Here's the problem with the "YoU jUsT hAvE tO gRiNd" argument. I am playing the same amount I did last year. I completed every Inning program including many wheel spins last year. They also had much more offline content last year. Yet this year I have yet to finish an Inning program, and am going to be short on this one as well. You want to stand on a pedestal and have us worship you that you are the greatest gamer of all time because YOU finished the program but the rest of us aren't worthy and it should only be awarded to GREAT gamers like you, have fun with the delusion dude. Here's the facts though, the more of us disappointed with content, not finishing innings and getting rewards, the more of us SKIP buying this game next year.
Precisionist99_XBL
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I used to be a competitive bowler. I carried a 200 average, bowled collegiately, multiple leagues and tournaments each month. You know what I didn't do? Go over to the 80 average bowlers on the lane next to me just playing to have fun, and tell them "you guys are weak". That's what maturity looks like.
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So tired of people saying "just play online, it's easy missions". Because that is entirely not the point. I wouldn't care if they had a mission that said, "have 1 plate appearance in an online mode". The POINT is that they are forcing it. Completely tone-deaf. You force a player to play a way they do not want to, they will move on to other games. Between an XBox account and a gaming laptop with a Steam account, there are way more options for my $70 next year. Just a shame there is no competition for MLB games.
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Has anyone found any settings to increase hitting in Conquest games? Just about every game goes to the 4th inning as a sac fly fest. I don't understand why hitting is just fine in Mini Seasons but absolute frustration in Conquest. And of course they made Conquest the only solo way to earn the Spring Break cards.
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That's comparing apples and oranges. Yes Rookie is harder this year, so less Ks per game for pitching and less runs scored overall in Rookie games. But that doesnt make the complete lack of length or depth of offline content any better. They aren't appeasing anyone, all they are going to see is a falloff of player count as the year progresses due to nothing to do, and less renewals next year as it feels like the MLB the Show franchise is on a severe down trend.
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Just finished my I-don't-know-"th" time through WBC mini-seasons. TA's are all done through the first level of Jolts (the rest are all 100 TB grinds). Every offline program is done. I'm around halfway to 500k and have no desire to keep repeating the existing content. "CoNtEnT iSnT tHe PrObLeM" folks, how did you get to the 500k without mind-numbing repeated content? I'm pretty much heading over to other games at this point. Will I return on 5/1 to finish that content in 2 hours? Not sure, but this is by far the earliest in the history of MLB the Show I've felt the "I'm done with the game" feeling.
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Guys just block the "online" troll, he's got nothing better to do than harrass people from mommie's basement while he eats his 8th bag of skittles and drinks his 28th mountain dew bought from mommie's SNAP benefits.
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@JDHalfrack_PSN Great post, but I think the point is it shouldn't have to be this way. Previous years you could play the offline content at a reasonable pace, have a variety of things to do, not even pay attention to the XP Path and then 'boom' oh wow I got the inning boss. Now it's finish the new content in an hour or two, then have to get back into the mini-season grind over and over (which I have done and still won't complete the Boss xp). It's just not fun for most people. TA was always one of my favorite things to do, I've already completed it this year by the 3rd Inning! (I'm talking about all the Jolt rewards not the stupid millions of Pxp for a few packs). Myself and I'm sure a lot of others are just apathetic now. We don't want to play online, we've accepted we won't get any of the boss cards, and we're bored of the cut and paste content.
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Anyone notice the AI has improved and rng has gone to [censored]? From last season to the beginning of this one I used mini-seasons to grind hitting stats. Now AI pitchers slider-spam, hardly ever miss in the zone, and good contact with 100+ power hitters fade at the warning tracks. This was the one mode a casual/bad hand eye coord player like me actually enjoyed playing (since they moved Conquest games to "simulation" style). I get the need for nerfing/balancing in the name of fair play for online games, but I mean mini-seasons is an offline mode why nerf it?
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In what universe does "less people should earn the inning Boss" make any business sense?
It's not about lowering the xp, it's the simple fact that if offline players complete the content put out in an inning they can still be massively short of earning the boss. This is the change they made from like every single MLB the Show in the past. This is what we are bitching about.
