Too old to rage
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I've been playing the show for over a decade now. At 46 my reaction time and pci placement are not remotely good enough to be super competitive anymore.Getting to World Series after drop to 800 falsely made me think I still had some skills, but I can barely touch legend anymore.
Not complaining. This game is so much more enjoyable now that I dont care about wins and losses. I just play because I love baseball. 10 years ago I'm smashing controllers on lineouts and glitches. Now I'm just laughing and trying to have good games. Wish I'd had this attitude earlier. I see so many people complaining about a glitch here or perfect out there. I've loved this series, even through some of the major flaws. Now that im too old to rage, I'm just enjoying the game.
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@Loneblackman_MLBTS said in Too old to rage:
I've been playing the show for over a decade now. At 46 my reaction time and pci placement are not remotely good enough to be super competitive anymore.Getting to World Series after drop to 800 falsely made me think I still had some skills, but I can barely touch legend anymore.
Not complaining. This game is so much more enjoyable now that I dont care about wins and losses. I just play because I love baseball. 10 years ago I'm smashing controllers on lineouts and glitches. Now I'm just laughing and trying to have good games. Wish I'd had this attitude earlier. I see so many people complaining about a glitch here or perfect out there. I've loved this series, even through some of the major flaws. Now that im too old to rage, I'm just enjoying the game.
I agree, I am 48 and I love baseball and this game is fun despite the glaring flaws. I usually use directional because my eyes and reaction time is not what it used to be to use zone. I'm around 600-700 in ranked (haven't played ranked in several weeks because I have been grinding for stubs , finest vouchers and trying to complete programs)but because of the defencies of directional I can go on a little bit of losing streak but I also go on a pretty good winning streak at times too. IIt all depends on what side of the RNG I'm on but I guess it all evens out in the end.
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I'm 70 years old and I play franchise on legend I play differently than most. I play in concert with ongoing season. Believe me, it's tedious but it's fun to compare results. Here are my rules:
•I try to play all 162 games and playoffs. The only time I won't play is if I'm away from home for an extended period of time. In this case I will simulate those games. That way I can stay up with the schedule. Any transactions made when I'm forced to simulate I just have to live with. I will update all of them when I return to playing myself.
• whatever the MLB teams do with regard to injuries and transactions, I follow suit. I'm always playing with the same players and rotations as the major league club. My pitching matchups are identical. This takes some time so it helps that I'm retired. To do this all injuries must be put on manual. The computer has no latitude to alter rosters. The MLB clubs do that for them with help from myself.
• I'm 69 years old but have been playing the game since 2014. I have got to a point where I play on legend difficulty with custom sliders that I've researched for realism. It challenging as hell but you'd be surprised how well I do.
• I play with the San Fransisco Giants and use the players I feel give me the best chance to win. They are the only team that has a roster that doesn't match the same players as the big league clubs.
• if a player is not in the game I will research his attributes, looks, uniform nuances, glove/bat choice, batting stance/throwing motion and simply create a player with a single A player. To this point in the season I've had to create around 20 players. I would venture to say my franchise roster is more accurate and up to date than any you'll come across.
• I will alter attributes to upgrade or downgrade recent performance based on roster updates. I will only alter attributes that go up or down in intervals of + or - 4 and higher I don't do ever player outside this range. I will never do this to gain any advantage.
• I do not deal with salaries, training, or scouting. This just doesn't interest me. The computer must accept any trade I ask for so I can keep up with the MLB.
• I play franchise because I like gameplay. I have no desire to be a master general manager! I just want to play a completely realistic schedule (other than the fact that I manage the Giants as I see fit)
• I have 1 player on the Giants who I've created who's rated 79. He's a switch hitting catcher who I mostly use as a DH. That player is myself. I figure it's the closest I'll ever get to the big leagues. He's a good player but I didn't want to turn him into Superman!
