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DatDudeTO__PSND

DatDudeTO__PSN

@DatDudeTO__PSN
About
Posts
17
Topics
9

Posts

Recent Best Controversial

    Minor League Stadiums Elevations
  • DatDudeTO__PSND DatDudeTO__PSN

    @dap1234567890 said in Minor League Stadiums Elevations:

    Wagonman Stadium: 1030'
    Blue River Stadium: 45'
    Laughing Mountain Park: 5005'
    Center City Field: 700'
    Red Rocks Stadium: 990'
    Franco Park: 322'
    Main Street Field: 650'
    Majestic Greens Stadium: 175'
    Riverboat Field: 30'
    Green Valley Stadium: 450'
    Highland Park: 720'
    Barnes Canyon Ballpark: 127'
    Shitpit Stadium: 3002'
    All American Park: 1168'
    Oak Street Park: 811'
    The Porch: 329'
    Capitol Field: 282'
    Crystal Falls Stadium: 141'
    Bayfront Park: 6'
    Water Ridge Field: 747'
    Ironhorse Stadium: 213'
    Industry Center Stadium:371'
    Statesman Park: 574'

    ^This is great info, thanks!


  • Minor League Stadiums Elevations
  • DatDudeTO__PSND DatDudeTO__PSN

    Does anyone know the actual elevation of the minor league stadiums in the game?


  • Power Attribute
  • DatDudeTO__PSND DatDudeTO__PSN

    What does the power attribute actually do? Does it make the cards potential perfect perfect highest exit velocity higher or does it make every single hit that’s in the pci harder?


  • Hitter Tendencies
  • DatDudeTO__PSND DatDudeTO__PSN

    On some players it says they are a pull hitter and some guys are push hitters. Does this actually have an impact on where they hit the ball if they are user controlled? Does this change their swing timing windows and should I be trying to go the other way with push hitters and trying to be early and pull everything with pull hitters or does this not matter for exit velocity.


  • Hot and Cold Zones
  • DatDudeTO__PSND DatDudeTO__PSN

    Does anyone know what a hitters hot and cold zones actually do in game? Does it effect pci size, or does it effect power, or both?


  • Pull Hitters vs Push Hitters
  • DatDudeTO__PSND DatDudeTO__PSN

    I was wondering if anyone knows if this has any effect in game when using certain players or if it is just for the CPU. When it says a guy is a pull hitter or push hitter on his card does this actually mean he is more likely to hit the ball that way? Even if he is being user controlled in a DD game?


  • Bunting Needs Fixed Desperately
  • DatDudeTO__PSND DatDudeTO__PSN

    I think they should make bunting skill based and make it so you have to put the pci on the ball to successfully get down a bunt.


  • Normal or power swing?
  • DatDudeTO__PSND DatDudeTO__PSN

    Power Swinging makes your pci smaller and your vision rating goes down to during the swing, and you have to have good timing with power swing or else you will pop up or ground out or strikeout more often. But if you have good timing and get the center of your pci on the ball you will receive a boost in power and exit velocity on those hits.


  • Hit By Pitch Perk in DD
  • DatDudeTO__PSND DatDudeTO__PSN

    @Nanthrax_1 said in Hit By Pitch Perk in DD:

    Should be that they just don't get out of the way of any pitch. Great idea

    I agree, it should be like a nerves of steel or called toughness or something so that it makes them not move out of the way on inside pitches. Could be very valuable.


  • Player Cards in Pre-Game Lineup Screen
  • DatDudeTO__PSND DatDudeTO__PSN

    @FoxFire1545 said in Player Cards in Pre-Game Lineup Screen:

    Uhm.. it tells you below their attributes.

    It only tells you and shows you in Diamond Dynasty. Im talking about in regular play now online real MLB team games against an opponent.


  • Pure Analog Pitching Velocity Input
  • DatDudeTO__PSND DatDudeTO__PSN

    Im having trouble's differing from throwing a hard fastball and a slow more accurate fastball when using the pure analog pitching input. Is anyone else noticing this problem? It seems so random on the velocity result and that my input isnt getting consistent results. No matter how fast I flick the stick up I cant get my pitcher to throw his maximum velocity.


  • Hit By Pitch Perk in DD
  • DatDudeTO__PSND DatDudeTO__PSN

    They should add the Hit By Pitch Perk from showdown and add into diamond dynasty cards and make it a quirk on certain players like Tim Locastro and Anthony Rizzo for example.


  • Delete CPU team?
  • DatDudeTO__PSND DatDudeTO__PSN

    I was wondering the same thing. Really hope I dont have to restart the league just because someone left before the season started.


  • Accurate Pitch Break and Movement
  • DatDudeTO__PSND DatDudeTO__PSN

    Data should be collected from Baseball Savant and Fangraphs to more accurately represent a pitchers pitch movement profile. If a guy has lots of break and movement in real life then that should be the same amount in the game. Especially with 4 seam high spin rate fastballs. Needs to be a quirk or somethimg to make these stats valuable and usable in game.


  • Player Cards in Pre-Game Lineup Screen
  • DatDudeTO__PSND DatDudeTO__PSN

    There needs to be the option to press triangle in the pre game batting order screen to be able to pull up the player cards to see the players secondary positions that you could move them to when changing your line up before a game starts.


  • Extreme Catch Indicator/ Outfield Assist Accuracy Meter
  • DatDudeTO__PSND DatDudeTO__PSN

    Same here, There needs to be more Extreme Catch Indicator moments when fielding. Ive only experienced one so far out of 20 games played. I think it should happen once a game.


  • “Pinch hitting”
  • DatDudeTO__PSND DatDudeTO__PSN

    It also doesn't show you the name of who is being put out on deck to pinch hit when they enter the game.

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