@thebootman88_psn said in RTTS/Ballplayer Presentation for The Show 22:
I wish I could go back in time and stop whoever it was that started the whole "fake sports cards" mode in these games. It has drastically decreased the quality in all major sports games since it became the main mode.
Man, I hate to agree with this statement but honestly what has happened with these card collecting modes has really been to the detriment of games these days. We've gone away from feeling immersed as a real ballplayer and now are on to collecting what is the next flashy card that is revealed. Don't get me wrong, I play DD a lot, but I would spend just as much time elsewhere if there was more effort put into those modes.
Back to RTTS...
The mockumentary NEEDS TO GO. Its been years (to your earlier point - 2017) and there has been very little that's been done to really flesh out this experience. Honestly, it seemed like in 2021 they just had extra guys on staff who weren't programmers and thought that they might as well add something to RTTS this year, so we end up getting hours of 'podcast' footage that is ultimately skipped each time it comes up. When it comes to the player experience, the dialogue is barebones and boring and is offering nothing new. There are "training" days that I usually just click on the ones without the mini-games because those mini-games are just boring and uninspired. And honestly, that describes the whole RTTS experience. Give me in-game stat banners, details, etc. that show how good/bad my player is or has been doing. How they stack up to the league, if they are risking going back down to AAA, etc. Then add in the Ballplayer aspect for 2021 where if you happen to lose connection then you are unable to truly progress your player. The Road to the Show concept is an amazing one that just doesn't get fleshed out and thus now it feels like its trying to be salvaged by linking everything to DD progress.
The best addition to the mode they have had in the past few years was the change from training points earned per game, to having performance impact your attributes. The only problem here is that it just takes way to long to get to where you need to be. My idea is that you make it easier to gain points additional attribute points when you win an award (Hank Aaron award grants you a ton of attribute upgrades toward your Power), go on a hitting streak, pitch a no-hitter, reach a milestone etc. Make the path up a bit easier, but make it harder to maintain those stats when you get toward your veteran years and regression begins to happen.
Sorry for the long post. This has been a sore subject of mine for a while now...