@Teak2112_MLBTS said:
I haven't logged in for over a week now and I don't really feel any desire to
The main thing is its really a continuation of last years model: grind for stubs to buy cards instead of grind to earn cards. While this was always how the game worked to some degree, removal of TA and making programs low effort means I spend way less of my gameplay time grinding to earn cards. Grinding for stubs, or worse a chance at stubs, just isn't a compelling gameplay loop for me.
One of the other big factors is that the mode designed for us to spend a lot of time in, mini seasons, has too many bugs in it. I know there was a patch for some of them, but when I am playing a mode that almost never shows correct stats it wears down on me over time. And I miss the longer seasons, but with the reward structure there is no incentive to play the longer ones
Some of the other big contributors
-collections, collections, collections
-CPU inconsistency: commons and bronzes with pinpoint control and huge break, all the diving catches, etc. Yet no attempt made to make the CPU more competent at hitting
-Weekend Classic creates content lulls
-Inning paths are terrible, least exciting battle pass I have ever seen in games
-Menu lag
-No attempt to improve DQ
-Incoming mobile game (not even a port)
Yep, this feels like the end of the franchise, all because new management from Sony only saw this game as a way to make easy cash for almost no effort. Honestly, I just hope they shut down and Sony sells the rights. EA, Konami, or at this point, even Microsoft would be a better option. And that's sad.