The trade logic is super bugged out when an offseason starts. Literally any signed draft pick can be stolen from CPU teams, including their generational talents. I hoped this would be fixed, but it’s still in the game and it’s a bigger problem than ever given that the high-end draft picks are better than they’ve ever been.
SIRMANBOY_XBL
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@sgoforth3 As far as I can tell the game doesn’t charge a team multiple options in a season, so you can send a player up and down as much as you want without having it counted against you more than once. Basically, you’ll take that Spring Training hit but nothing more after that for the season.
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The team that works on franchise really needs to revamp the salary demands for free agents, not only because it lacks realism but also because franchise mode needs to be more difficult from a budgeting perspective. It’s already too easy to rob the AI on trades, so at least make it so I can’t go on a spending spree because guys like Alonso are fine with 10m a year, and an ace like Snell will settle for 15m. It’s wack.
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@icdavis882 Fair point. I’ve never been real concerned with it myself because I’m not adding players to my 40-man until I plan on using them on the big league club, or I’ll do it when I’m forced to because they’re Rule 5 eligible. Is it possible that you’re just adding players to the 40-man too early? I mean, you’re right for wanting the game to allow non-roster Spring Training invites, but Spring Training really isn’t that important in this game, so you might just try not adding people to your 40-man until it’s absolutely necessary. By the time a guy runs out of options for me, I’m either committed to making him a full-time big leaguer, or I’m ready to trade him for younger prospects and start the development cycle all over again. I find that this approach keeps my minor league system younger and more productive. I don’t need a bunch of 26- and 27-year-old journeyman kicking around down there anyway.
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You have to manually cut your MLB roster to exactly 26 before starting the regular season. Do this right after the final Spring Training game but before initializing the start of the regular season. Your big league roster will be exactly how you want it to be.
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I feel like few people talk about this, but The Show used to have the slickest post-game replay/highlight package that gave you an awesome summary of the major moments in a game, including captions that told you the inning the play happened and what impact it had on the score. That package was badly gutted in 21 and now the theatrical game highlights appear to be gone altogether. Sad.
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I can’t understand why the instant sim function was removed from the play next game tab, and what happened to the slick post-game replay package that we haven’t had since 20? I’m a simmer who occasionally likes to watch games while I’m doing other things around the house and those replay packages were an outstanding way for me to review the major moments in a game. They gutted it in 21 and now it’s just gone altogether. I don’t understand why good, solid features get axed for no apparent reason.
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I know that a lot of franchise people have always been calendar-based simmers, but I’ve always enjoyed doing my simming from the play next game tab on the main UI screen, mostly because I could see who my outstanding performers were game to game without suffering the monotony of jumping through a bunch of hoops. So, that feature is gone now. What a bummer. Why mess with such a basic feature that’s been a mainstay for years?
Offseason trade logic = stealing draft picks
spring training roster control in franchise mode
Free agent money demands need to be way higher.
spring training roster control in franchise mode
spring training roster control in franchise mode
Who misses the old replay/highlights package from 20 and before?
Franchise Mode
Instant sim feature removed from play next game tab.