• Categories
  • Popular
  • Dev Tracker
Skins
  • Default (The Show 25)
  • No Skin
  • The Show 23
  • Dark
  • The Show 24
  • The Show 25
Collapse
THESHOW.COM
Game Game Support Support My Account My Account

Community Forum

ebpatton_XBLE

ebpatton_XBL

@ebpatton_XBL
About
Posts
11
Topics
6

Posts

Recent Best Controversial

    Developers: While we're talking about things you will just ignore anyway ... lead-offs and real-time feedback
  • ebpatton_XBLE ebpatton_XBL

    Dearest developers,

    Because I am a glutton for punishment and know you won't pay any attention to the slightest thing I write anyway because you're already making plenty of money on the game (EA says hi to San Diego Studios, by the way), let's feed our masochism anyway by considering the following:

    Lead-offs

    The only way I can avoid being picked off in this game is by holding the thumbstick to the left while I'm on base until the pitcher actually throws the ball. Ignoring the obvious destruction to verisimilitude this constitutes, what you've done is create a mechanic where an opportunity for fun in the game has been erased.

    Instead of being rewarded for paying attention to the pitcher -- like, you know, a real baserunner would have to -- and being rewarded for good reflexes, I now have to just introduce a kludge to compensate for your shoddy programming. I realize you have legislated human player reflexes out of the game anyway in favor of the electronic player's reaction score, but even his reaction score doesn't come into play ... ever. Instead, it's just lean on the thumbstick and wait for the pitch.

    Lazy programming.

    Real-time feedback

    Every time I swing at a bad pitch, I instantly see that my plate discipline has been dinged. Every time I miss a pitch, I instantly see that my plate vision has been decremented. If I make a good hit, I see my contact instantly shoot up.

    As with dynamic challenges, this destroys verisimilitude. Can't I just the summary of everything after the game is over? Why do I need immediate, instant, real-time updates when I am quite well aware that I just swung at that slurve that just slid by a foot out of the strike zone?

    As should be the case with dynamic challenges, why can't I just disable this stuff? If the six-year-olds who are your target demographic like this silly, phony, obvious video-game nonsense, fine, keep it for them. But why can't I just turn it off?

    Summary

    Again, v-e-r-i-s-i-m-i-l-i-t-u-d-e: "the quality of seeming true or of having the appearance of being real."

    Please ditch the schizophrenia, and get serious about it.


  • Developers: On the topic of bugs ... are you all ever going to fix the issue of multiple loadouts?
  • ebpatton_XBLE ebpatton_XBL

    Developers,

    As long as we're talking about bugs, here's another issue I know you're aware of, as I've found threads about it going back to April, but ... multiple loadouts. You can't have them and earn XP towards higher-level archetypes.

    And, if by some accident, you create a multiple loadout (you know, because the game developers provided the functionality and you naively thought you'd be able to avail yourself of it), the only way to fix the problem is by playing an inning of the slower-than-molasses-in-January Diamond Dynasty.

    Again, this should be a pretty easy fix. Look, if you want players to play Diamond Dynasty and not Road to the Show, fine -- just get rid of RTTS and be done with it. You apparently aren't aware that DD sucks, but that's fine, as it's your game.

    But if the ostensible functionality for multiple loadouts is going to exist in the game you are presently selling, perhaps it could work properly? I mean, hey, just a thought.


  • Developers: As long as we're at it ... stance socks? Et tu, Brute?
  • ebpatton_XBLE ebpatton_XBL

    Developers,

    Continuing with the theme of your inattention to verisimilitude, is there some logic you all perceive in requiring that the stat-bonus socks permanently change the look of my uniform?

    That is, when one wears stance socks that confer a bonus to speed and stealing, those socks now become part of my default uniform (and that of every other player on my team).

    As I mentioned in my earlier thread on the horrid verisimilitude-destroying nature of not giving players the ability to disable the ridiculous dynamic challenges, requiring that my preferred uniform look (in my case, low stirrups) be overridden by my choice of bonus-conferring socks is a godawful destruction of verisimilitude.

    But it's even worse than that. Again, you all have spent millions of dollars on developing the game's verisimilitude: From buying logo rights from MLB, to fake in-game announcers (who are terrible and I always mute, but I'm not dinging you for that here), to bringing in all those MLB Network announcers (who don't work for free) to do all those fake between-game promos on the player's player (and Ben Gellman sucks, by the way -- though (a) apparently he is a real sports podcaster, which shocks me because he sucks so hard, and (b) yes, I noticed you made him a minor-league ballplayer, which is idiotic because he's terrible, but it's your game), and all the rest.

    Why would you spend all that money just to commit so many unforced errors (that's a tennis analogy, for those of you playing the home version of our game) on verisimilitude? It's honestly schizophrenic. Are you really not able to see that?

