Note: edited on 7/13 to revise ordering and add suggestions from the community
Thought I would try to consolidate what I have seen in this forum over the past month or so. Please let me know if you agree with these items, if you have suggestions, or if you would rank them differently. Perhaps one thread that everyone contributes to can get some attention.
Essential Wish List
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Return to 9 innings OR allow users to choose between 3 / 6 / 9 inning games
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Add any form of rewards - packs or cards for innings played, wins, anything
Lower Priority Wish List
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Some form of PXP able to be earned [to be discussed in comments]
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A card's parallel level (P0/P1/P2/P3/P4/P5) should be contributed by the player who provided that card, not the host/first player. As is, if the host/first player does not have Mike Trout but the second or third player contributes Mike Trout, Mike Trout will be P0, regardless of what parallel he is by that player that provided him. If, however, the host has P5'd Albert Pujols and the second or third player contributes Albert Pujols, it will be P5 Albert Pujols, again, regardless of what parallel he is by that player that provided him.
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Given that it is July, increase the overall of the automatically assigned players (i.e., ones that are not contributed by any player) to Golds instead of Silvers OR increase the number of position players that teams can contribute, up to and possibly including bench spots (thanks to @ElCapitan006_XBL for the suggestion)
Bug Fix List
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Move the Starting Pitcher selection screen to before the lineup screen or remove it. It does nothing.
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Fix the bug preventing you from viewing the active hitter at any time (unable to cycle between active pitcher to active hitter in pause screen)
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Add increased fatigue to starting pitchers that come out of the bullpen OR do not allow starting pitchers to come out of the bullpen. In a 6 inning game, the need for relievers is even less when Randy Johnson is guaranteed to either start the game or come in relief (thanks to @BRETTSANT05_PSN for the suggestion)
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Fix the bug that when a teammate quits, the remaining team is no longer able to adjust their defensive shift (thanks to @John3221_PSN for the suggestion)