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As an offline player, I was sort of taking a lot of these death of MLB the Show posts with a grain of salt. Yeah this is one of the worst years in memory for content, but there is always complaining, right? Looking now at the June Countdown requirements I'm now on the bandwagon. I might play this one through the All-Star content as that has always been historically pretty good, but yeah this will be the last year I dump $60 to $70 for this obvious Online shift in the content.
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I completed every offline program, grinded out several Jolt cards in TA, and played a ton of RTTS in between content, and ended somewhere in the 470s. Unless they expected everyone to complete all the TA stuff in 1st Inning there is definitely a math problem here. I guess Inning Bosses is just going to be another "online player only" thing now.
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@Rhyno1986_XBL The problem is "play your way" was some sort of mantra they were pushing yet Moments end up being required for nearly everything (I say nearly because I've noticed you can do Spotlights to completion and skip the moments). I will admit they've made moments much easier than in the past (anyone remember the Griffey father/son HRs one?) but why push a narative of letting people play their way then gateway pretty much everything with Moments. IMO every moment should have a matching "grind" so that if a moment is too hard they can accomplish it another way. For instance a player moment "hit a HR" could be matched with "10 HRs in offline gameplay" or some such.
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I don't understand why they don't have staggered TA content like in the past. I keep reading what is there now is all there is for the year, hoping that is false but I've read it in several threads already. I know they got rid of MtO because I guess I was the only one playing it, but why not do a TA/mini-season combo where you have to win a season with an single franchise team or something similar? I love missions where I have to make a roster work with limited or underdog cards.
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Yeah. The amount of XP needed is kind of irrelevant. It is the opportunities to earn that XP that is more important
This^^^. The XP needed for a boss should be around the same that you get for going through all offline content in the inning ONCE.
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Started the morning at 440k. All content is done except for Witt's 7th step, which is worth 10k. I played a 3 inning conquest game and a 9 inning mini-season game (7 - 1). Now I'm sitting at 441,969. This is absolutely laughable at this point.
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On Rookie pitchers do not throw down the middle anymore. They changed the AI to try and get to full counts every at bat. Nibble...nibble and if 0 - 2 you will get 3 straight balls, this happens 99% of the time.
Also is it just me or is the Mural mini-season 10x harder than the previous ones? I don't think I have more than 4 hits in any game yet.
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Been posting pretty negatively all year about this game (and deservedly so) but did have a cool moment (not "Moments" which I hate). In the Mural miniseason finals late innings. Vlad Sr hits a single down the middle. Vlad Jr follows with a 2 run game-winning HR. As a big fan of the Guerreros (I watched Sr play in Anaheim growing up) was sort of a "ok that was totally cool moment".
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I get the reverse argument that online players have to play offline stuff to unlock cards they want. There should be more online options for the same cards as well. Not every card...I know in the past I saw juicy cards in online-only stuff, but I was ok with that because I had plenty of stuff to do offline to get similar cards. The problem now is the offline content feels like a complete afterthought. Lots of hype for this Friday! Oh look, both Themed programs are ONLINE. New mini-season with 1 card reward with the same PXP requirement as all the other mini-seasons. New Spotlight with the same easy PXP requirement. I don't even look at Spotlight progress anymore because I know it gets done after a couple of games. I swear as an offline player who loved this game for over a decade I feel like SDS just ripped the money out of my hand then turned around and took a dump on it.
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The RNG is really wacky this season even for the offline modes. I can take a team in mini-seasons and get 4 HR / 10 hit games against a team of 90+ players, but I play against the White Sox in Conquest using the same exact team and I am lucky to get a win with 2 sac flies in the 4th. I don't know why they made the bat a wet noodle for Conquest games, this started last year I used to love Conquest.
I won't be able to complete 2nd inning in time
As an offline player, I get the hint
June countdown yikes
Conquest: Fly out simulator
What happened to offline content?
Please listen to your community SDS
As an offline player, I get the hint
How are you doing with the XP Reward Path?
Mini-seasons get nerfed?
How are you doing with the XP Reward Path?
June countdown yikes
500K XP is A Lot
CPU Super Dotting & Other Nonsense
What happened to offline content?
Please listen to your community SDS
I won't be able to complete 2nd inning in time
Mini seasons so annoying
Positive post
June countdown yikes
This Series is an Inconsistent Mess