I actually find it the opposite. When you are home team you cannot tell pre game if you are matched with someone with a crappy connection. It will always feel smooth. So if you are, your game will slow down to match their connection. And it sucks.
I agree. And if they're going to give me so many free agents, at least give me the ones I can turn in for the collection. On the other hand, they make up for themselves in exchanges. Trading them in and working up to silver for gold exchange, and I can sell off the products of that.
Im about to start that exchange grind. Be back in 6 hours. Lol
Have fun lol 🙂
Done. 116 bronze packs 34 silver and 3 gold. Exchange packs. Most were players on teams. Didnt take as long as i thought.
I open closed to 300 packs yesterday and probley pulled 5 lower diamonds but I am ok with it as I pulled Trout and Champman in back to back packs last week so I cant complain plus I had 850k in stubs and nothing to spend it on
I can tell you that I never purposely aim or throw a pitch over the middle of the plate, even if it's their pitcher hitting, and yet it amazes me how many bullseyes my pitcher can throw.
I personally aim for corner strikes, and with good mark location pre-pitch, and good or perfect meter release, it seems like it still goes directly over the middle of the plate 50% of the time. As far as I can think back, every single HR I've given up was because of this, ever single one. I heard it's not just a problem for online RS gameplay, but with all game modes across the board. This is arguably the biggest problem with this year's game, and unfortunately this is what SDS has left us to deal with for the rest of the year, and quite possibly going into MLB21.