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Demadrio_PSND

Demadrio_PSN

@Demadrio_PSN
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Recent Best Controversial

    Dynamic Difficulty not working?
  • Demadrio_PSND Demadrio_PSN

    At least you made it to Veteran. Hitting for me seems to be stuck on Beginner+, whatever that means, so I'm raking in numbers that would have Barry Bonds and Ichiro Suzuki turning chartreuse with envy. On the other hand, it's got me all the way up at All-Star for pitching, which had me struggling like crazy just to put together a quality start.


  • College Experience
  • Demadrio_PSND Demadrio_PSN

    Common package is silver-level equipment; gold is, well, gold-level.

    Also, if you play well in college you have a good chance of getting drafted higher the second time around. My player was drafted in the 4th or 5th round after the Combine, but she went to Cal State Fullerton instead and got picked in the 2nd round for her career.


  • Do Stubs Roll Over?
  • Demadrio_PSND Demadrio_PSN

    @sbchamps17_NSW Pity. Ah well. Thanks for clearing that up.


  • RTTS Minor League Broadcast
  • Demadrio_PSND Demadrio_PSN

    @worshipleader26 I keep hearing Gellman say my player is hitting under the Mendoza Line (<.200) with RISP even though I'm leading the league in RBIs


  • Why are the Cubs so bad in this game?!?!
  • Demadrio_PSND Demadrio_PSN

    In real life, the Chicago Cubs have made the postseason 5 times in the last decade, including 3 NLCS appearances and a World Series win; apart from the Covid years, they've been contenders every season in that time and look likely to be again this year.

    In Road To The Show 24, the Cubs are perennial bottom feeders who lose 90+ games every season; my starting pitcher routinely breaks up 4-game losing streaks, meaning they seldom ever win games I don't start.

    This is so ridiculous it makes me disinclined to play.


  • Leveling Up Takes Forever
  • Demadrio_PSND Demadrio_PSN

    @PriorFir4383355_XBL "What's the purpose of the game?"
    To have fun. The purpose of the game is to have fun. For some people, grinding and leveling up the hard way is fun, and that's fine. For others, already playing at a high level without having to go through the grind is fun, and you know what? That's just as fine. There's nothing wrong with allowing for both styles of play.


  • No relievers
  • Demadrio_PSND Demadrio_PSN

    Dang, my female 2-way player (sp/rf) can't get through a single game without being lifted by the manager at some point. I wonder if the "watch full game, no simming" thing has anything to do with it — I'm on impact plays only, I believe.


  • Advice
  • Demadrio_PSND Demadrio_PSN

    (From your mention of player type and perk slots, I'm guessing you're playing RTTS 2024 or earlier, yes? If not, kindly disregard the following reply.)

    Is this your first player that you've made? If so, then leveling up and unlocking the perks will definitely take a while. But it will happen. Thing is, you gotta grind — no simulating. The more you play, the more you'll fulfill the missions on your tier level (X number of hits, extra-base hits, putouts, etc.) and advance your player's development. (Go to your player's page and select "See Tasks and Rewards" tab from the "Skill Set" section on your player's page to keep track of your progress.)

    What it really comes down to is that you want to earn those green star things (forgive me if I'm blanking on the term for them just now) by accomplishing missions or succeeding in dynamic challenges or just doing drills and exercises on your days off. Once you have enough, you'll go up a tier (bronze to silver to gold to diamond), your stats will get a huge boost, your Slugging Spark Plug will eventually become The Tool Shed, and you'll unlock more perk slots. Even better, you'll get higher-tier perks which offer you greater advantages — and they'll stay in your inventory, so if one day you decide to create a new player, you can give them the higher-tier perks right from the start, and they'll get to the majors a lot faster than your current one. (For reference, my first player was called up to the Show after about a season and a half or so. My fifth was called up after about three months.)

    One other thing you'll definitely want to keep an eye out for is package rewards. The equipment you can get in the package rewards can boost your stats and help you play better, which will earn you more rewards, and so on. (Example: bats improve your contact/power stats, gloves and cleats for fielding/running, etc.) And like the perks, your can get higher tier ones as you improve your player, and they'll stay available for future players you create to use from the start.

    Hope this helps!

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