probable, but did you have good input?
Yup, you’ve even asked me multiple times for tips on how to get better
That was a flippant answer, I was being tongue in cheek. That said, my point remains - I’ve no idea how this game is supposed to be fun when it’s designed in such a way that any pitch in any location can be hit hard, or even pulled. It’s totally unrealistic. You may believe that simply placing the PCI in the correct spot and swinging with good timing entitles you to a hit, as that is the correct way to reward “good user input”. I say, if the pitch is in a certain location and executed well, even if you do make contact, it should never be a home run and rarely a hit, as in the example I have previously given. It’s not about detracting from user input, it’s about making a game that adheres to real life bat and ball physics, an area in which the show frequently fails to deliver, which frustrates me personally more than anything.
This game is designed to be 80/20 in favour of the hitter, which is pure stupidity in a game where the greatest players barely succeed 30% of the time at the plate. It’s not because they made a game where user input is king that you can hit .400 with Bellinger through 400 AB. It’s because they made a trash unrealistic game that is unbalanced in favour of hitting at the expense of pitching and defense. It’s because even if a pitch is a foot outside and breaking away, you can pull it out for a home run. It’s point and click, like CoD baseball.