Problems with this approach: 1- no way to trade a player for cash 2-no way to facilitate paternity leave 3-can limit your ability to injure players 4- when injury time is up, often times you have to put the player back on the list because extending the time of the injury is not offered. 5-created players who are not in the game or have no MLB service require a great deal of research to establish accurate attributes. Eventually they will show up in a roster update but if you want to keep up with the day to day you can't wait for the roster update. 6- you have to 0 out all Ohatni's pitching attributes to keep the computer from putting him in games to pitch as a reliever.
There's other minor issues but none that significant. I really enjoy playing this way and it really keeps me up on the day to day in MLB
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said in Too old to rage:
I'm 70 years old and I play franchise differently than most. I play in concert with ongoing season. Believe me, it's tedious but it's fun to compare results. Here are my rules:
•I try to play all 162 games and playoffs. The only time I won't play is if I'm away from home for an extended period of time. In this case I will simulate those games. That way I can stay up with the schedule. Any transactions made when I'm forced to simulate I just have to live with. I will update all of them when I return to playing myself.
• whatever the MLB teams do with regard to injuries and transactions, I follow suit. I'm always playing with the same players and rotations as the major league club. My pitching matchups are identical. This takes some time so it helps that I'm retired. To do this all injuries must be put on manual. The computer has no latitude to alter rosters. The MLB clubs do that for them with help from myself.
• I have been playing the game since 2014. I have got to a point where I play on legend difficulty with custom sliders that I've researched for realism. It challenging as hell but you'd be surprised how well I do.
• I play with the San Fransisco Giants and use the players I feel give me the best chance to win. They are the only team that has a roster that doesn't match the same players as the big league clubs.
• if a player is not in the game I will research his attributes, looks, uniform nuances, glove/bat choice, batting stance/throwing motion and simply create a player with a single A player. To this point in the season I've had to create around 20 players. I would venture to say my franchise roster is more accurate and up to date than any you'll come across.
• I will alter attributes to upgrade or downgrade recent performance based on roster updates. I will only alter attributes that go up or down in intervals of + or - 4 and higher I don't do ever player outside this range. I will never do this to gain any advantage.
• I do not deal with salaries, training, or scouting. This just doesn't interest me. The computer must accept any trade I ask for so I can keep up with the MLB.
• I play franchise because I like gameplay. I have no desire to be a master general manager! I just want to play a completely realistic schedule (other than the fact that I manage the Giants as I see fit)
• I have 1 player on the Giants who I've created who's rated 79. He's a switch hitting catcher who I mostly use as a DH. That player is myself. I figure it's the closest I'll ever get to the big leagues. He's a good player but I didn't want to turn him into Superman!
Problems with this approach: 1- no way to trade a player for cash 2-no way to facilitate paternity leave 3-can limit your ability to injure players 4- when injury time is up, often times you have to put the player back on the list because extending the time of the injury is not offered. 5-created players who are not in the game or have no MLB service require a great deal of research to establish accurate attributes. Eventually they will show up in a roster update but if you want to keep up with the day to day you can't wait for the roster update. 6- you have to 0 out all Ohatni's pitching attributes to keep the computer from putting him in games to pitch as a reliever.
There's other minor issues but none that significant. I really enjoy playing this way and it really keeps me up on the day to day in MLB
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@Loneblackman_MLBTS said in Too old to rage:
I've been playing the show for over a decade now. At 46 my reaction time and pci placement are not remotely good enough to be super competitive anymore.Getting to World Series after drop to 800 falsely made me think I still had some skills, but I can barely touch legend anymore.
Not complaining. This game is so much more enjoyable now that I dont care about wins and losses. I just play because I love baseball. 10 years ago I'm smashing controllers on lineouts and glitches. Now I'm just laughing and trying to have good games. Wish I'd had this attitude earlier. I see so many people complaining about a glitch here or perfect out there. I've loved this series, even through some of the major flaws. Now that im too old to rage, I'm just enjoying the game.
-
said in Too old to rage:
said in Too old to rage:
I'm 70 years old and I play franchise on legend . I play differently than most. I play in concert with ongoing season. Believe me, it's tedious but it's fun to compare results. Here are my rules:
•I try to play all 162 games and playoffs. The only time I won't play is if I'm away from home for an extended period of time. In this case I will simulate those games. That way I can stay up with the schedule. Any transactions made when I'm forced to simulate I just have to live with. I will update all of them when I return to playing myself.
