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Weak hits and routine plays.

Scheduled Pinned Locked Moved Diamond Dynasty
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  • DemIsE4_XBLD Offline
    DemIsE4_XBLD Offline
    DemIsE4_XBL
    wrote last edited by DemIsE4_XBL
    #5

    This game play is miles better than having 99's all over the field. IMO the game gets stale when there are nothing but full 99 lineups especially switch hitters.

    There is a massive difference in runs scored against me when I had an outfield of soto, buxton and say judge compared to rafaela, max clark and figgins. I love that defense matters big right now. Outfielders like Soto and Judge really need to hit like 3 HR's each to make up for the runs they give up on defense.

    Onix_Savage22_PSNO 1 Reply Last reply
    0
  • Onix_Savage22_PSNO Online
    Onix_Savage22_PSNO Online
    Onix_Savage22_PSN
    replied to Guest last edited by
    #6

    @DemIsE4_XBL yeah I platoon Soto and judge at dh just not viable in the of

    1 Reply Last reply
    0
  • capardo_XBLC Offline
    capardo_XBLC Offline
    capardo_XBL
    wrote last edited by
    #7

    Phil Rizzuto is the master (on my squad) of the blooper hit just out of the SS reach and just in front of the CF. He’s magical!!

    If only his steal rating was higher! It would be a “triple” every single time he gets a hit.

    1 Reply Last reply
    0
  • LadySwampfox_XBLL Offline
    LadySwampfox_XBLL Offline
    LadySwampfox_XBL
    wrote last edited by
    #8

    I feel like I ground into double plays more often than last year.

    platewelder_363_MLBTSP 1 Reply Last reply
    0
  • rubicante23_PSNR Offline
    rubicante23_PSNR Offline
    rubicante23_PSN
    wrote last edited by
    #9

    Also, bloops wouldn't be nearly as annoying if stealing were fixed to have the same risks as real baseball. Steals are way too free.

    Onix_Savage22_PSNO iBonafideScrub__PSNI 2 Replies Last reply
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  • Onix_Savage22_PSNO Online
    Onix_Savage22_PSNO Online
    Onix_Savage22_PSN
    replied to Guest last edited by
    #10

    @rubicante23_PSN singles are triples lol.

    1 Reply Last reply
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  • platewelder_363_MLBTSP Offline
    platewelder_363_MLBTSP Offline
    platewelder_363_MLBTS
    replied to Guest last edited by
    #11

    @LadySwampfox_XBL waaaaaaaaaay more!!! It’s out of control!!!

    1 Reply Last reply
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  • iBonafideScrub__PSNI Offline
    iBonafideScrub__PSNI Offline
    iBonafideScrub__PSN
    replied to Guest last edited by
    #12

    @rubicante23_PSN said:

    Also, bloops wouldn't be nearly as annoying if stealing were fixed to have the same risks as real baseball. Steals are way too free.

    This is a big issue too. I have Pudge with 90 pop time in my bench for a late defensive sub, my last opponentg stole on him, on a perfect throw, ball got there before the runner, only to be beaten by that slide cheese

    1 Reply Last reply
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  • LadySwampfox_XBLL Offline
    LadySwampfox_XBLL Offline
    LadySwampfox_XBL
    wrote last edited by
    #13

    Playing 9 innings vs CPU at Coors yesterday, I also noticed that I am not being rewarded for patience at the plate like I should, nor am I rewarded for good PCI location or timing. Flyout city. Kept lining out with that Yankees player from the Egg Hunt program. Frustrating. Feels like I have no control over the outcome of an at-bat despite my efforts to the contrary.

    Rhyno1986_XBLR 1 Reply Last reply
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  • Rhyno1986_XBLR Offline
    Rhyno1986_XBLR Offline
    Rhyno1986_XBL
    replied to Guest last edited by
    #14

    @LadySwampfox_XBL said:

    Playing 9 innings vs CPU at Coors yesterday, I also noticed that I am not being rewarded for patience at the plate like I should, nor am I rewarded for good PCI location or timing. Flyout city. Kept lining out with that Yankees player from the Egg Hunt program. Frustrating. Feels like I have no control over the outcome of an at-bat despite my efforts to the contrary.

    You don't have any control. It is completely RNG based. Thats why if you go to custom practice you can set fastball down the middle and watch the same pitches same swing have 15 different results. Also why pitches warp sometimes. I'm not an expert but just seems like they have compiled to many "fixes" and "updates" on existing code so it is bogged down by everything and why like last year when the "fix" something it breaks something else and why the whatbis now a completely false statement about sliders shrinkage being removed is still happening and now happens on ANY breaking ball and even sinkers sometimes.

    1 Reply Last reply
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