Double plays are definitely obnoxious. So is insane fielding, and holding you to singles on balls hit off the wall. Other than that, CPU is pretty easy to deal with. What do you mean that "the best cards can not be had through a grind" - it's definitely doable to get every NMS through grinding. Maybe too tedious for some people, but very doable.
AppleLemon560_MLBTS
Posts
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Now that there are decent rewards for Events, that mode is full of people who can't play. Battle Royale feels like a fight for your life every game against dudes who have played for at least 10 years, lol
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Hitting is super hard for 80 percent of people who play the game, and pretty easy for the other 20 percent. Not much in between.
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I like most modes in this game, but hate playing 9-inning H2H. I understand why it's the default mode for "competitive play," but I hate starting these games for these reasons...
- I constantly have things to do and don't like to be stuck for 9 innings
- Servers and lag - even worse if you're stuck for a long game with it
- Meta all the time - ever more annoying when it's a long game to deal with the constant meta (Switch hitter galore, every pitcher throws 99 velo, cutter-sinker spam, Coors, etc.) - I know how to deal with these things, but it's annoying.
- Lots of cheesy cheeseball players
I really wish there were a 3 or 6-inning option that would boost your rank. I'm perfectly capable of getting to 800, but hate playing full Ranked games.
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I have no issue with limits like these. It probably simmers down some inflation.
But, more importantly, I'd love if I didn't have to watch all these knuckleheads who are bragging about having a kabillion stubs one month into the game.....even though they kinda stink at the game, and don't do any of the game content. But, here they are trotting out every awesome card available, and posting vids with thumbnails where they are bathing in gold coins. Bleh.
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BR needs to have its own reward path. It looks like the multiplayer path has a few incentives to play BR, but only a few. It's such a good mode, and there's so little incentive to play it - unless you can go flawless....which hey, I'm probably a top 10 percent player in this game, and I have nearly zero chance of doing.
At this point, I think BR needs to be completely replaced with some kind of "Team Building mode' that you actually have a reward to play. Like a mode where you can use your binder and make different theme-based teams, and you can't just march out the switch hitting God squad.
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It seems obvious that you're not gonna be using 88 captains forever, so there will be new paths to get different captains. This Team Affinity seems like it's just a launch-day program that it is pretty much done and over after about a month.
They keep saying that this year has more content and "things to do," but I don't really see that yet. All of these things seem really quick and short - doesn't seem to be a whole lot of steady grinding to do. I'm bothered by them constantly making concessions to players who hate putting in time to grind.
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the flash sales don't much sense to me from an economics perspective - I'm not interested in doing this, but it's so easy to just buy 10 standout posadas - and then sell back 10 hours later and make like half a million stubs...
I don't like any of these cheesy ways to earn stubs - seems to me like they probably just artificially increase money supply, and drive everything up for silly reasons
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I might be alone, but I'd donate so much cash to SDS if they would deepen the legend pool. You'd think that MLB could lend some assistance and encourage a big group of players to let the game show them. This is the only serious MLB game out there. There are so many mid-tier legends that the fan base would love to see in the game, especially players from the last 25 years. Same thing with stadiums - why are we still sitting on the same group of stadiums that we've always had, when there are so many more? Can't MLB help out with getting the rights to a lot of the historical places?
The Storylines mode is so short right now. There's so much baseball history that could be covered. You could have a storyline for every year from 1950 on - based on who won the World Series that year, or interesting events that happened that year. I don't even think you'd need the rights for the players if you just used a generic image (generic tall Hispanic player or something) - the stats and information is public info, and could be used.
This game could cover so much baseball history, and show off so much about it. You'd think MLB would want to promote that as much as possible.
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It's so annoying to me that the spin is already pre-determined before you do it. Can't they make it a real game? Are they afraid someone will figure out how to cheese the game if they do?
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The odds are about 8 percent per Chase pack. That's really bad...that means you should average buying over 12 packs to get one Chipper. I'm not sure how this concept is so difficult for some people. And I'm not sure what's worse - the silly gooses who brag when they get lucky (I bought packs and look what I got!) or the people who think it's rigged if their 8 Chase packs had no Chipper.
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There are lots of dev choices in DD that don't make much sense to me. But, the content constantly made available in this game is super duper compared to any other sports game out there.
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Diamond Quest is good. But, the game needs a Team Building Mode (where goal is to slowly build different teams, theme teams, same country teams, etc).
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Okay, let's be constructive. There are ways this card could be good. He could have some quirk called Lefty Crusher where he's super extra dangerous to lefty pitchers. He could have Double Pop Time, which lets him almost always gun down a base runner with good throw. But, he doesn't have those, does he? So...he sucks.
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It's Gary Sanchez. Who is gonna run this card? Catcher is so loaded.
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Ok, so I'm a player who has almost all of the big cards in the game, with the exception of Ketel and a few Chase cards (though I could get most of them too with my current stubs). And I find myself really wishing the game would give me a reason not to use the same old cards.
The game never gives us a good use case for 95 percent of the cards in our deck. Am I going to use them over Tedrick Williams, Joey Bats, or Griffey? Over Cal or Posada or Willi? Noone loves Troy Glaus more than me, but give me a reason to use him! How about Ryan Howard or Anthony Rizzo - whelp, who can afford that Lefty Tax!
Put a salary cap on, or make theme teams required in stretches, or something. We need a reason to build cool and funky teams.
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Lol, these jive-time turkeys acting like most people can put 38 in any kind of game.
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Everyone's always bagging on what a pain it is to do diamond quest, or showdown, or multiplayer grind....am I the only one who wants the grinding to be way harder than it is?
If you put in a grind that takes two hours, that's like just giving everyone a free card. Another basically free card means less reward for the player who does all the programs, all the collections, all the content, etc. Why does nobody have the patience for any long-term quest? Nobody can seem to accept the idea of "hey, a couple hours per day, and I'll have this done in a month..."...it has to be "why can't I have this card tonight!!"
The whole point of a grind is to put up a wall that makes a reward valuable - that makes the reward meaningful. Video gamers are animals - the wall needs to be really high, or they'll just immediately climb it (while complaining loudly, but still climbing). They're also cheaty mcheatertons and will find ways to get around the grind, if possible.
And to the people that say they only want to play certain modes, or certain difficulties, or only offline or only online - part of being good at the game should be being able to switch between all difficulties, all modes, all lineups, etc.
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Team Building Mode. Where you're required to form different theme teams, teams with restrictions, teams where you have you have to dig deep into your collection instead of just trotting out the same dudes
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I'd love to see a lot more lower-tier legends - like I don't think it would cost that much to round up a bunch of them who would rather be in the game than not be in the game. If you're a decent player from the early 90s, how much would you need to be like "sure, I'd like to be in a video game"
SDS has no reason to do this, though, because it probably doesn't make any money
CPU is obnoxious
Anyone tired of all star difficulty?
Did the change hitting?
Anyone else hate playing 9-inning Ranked?
20 Card Max
Don’t Listen to the Streamers, the BR changes are Great
PLEASE RECONSIDER TEAM AFFINITY
Okay, I see you SDS
More Legends and Stadiums - more Storylines mode
Bonus wheel spins.
New Chase Pack card - Chipper Jones is Excellent
You Never Fail to Disappoint, SDS
Steamin’ Hot Takes!!!
Who is the August retro lightning?
Who is the August retro lightning?
Can I get a Use Case?
Neon TA Program
In praise of grinding
Ideas to add in MLB The Show 26
100 Players with the most cards so far (list included)