Closer entrances were in last year as well
Generic for all closers, no advancement from what I've seen year over year.
Closer entrances were in last year as well
Generic for all closers, no advancement from what I've seen year over year.
@mhenry23_PSN what would you prefer to see for more realism?
off the top of my head
On the field stuff
Off the field stuff
I have entered the mindset of every other year purchase.
Since I am a franchise player, 25 and 26 are very similar from my accounts
I have an updated 26 roster.
I'm realistic that we won't get major updates every year, but stacking two years together, seems to be easier for my to shell out the 70$.
I would like this feature
That's why I prefer the ability to import a player into an existing franchise.
I know there's caps, and can edit, but the stats aren't accurate.
They started to go that route with the new franchise and roster with injuries.
Would / could be the same thing, just a daily roster update ( or even weekly would suffice ).
Keeps everyone happy
@TheRupster12_XBL said in Catcher animations:
@Dinger_Dan19_PSN
I think they showed backpicks in the stream
You've been able to do back picks, however, I've never seen a successful back pick to any base.
I'm curious to see if SDS added double headers, since the 26 MLB season has a scheduled double header this year on June 20th.
I do not expect it, but would be a welcome addition
I maybe wrong, but if you don't install the updates, then you can't access the online features.
This is what I remember, but could be wrong, unless things have changed.
I follow this thread closely.
What did @SDS_JoeK_PSN "lie through his teeth" about?
I never once saw or read that that this feature would be enabled, or any of the requests that have been made would be implemented.
I logged into my PS5, the. It worked for me
Challenges (at first) are in the game, just triggered automatically
I am not experiencing this at all. And I have a lot of edited players in my franchise as was a lot of AAA and AA players missing
I started roughly a week after opening day irl.
Used default rosters, and edited any players that needed it ( lot of good faces in the vault ).
I'm almost 90 games into the franchise. Saw no point on waiting. There will always be a new player update etc...
Depending on when, it was the update and server maintenance that happened this morning at 7 am eastern
Not just that, but to be able to have custom game entry for all 30 teams.
As it is now, if I do custom game entry for Team A, all other games prior get simmed.
I would like to have CGE pop up with those player milestones along with other highlights
Oh, I didn't mean to say it can't be done.
Just saying, the way it is setup now, just allowing for moving of the walls, isn't a simple fix based on what I've seen from the template that we have to use.
I play franchise, and I play alot of AAA games.
It's actually a legit baseball game at those attribute ratings.
For what it's worth
Just adding on to this, it's more than just editing the walls
The dugout is connected to the walls. So when you move the wall that connects to the dugout, the dugout also moves
This cause a problem as the players in the dugout ( ballboy as well ) are hard coded to that location.
If you "play game" then select CPU vs CPU, the lineups stick. You can then simulate to end.
If u simulate from the calendar view, CPU will change up lineups.
Believe it's part of their logic pregame to check for players who are cold, tired, etc