Not having that problem in my franchise. Check your settings to see if you have CPU trades on or off.
alstl04_PSN
Posts
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I'm pretty sure there was no code for "home run". Instead the code was for distance based upon a number of factors and if the distance exceeded the wall then it was a home run.
I recently moved the fences back in my created stadium because I was seeing an inordinate number of home runs. Instead of fewer home runs I started seeing longer home runs. Players with 40's and 50's power were hitting 480 and 490 foot home runs.
I wonder if part of the gameplay changes they referenced in the franchise promo video was there is now a dice roll for a home run. If the result comes up home run then regardless of player or stadium dimensions it's a home run.
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There are two versions of the ballpark. The first is an extremely pitcher friendly ballpark. The second is the later version with the seats and roof in right field. I'm interested in the dimensions of that later version if anybody knows.
IRL it was 300 ft to right field and they put a screen on top of the wall to prevent cheap home runs.
Thanks for any replies.
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Feature Request: Enable users to search for players that are on the trade block. Why? This would allow front office to filter for players with specific qualities / attributes that are also on the trade block, rather than paging through team after team in the Trade Hub.
How I'd like it implemented:
In "Player Search" experience, enable a flag for "Trade Block" similar to "Free Agent".
Good idea. I remember when there was no player search function. I lobbied hard for that and am glad we have it.
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What is manage mode?
In franchise there is an option to play game or manage game.
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I play each and every batting/pitching in the game. I simulate nothing. I do not have an issue with late inning homers. Yes, I do lose and win a few in the 9th inning, but it is not something that regularly happen. That happens in real baseball.
I have lost games because of a homer, but I have found that real teams do start swinging for the fences to gain that run(s). The CPU pitching can be hit or miss, but if i see their reliever is rather wild, I'll wait unit the pitch location is in my favor, but that does not result in a homerun often.
I do have my sliders adjusted to make it what I feel truer to life.I don't sim any games either but with simulation gameplay in manage mode the game is supposed to be realistic. Instead it's home run derby. On casual gameplay that's fine but no simulation gameplay.
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Manage mode. Default sliders.
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I have gameplay on simulation and this isn't close to simulation. Late innings are a circus.
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Too many home runs and fly balls especially late in games. Ground ball pitchers until this season actually threw mostly ground balls. That's not the case in MLBTS26.
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At least with MLB 25 and earlier titles, the elevation does have an impact on ball travel. I have designed dozens of custom stadiums and in test and actual play in those venues I have seen the impact firsthand. I lump this in with too many DD players thinking the game play they experience is influenced more by the stadium settings than by the differences in the people playing the games.
That is correct but there are more home runs in MLBTS 26. Manage mode. Default sliders. Elevation 1 ft.
https://www.youtube.com/watch?v=Ve14JodQOes
Player with 70's power hits a ball over the hitting background. 484 feet. In the previous game a player with 40's power hit a 440 foot home run to the opposite field.
I've built essentially that same stadium in previous versions and never saw a ball go over the hitting background. Either they juiced hitters in MLBTS 26 or elevation is bugged.
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Homeruns are the majority of the scoring in this game. It's annoying.
I agree. They changed it this year for some reason. I like some of the other changes but that's a major mistake.
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Are you seeing a lot of home runs?
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I give up a ton of home runs in 2026 especially in my created stadium. Elevation set to 1.
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The might explain my problems in manage mode I was doing fine and then my pitching collapsed. I acquired Hader and he can't get anybody out.
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Not a big deal for me. The coach attributes are random and I fired every coach in my Cardinals franchise and hired generated coaches.
Joe Torre was in the game last year and he was C rated as a manager. Most world series wins in 50 years.
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"The developers also clarified that future Live Roster updates are now being specifically tuned toward Franchise realism, longevity, and stability. Bigger ratings updates for MLB and MiLB players are expected during key milestones like the All-Star break, Trade Deadline, and end of the regular season."
Anyone want to take a stab at what this all means?
If they want realism they should fix pitcher stamina and home run derby late in games in manage mode.
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We already know every year this game will be full of bugs that need patched thru out the year. Its been this way since 2006, nothing new this year and no reason to believe it will ever change because its impossible.
The problem is they tend not to patch fixes into the current game and instead wait until next year's game. You have to buy the new game to find out what and if they fixed the issues.
In manage mode pitcher stamina is broken and when a team has a lead late it becomes home run derby for the losing team. Not particularly surprising since they brought March to October developers into franchise.
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It appears to me manager attributes are a random dice roll. Joe Torre was in the game last year and his was C as a manager. A as a hitting coach.
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Lineup logic is based upon recent performance. Their is a hidden confidence boost for position players. Confidence for pitchers is shown and is based upon recent performance.
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Some of the changes weren't properly tested.
CPU won't make trades.
I wonder if they have changed the code for home runs
Does anybody know the Forbes Field dimensions?
Player Search - Trade Block
Need advice on having games be more competitive, any help?
My opinion of the game and my offline franchise
Need advice on having games be more competitive, any help?
My opinion of the game and my offline franchise
My opinion of the game and my offline franchise
Is elevation bugged in created stadiums?
Is elevation bugged in created stadiums?
Is elevation bugged in created stadiums?
Is elevation bugged in created stadiums?
Jurrangelo Cijntje's Slider/Sweeper LHP Busted
When are we going to get the actual coaches for each team?
Latest Patch
Developers did a lot of work on franchise
Edit my own manager ?
CPU Lineup Logic Seems More Broken Than Ever
Franchise logic & feedback on QoL changes