    Dynamic challenges are antithetical to verisimilitude. So is forcing a player to adopt a certain unrealistic look to get a stat bonus (in case you didn't know, while MLB teams do in fact wear special socks from time to time, they do in not fact wear them all the time).

    Of course, you already know all of this because, while I as an Xbox player might be new to your game, Playstation players have been playing it for years and you have already heard all of this. So clearly you just don't care. That's fine, of course. I'm just one person, and why should you care what I think about anything anyway?

    On the other hand, I (one player though I may be), do not in fact have to actually buy MLB the Show 22...


  • Developers: Please explain the logic of locking people into training sessions when their stats are maxed (or ever, really)
  • ebpatton_XBLE ebpatton_XBL

    So, developers, in your zeal to not allow people to back out of certain screens (like game loading screens), you have managed to create the following possibility: A two-way player has his stats maxed at 50 across the board. The only option that appears in the next training session is the Bullpen. That would be fine, except because your game forces players to do some training, the only option he now has is to swap out a pitch to get out of the training.

    Your game is old enough at this point that you have to be aware of this possibility (or else you are just very, very poor developers -- a fact which, I suppose, one cannot leave completely to the realm of impossibility). And yet you have left it unaddressed.

    This would have to be a pretty easy fix, no? Unless, again, you are just terrible writers of code.


  • Can the developers PLEASE provide the ability to disable the DYNAMIC challenges?! -- UPDATED
  • ebpatton_XBLE ebpatton_XBL

    I'm gathering reading comprehension isn't your strong suit. As I said to the earlier commenter in a reply you must have missed, you have your opinion about the challenges, and that's fine. I have mine, and that's also fine.

    In case anyone needed any more evidence about the decline of the American educational system...


  • Can the developers PLEASE provide the ability to disable the challenges?!
  • ebpatton_XBLE ebpatton_XBL

    Yeah, that's annoying too. However, my objection has more to do with the way the challenges destroy the verisimilitude of the game. However, yes, it is also the case that, even after you have every single stat maxed out, you still keep getting the [censored] challenges, which is beyond ridiculous.


  • Can the developers PLEASE provide the ability to disable the DYNAMIC challenges?! -- UPDATED
  • ebpatton_XBLE ebpatton_XBL

    So, since you have nothing constructive to add, why post at all? You like the feature, or at least don't mind it. Fine. I hate it. That's equally fine.

    Should actually be an eminently graspable point.


  • Can the developers PLEASE provide the ability to disable the challenges?!
  • ebpatton_XBLE ebpatton_XBL

    We are not talking about the same things. I already have showtime opportunities turned off. I'm talking about the dynamic challenges that appear randomly before various at-bats and pitching sequences.

    Verisimilitude is actually not that uncommon of a word in the English language.


  • Can the developers PLEASE provide the ability to disable the DYNAMIC challenges?! -- UPDATED
  • ebpatton_XBLE ebpatton_XBL

    So apparently in my earlier thread I wasn't clear, and there's no other way to post a screen shot than to start a new thread.

    The challenges I'm talking about are the dynamic challenges, like the screen shot at the top of this article:

    link text

    Why can't these be disabled? The developer has spent how many hundreds of thousands of dollars to create a "realistic" experience during games. The developer should think about how much money they've spent creating the illusion for the end user that he is playing a real baseball game, then ask themselves how artificially inserting these "challenges" into random, odd places during the game contributes to that illusion -- it destroys it!

    How can this not be obvious? In any case, if people want the things, fine. But I desperately want to disable them and never ever see them again. They are the single worst issue with this game, as they are a constant slap in the face that everything that is happening is just a phony video game!


  • Can the developers PLEASE provide the ability to disable the challenges?!
  • ebpatton_XBLE ebpatton_XBL

    The challenges ruin the verisimilitude of the game. For god's sake, give us the ability to disable them!!

X Instagram Facebook YouTube Twitch Discord TikTok
Major League Baseball Players Association Major League Baseball Sony Interactive Entertainment PlayStation Studios San Diego Studio ESRB ESRB Certificate
Terms of Use Privacy Policy TheShow.com Community Code of Conduct MLB The Show Online Code of Conduct MLB The Show Games

Stubs is a registered trademark or trademark of Sony Interactive Entertainment LLC.

"PlayStation Family Mark", "PlayStation", "PS5 Logo", and "PS4 Logo" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Microsoft, the Xbox Sphere mark, Series X|S logo, and Xbox Series X|S are trademarks of the Microsoft group of companies.

Nintendo Switch is a trademark of Nintendo.

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the National Baseball Hall of Fame and Museum, Inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org

Officially Licensed Product of MLB Players, Inc. MLBPA trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA and may not be used without the written consent of MLBPA or MLB Players, Inc. Visit MLBPLAYERS.com, the Players Choice on the web.

© 2024 Sony Interactive Entertainment LLC.

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Popular
  • Dev Tracker
  • Login

  • Login or register to search.