• whatever the MLB teams do with regard to injuries and transactions, I follow suit. I'm always playing with the same players and rotations as the major league club. My pitching matchups are identical. This takes some time so it helps that I'm retired. To do this all injuries must be put on manual. The computer has no latitude to alter rosters. The MLB clubs do that for them with help from myself.
• I have been playing the game since 2014. I have got to a point where I play on legend difficulty with custom sliders that I've researched for realism. It challenging as hell but you'd be surprised how well I do.
• I play with the San Fransisco Giants and use the players I feel give me the best chance to win. They are the only team that has a roster that doesn't match the same players as the big league clubs.
• if a player is not in the game I will research his attributes, looks, uniform nuances, glove/bat choice, batting stance/throwing motion and simply create a player with a single A player. To this point in the season I've had to create around 20 players. I would venture to say my franchise roster is more accurate and up to date than any you'll come across.
• I will alter attributes to upgrade or downgrade recent performance based on roster updates. I will only alter attributes that go up or down in intervals of + or - 4 and higher I don't do ever player outside this range. I will never do this to gain any advantage.
• I do not deal with salaries, training, or scouting. This just doesn't interest me. The computer must accept any trade I ask for so I can keep up with the MLB.
• I play franchise because I like gameplay. I have no desire to be a master general manager! I just want to play a completely realistic schedule (other than the fact that I manage the Giants as I see fit)
• I have 1 player on the Giants who I've created who's rated 79. He's a switch hitting catcher who I mostly use as a DH. That player is myself. I figure it's the closest I'll ever get to the big leagues. He's a good player but I didn't want to turn him into Superman!
Problems with this approach: 1- no way to trade a player for cash 2-no way to facilitate paternity leave 3-can limit your ability to injure players 4- when injury time is up, often times you have to put the player back on the list because extending the time of the injury is not offered. 5-created players who are not in the game or have no MLB service require a great deal of research to establish accurate attributes. Eventually they will show up in a roster update but if you want to keep up with the day to day you can't wait for the roster update. 6- you have to 0 out all Ohatni's pitching attributes to keep the computer from putting him in games to pitch as a reliever.
There's other minor issues but none that significant. I really enjoy playing this way and it really keeps me up on the day to day in MLB
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@Loneblackman_MLBTS I'm 50 and at the point now in Ranked that I just can't do anything with these high 99 pitchers. I'm a lowly 500 player so typically my games lately are maybe 6 hits combined and 2 or 3 runs (all homers) and a bunch of strikeouts. Honestly it's become quite boring.
THis week I decided to slide down to Online Rated and just play with the Royals. it has been incredibly satisfying. I'm not getting any rewards or much xp at all but i'm playing an actual baseball game with hits, base running, defense and strategy. It's been a blast. I wish more people were on it.
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I'm in the same boat, don't have the reflexes and my eyes aren't what they used to be to use zone hitting. I use time or directional for ranked and I'm at the RNG's mercy most of the time. I am going to try online rated sounds interesting. I don't like the fact that this game pushes for the zone hitting meta. I get it you have more control over your PCI but I would think they would allow timing hitting to be just as competitive as zone hitting on this singular notion that zone hitting doesn't lend itself very well to people with disabilities. You know like people who are missing an arm, hand or fingers. I would think they would like to play competitively online and zone hitting would be difficult to use. Maybe I'm wrong. If so, maybe someone could respectfully correct my thinking or a moderator from SDS could message me.
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@DrBear100_PSN Before painting SDS with a broad brush, check the accessibility access in the game and on your PS5. I have to do this whenever I play a new version of Assassin's Creed. The game is either too dark or too light for me on the intro screen, or the lettering is too small or too big on it, so I have to use the setting and accessibility menu to make adjustments. Most games, I can't say all, have stuff for the "Handicapable," to play games better than you and I can.
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Gotcha! I owe SDS an apology.